run cleanups after deleting a screen via pop
don't expose DeletePreparedScreens (unneeded; simplify the interface)
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@@ -36,7 +36,6 @@ public:
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void PersistantScreen( const CString &sScreenName );
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bool ConcurrentlyPrepareScreen( const CString &sScreenName, ScreenMessage send_when_done = SM_None );
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bool IsConcurrentlyLoading() const;
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void DeletePreparedScreens();
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void PushScreen( Screen *pNewScreen, bool bDeleteWhenDone=false, ScreenMessage SendOnPop=SM_None );
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void PopTopScreen( ScreenMessage SM );
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Screen* MakeNewScreen( const CString &sName );
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