Consolidate player option and song option screens. Are people ok with this?

This commit is contained in:
Chris Danford
2003-08-23 22:04:57 +00:00
parent 4fd5ede6de
commit 45858747a5
16 changed files with 261 additions and 195 deletions
+5 -5
View File
@@ -33,9 +33,9 @@ enum {
};
OptionRow g_RaveOptionsLines[NUM_RAVE_OPTIONS_LINES] = {
OptionRow( "P1 Super\nGrowth", "25%","50%","75%","100%","125%","150%","175%","200%" ),
OptionRow( "P2 Super\nGrowth", "25%","50%","75%","100%","125%","150%","175%","200%" ),
OptionRow( "CPU\nSkill", "-5","-4","-3","-2","-1","DEFAULT","+1","+2","+3","+4","+5" )
OptionRow( "P1 Super\nGrowth", true, "25%","50%","75%","100%","125%","150%","175%","200%" ),
OptionRow( "P2 Super\nGrowth", true, "25%","50%","75%","100%","125%","150%","175%","200%" ),
OptionRow( "CPU\nSkill", true, "-5","-4","-3","-2","-1","DEFAULT","+1","+2","+3","+4","+5" )
};
PlayerNumber OPPOSITE_PLAYER[NUM_PLAYERS] = { PLAYER_2, PLAYER_1 };
@@ -47,10 +47,10 @@ ScreenRaveOptions::ScreenRaveOptions() :
bool bComputerPlayersPresent = GAMESTATE->GetNumSidesJoined()==1;
Init(
INPUTMODE_BOTH,
INPUTMODE_TOGETHER,
g_RaveOptionsLines,
bComputerPlayersPresent ? 3 : 1,
false, false );
false );
}
void ScreenRaveOptions::ImportOptions()