fix using a different card than was selected by default uses the old one's state (eg. write test error)
This commit is contained in:
@@ -608,6 +608,7 @@ bool MemoryCardManager::MountCard( PlayerNumber pn, int iTimeout )
|
||||
bool MemoryCardManager::MountCard( PlayerNumber pn, const UsbStorageDevice &d )
|
||||
{
|
||||
m_Device[pn] = d;
|
||||
CheckStateChanges();
|
||||
return MountCard( pn );
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user