fix bogus assert firing when EditCourseEntryIndex == 0

This commit is contained in:
Chris Danford
2007-03-17 20:25:08 +00:00
parent 62466e7c48
commit 45353a77e1
+1 -1
View File
@@ -621,7 +621,7 @@ void NoteField::DrawPrimitives()
const Course *pCourse = GAMESTATE->m_pCurCourse;
if( pCourse )
{
ASSERT_M( GAMESTATE->m_iEditCourseEntryIndex > 0 && GAMESTATE->m_iEditCourseEntryIndex < (int)pCourse->m_vEntries.size(),
ASSERT_M( GAMESTATE->m_iEditCourseEntryIndex >= 0 && GAMESTATE->m_iEditCourseEntryIndex < (int)pCourse->m_vEntries.size(),
ssprintf("%i",GAMESTATE->m_iEditCourseEntryIndex.Get()) );
const CourseEntry &ce = pCourse->m_vEntries[GAMESTATE->m_iEditCourseEntryIndex];
FOREACH_CONST( Attack, ce.attacks, a )