sprite fixes (yuck, this is tricky)

This commit is contained in:
Glenn Maynard
2004-10-18 18:18:57 +00:00
parent 30ac0620ad
commit 45d3bb5809
2 changed files with 49 additions and 22 deletions
-1
View File
@@ -17,7 +17,6 @@ public:
virtual bool EarlyAbortDraw();
virtual void DrawPrimitives();
virtual void Update( float fDeltaTime );
virtual void GainFocus( float fRate, bool bRewindMovie, bool bLoop );
void UpdateAnimationState(); // take m_fSecondsIntoState, and move to a new state