Working toward stateless loader.

This commit is contained in:
Steve Checkoway
2007-02-14 11:15:02 +00:00
parent 80aaa5fbb9
commit 45038b7216
2 changed files with 1 additions and 2 deletions
+1 -1
View File
@@ -263,7 +263,7 @@ int BMSLoader::GetMeasureStartRow( const MeasureToTimeSig_t &sigs, int iMeasureN
} }
void BMSLoader::SearchForDifficulty( RString sTag, Steps *pOut ) static void SearchForDifficulty( RString sTag, Steps *pOut )
{ {
sTag.MakeLower(); sTag.MakeLower();
-1
View File
@@ -16,7 +16,6 @@ class BMSLoader: public NotesLoader
{ {
bool LoadFromBMSFile( const RString &sPath, const NameToData_t &mapNameToData, Steps &out1 ); bool LoadFromBMSFile( const RString &sPath, const NameToData_t &mapNameToData, Steps &out1 );
void ReadGlobalTags( const NameToData_t &mapNameToData, Song &out ); void ReadGlobalTags( const NameToData_t &mapNameToData, Song &out );
void SearchForDifficulty( RString sTag, Steps *pOut );
void ReadTimeSigs( const NameToData_t &mapNameToData, MeasureToTimeSig_t &out ); void ReadTimeSigs( const NameToData_t &mapNameToData, MeasureToTimeSig_t &out );
float GetBeatsPerMeasure( const MeasureToTimeSig_t &sigs, int iMeasure ); float GetBeatsPerMeasure( const MeasureToTimeSig_t &sigs, int iMeasure );