scoping fix

This commit is contained in:
Steve Checkoway
2003-11-11 02:46:43 +00:00
parent ea4315070b
commit 460dd1ca49
+2 -1
View File
@@ -327,7 +327,8 @@ void DancingCharacters::DrawPrimitives()
m_LookAt,
RageVector3(0,1,0) );
for( int p=0; p<NUM_PLAYERS; p++ )
int p;
for( p=0; p<NUM_PLAYERS; p++ )
{
if( GAMESTATE->IsPlayerEnabled(p) )
{