fix bogus assert firing when EditCourseEntryIndex == 0
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@@ -621,7 +621,7 @@ void NoteField::DrawPrimitives()
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const Course *pCourse = GAMESTATE->m_pCurCourse;
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if( pCourse )
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{
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ASSERT_M( GAMESTATE->m_iEditCourseEntryIndex > 0 && GAMESTATE->m_iEditCourseEntryIndex < (int)pCourse->m_vEntries.size(),
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ASSERT_M( GAMESTATE->m_iEditCourseEntryIndex >= 0 && GAMESTATE->m_iEditCourseEntryIndex < (int)pCourse->m_vEntries.size(),
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ssprintf("%i",GAMESTATE->m_iEditCourseEntryIndex.Get()) );
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const CourseEntry &ce = pCourse->m_vEntries[GAMESTATE->m_iEditCourseEntryIndex];
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FOREACH_CONST( Attack, ce.attacks, a )
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