Consolidate player option and song option screens. Are people ok with this?
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@@ -33,9 +33,9 @@ enum {
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};
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OptionRow g_RaveOptionsLines[NUM_RAVE_OPTIONS_LINES] = {
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OptionRow( "P1 Super\nGrowth", "25%","50%","75%","100%","125%","150%","175%","200%" ),
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OptionRow( "P2 Super\nGrowth", "25%","50%","75%","100%","125%","150%","175%","200%" ),
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OptionRow( "CPU\nSkill", "-5","-4","-3","-2","-1","DEFAULT","+1","+2","+3","+4","+5" )
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OptionRow( "P1 Super\nGrowth", true, "25%","50%","75%","100%","125%","150%","175%","200%" ),
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OptionRow( "P2 Super\nGrowth", true, "25%","50%","75%","100%","125%","150%","175%","200%" ),
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OptionRow( "CPU\nSkill", true, "-5","-4","-3","-2","-1","DEFAULT","+1","+2","+3","+4","+5" )
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};
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PlayerNumber OPPOSITE_PLAYER[NUM_PLAYERS] = { PLAYER_2, PLAYER_1 };
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@@ -47,10 +47,10 @@ ScreenRaveOptions::ScreenRaveOptions() :
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bool bComputerPlayersPresent = GAMESTATE->GetNumSidesJoined()==1;
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Init(
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INPUTMODE_BOTH,
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INPUTMODE_TOGETHER,
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g_RaveOptionsLines,
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bComputerPlayersPresent ? 3 : 1,
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false, false );
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false );
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}
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void ScreenRaveOptions::ImportOptions()
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