From 45d0a74db11db9723e08d3e048e911c1a4ae2b82 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 23 Apr 2003 19:18:38 +0000 Subject: [PATCH] remove channel handling from RSResampler --- stepmania/src/RageSoundResampler.cpp | 30 ++++++++-------------------- stepmania/src/RageSoundResampler.h | 3 --- 2 files changed, 8 insertions(+), 25 deletions(-) diff --git a/stepmania/src/RageSoundResampler.cpp b/stepmania/src/RageSoundResampler.cpp index 0213c91598..5e6336043e 100644 --- a/stepmania/src/RageSoundResampler.cpp +++ b/stepmania/src/RageSoundResampler.cpp @@ -5,26 +5,13 @@ #include /* - * This class handles sound conversion. - * - * Rules: - * - * We only handle 16-bit, signed data in the local endianness. We don't need - * to handle 8-bit data right now, because SDL_sound will let us tell it to - * do the conversion, but if we need to handle other types ourself, the conversions - * are trivial. - * - * The primary function here is to resample between arbitrary sample rates. - * - * We also handle channel conversion. If we have a mono signal, and we're outputting - * a stereo signal, it'd be silly to do the channel doubling before the resample. - * + * This class handles sound resampling. * * This isn't very efficient; we write to a static buffer instead of a circular * one. I'll optimize it if it becomes an issue. */ - +const int channels = 2; RageSoundResampler::RageSoundResampler() { @@ -37,7 +24,6 @@ void RageSoundResampler::reset() memset(prev, 0, sizeof(prev)); memset(t, 0, sizeof(t)); ipos = 0; - InputChannels = OutputChannels = 2; } @@ -49,7 +35,7 @@ void RageSoundResampler::write(const void *data_, int bytes) const Sint16 *data = (const Sint16 *) data_; const unsigned samples = bytes / sizeof(Sint16); - const unsigned frames = samples / InputChannels; + const unsigned frames = samples / channels; if(InputRate == OutputRate) { @@ -69,7 +55,7 @@ void RageSoundResampler::write(const void *data_, int bytes) int ipos_begin = (int) roundf(ipos / div); int ipos_end = (int) roundf((ipos+1) / div); - for(int c = 0; c < InputChannels; ++c) + for(int c = 0; c < channels; ++c) { const float f = 0.5f; prev[c] = Sint16(prev[c] * (f) + data[c] * (1-f)); @@ -78,14 +64,14 @@ void RageSoundResampler::write(const void *data_, int bytes) } ipos++; } - data += InputChannels; + data += channels; } #else /* Lerp. */ const float div = float(InputRate) / OutputRate; for(unsigned f = 0; f < frames; ++f) { - for(int c = 0; c < InputChannels; ++c) + for(int c = 0; c < channels; ++c) { while(t[c] < 1.0f) { @@ -99,7 +85,7 @@ void RageSoundResampler::write(const void *data_, int bytes) } ipos++; - data += InputChannels; + data += channels; } #endif } @@ -110,7 +96,7 @@ void RageSoundResampler::eof() ASSERT(!at_eof); /* Write some silence to flush out the real data. */ - const int size = InputChannels*16; + const int size = channels*16; Sint16 *data = new Sint16[size]; memset(data, 0, size * sizeof(Sint16)); write(data, size * sizeof(Sint16)); diff --git a/stepmania/src/RageSoundResampler.h b/stepmania/src/RageSoundResampler.h index 158e30818a..6c2d8fd278 100644 --- a/stepmania/src/RageSoundResampler.h +++ b/stepmania/src/RageSoundResampler.h @@ -8,7 +8,6 @@ enum { MAX_CHANNELS = 15 }; class RageSoundResampler { int InputRate, OutputRate; - int InputChannels, OutputChannels; Sint16 prev[MAX_CHANNELS]; @@ -24,8 +23,6 @@ public: /* Configuration: */ void SetInputSampleRate(int hz) { InputRate = hz; } void SetOutputSampleRate(int hz) { OutputRate = hz; } - void SetInputChannels(int ch) { InputChannels = ch; } - void SetOutputChannels(int ch) { OutputChannels = ch; } /* Write data to be converted. */ void write(const void *data, int bytes);