LoadActor(path)(args) -> LoadActor(path, args)

This commit is contained in:
Glenn Maynard
2006-12-15 23:04:47 +00:00
parent 1cf89233a8
commit 45ee492808
7 changed files with 10 additions and 10 deletions
@@ -1,13 +1,13 @@
local t =
Def.ActorFrame {
children = {
LoadActor("white.png")() .. {
LoadActor("white.png") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM)
},
LoadActor("shadow (32bpp).png")() .. {
LoadActor("shadow (32bpp).png") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,0,0,0,1;addx,20;addy,6;linear,8;addx,-40)
},
LoadActor("stepmania (dither).png")() .. {
LoadActor("stepmania (dither).png") .. {
File="stepmania (dither).png",
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y),
}
@@ -8,10 +8,10 @@ p2y = p2y + 75
Trace( "(x,y) = (" .. p1x .. "," .. p1y .. ")" )
return Def.ActorFrame {
children = {
LoadActor("life graph")(PLAYER_1) .. {
LoadActor("life graph", PLAYER_1) .. {
InitCommand = cmd(x,p1x;y,p1y),
},
LoadActor("life graph")(PLAYER_2) .. {
LoadActor("life graph", PLAYER_2) .. {
InitCommand = cmd(x,p2x;y,p2y),
},
}
@@ -8,7 +8,7 @@ children = {
local Stats = STATSMAN:GetCurStageStats();
self:LoadFromStats( Stats, Stats:GetPlayerStageStats(Player) )
end,
Texture = LoadActor("LifeGraph p1")() .. {
Texture = LoadActor("LifeGraph p1") .. {
InitCommand=cmd(ztest,1;diffusealpha,0),
OnCommand=cmd(linear,0.5;diffusealpha,1),
OffCommand=cmd(linear,0.5;diffusealpha,0),
@@ -1,3 +1,3 @@
return LoadActor( "_music scroll background" )() .. {
return LoadActor( "_music scroll background" ) .. {
InitCommand = cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM),
}
@@ -1,3 +1,3 @@
return LoadActor( "_name entry" )() .. {
return LoadActor( "_name entry" ) .. {
InitCommand = cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM),
}
@@ -1,3 +1,3 @@
return LoadActor( "ranking" )() .. {
return LoadActor( "ranking" ) .. {
InitCommand = cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM)
}
@@ -2,7 +2,7 @@ if not THEME:GetMetric(Var "LoadingScreen", "StyleIcon") then
return Def.Actor {};
end
local t = LoadActor( THEME:GetPathG(Var "LoadingScreen", "StyleIcon") )() .. {
local t = LoadActor( THEME:GetPathG(Var "LoadingScreen", "StyleIcon") ) .. {
BeginCommand = cmd(x,SCREEN_CENTER_X+817;y,SCREEN_TOP+26);
OnCommand = cmd(draworder,97;spring,0.5;addx,-SCREEN_WIDTH);
OffCommand = cmd(bouncebegin,0.5;addx,SCREEN_WIDTH);