Removed DefaultFail GamePref and reinstated DefaultFailType real preference. Should fix default fail related problems.
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@@ -74,7 +74,7 @@ void PlayerOptions::Init()
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ZERO( m_bTurns );
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ZERO( m_bTransforms );
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m_bMuteOnError = false;
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m_FailType = FailType_Immediate;
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m_FailType = PREFSMAN->m_DefaultFailType;
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m_sNoteSkin = "";
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}
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