From 4516e1378a98769212372c62db37d18df62cb0dc Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 21 Nov 2006 18:22:20 +0000 Subject: [PATCH] simplify --- stepmania/src/GameSoundManager.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/stepmania/src/GameSoundManager.cpp b/stepmania/src/GameSoundManager.cpp index bc38b3841a..f81bb85e80 100644 --- a/stepmania/src/GameSoundManager.cpp +++ b/stepmania/src/GameSoundManager.cpp @@ -566,8 +566,7 @@ void GameSoundManager::Update( float fDeltaTime ) { static int iBeatLastCrossed = 0; - float fPositionSeconds = GAMESTATE->m_fMusicSeconds; - float fSongBeat = GAMESTATE->m_pCurSong->GetBeatFromElapsedTime( fPositionSeconds ); + float fSongBeat = GAMESTATE->m_fSongBeat; int iRowNow = BeatToNoteRowNotRounded( fSongBeat ); iRowNow = max( 0, iRowNow );