ActorMultiTexture: warn on bad SetTextureMode index

This commit is contained in:
Devin J. Pohly
2013-11-02 00:24:35 -04:00
parent 3aee5472f8
commit 4520186722
+5 -1
View File
@@ -79,7 +79,11 @@ int ActorMultiTexture::AddTexture( RageTexture *pTexture )
void ActorMultiTexture::SetTextureMode( int iIndex, TextureMode tm )
{
ASSERT( iIndex < (int) m_aTextureUnits.size() );
if( iIndex >= (int) m_aTextureUnits.size() )
{
LOG->Warn( "Can't set texture mode, index %d too high.", iIndex );
return;
}
m_aTextureUnits[iIndex].m_TextureMode = tm;
}