diff --git a/src/ScreenGameplay.cpp b/src/ScreenGameplay.cpp index 68750281d4..6da6822807 100644 --- a/src/ScreenGameplay.cpp +++ b/src/ScreenGameplay.cpp @@ -804,7 +804,11 @@ void ScreenGameplay::InitSongQueues() // In a survival course, override stored mods if( pCourse->GetCourseType() == COURSE_TYPE_SURVIVAL ) { - pi->GetPlayerState()->m_PlayerOptions.FromString( ModsLevel_Stage, "clearall,"+CommonMetrics::DEFAULT_MODIFIERS.GetValue() ); + pi->GetPlayerState()->m_PlayerOptions.FromString( ModsLevel_Stage, + "clearall," + + CommonMetrics::DEFAULT_NOTESKIN_NAME.GetValue() + + "," + + CommonMetrics::DEFAULT_MODIFIERS.GetValue() ); pi->GetPlayerState()->RebuildPlayerOptionsFromActiveAttacks(); } }