eval Format
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@@ -4,6 +4,7 @@
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#include "XmlFile.h"
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#include "XmlFile.h"
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#include "ActorUtil.h"
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#include "ActorUtil.h"
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#include "LuaManager.h"
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#include "LuaManager.h"
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#include "ThemeManager.h"
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REGISTER_ACTOR_CLASS( RollingNumbers )
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REGISTER_ACTOR_CLASS( RollingNumbers )
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RollingNumbers::RollingNumbers()
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RollingNumbers::RollingNumbers()
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@@ -21,6 +22,7 @@ void RollingNumbers::LoadFromNode( const RString& sDir, const XNode* pNode )
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BitmapText::LoadFromNode( sDir, pNode );
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BitmapText::LoadFromNode( sDir, pNode );
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pNode->GetAttrValue( "Format", m_sFormat );
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pNode->GetAttrValue( "Format", m_sFormat );
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ThemeManager::EvaluateString( m_sFormat );
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pNode->GetAttrValue( "ApproachSeconds", m_fApproachSeconds );
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pNode->GetAttrValue( "ApproachSeconds", m_fApproachSeconds );
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RString sTargetNumber;
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RString sTargetNumber;
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