added menu to editor
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@@ -16,7 +16,6 @@
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#include "ScreenMapInstruments.h"
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#include "ScreenGraphicOptions.h"
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#include "ScreenGameOptions.h"
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#include "ScreenEdit.h"
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#include "GameConstantsAndTypes.h"
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#include "RageUtil.h"
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#include "StepMania.h"
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@@ -91,12 +90,21 @@ ScreenTitleMenu::ScreenTitleMenu()
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}
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if( !THEME->DoesThemeExist( THEME->GetCurThemeName() ) )
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{
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CStringArray asThemeNames;
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THEME->GetThemeNamesForCurGame( asThemeNames );
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THEME->SwitchTheme( asThemeNames[0] );
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CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
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if( THEME->DoesThemeExist( sGameName ) )
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{
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THEME->SwitchTheme( sGameName );
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}
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else
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{
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CStringArray asThemeNames;
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THEME->GetThemeNamesForCurGame( asThemeNames );
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THEME->SwitchTheme( asThemeNames[0] );
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}
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}
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m_sprBG.Load( THEME->GetPathTo("Graphics","title menu background") );
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m_sprBG.StretchTo( CRect(0,0,SCREEN_WIDTH,SCREEN_HEIGHT) );
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this->AddSubActor( &m_sprBG );
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