fix broken LastPlayed saving
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@@ -140,9 +140,9 @@ void HighScoreList::AddHighScore( HighScore hs, int &iIndexOut, bool bIsMachine
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}
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}
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void HighScoreList::IncrementPlayCount( DateTime dtLastPlayed )
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void HighScoreList::IncrementPlayCount( DateTime _dtLastPlayed )
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{
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dtLastPlayed = dtLastPlayed;
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dtLastPlayed = _dtLastPlayed;
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iNumTimesPlayed++;
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}
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