use "WindowTitle", not PRODUCT_NAME as string ID

This commit is contained in:
Chris Danford
2006-01-17 20:46:10 +00:00
parent 1e4c5cabe0
commit 44db08792a
+1 -1
View File
@@ -15,7 +15,7 @@ ThemeMetric<CString> CommonMetrics::FIRST_ATTRACT_SCREEN ("Common","FirstA
ThemeMetric<CString> CommonMetrics::DEFAULT_MODIFIERS ("Common","DefaultModifiers" );
ThemeMetric<CString> CommonMetrics::DEFAULT_CPU_MODIFIERS ("Common","DefaultCpuModifiers" );
ThemeMetric1D<apActorCommands> CommonMetrics::PLAYER_COLOR ("Common",PLAYER_COLOR_NAME,NUM_PLAYERS);
LocalizedString CommonMetrics::WINDOW_TITLE ("Common",PRODUCT_NAME);
LocalizedString CommonMetrics::WINDOW_TITLE ("Common","WindowTitle");
ThemeMetric<int> CommonMetrics::MAX_COURSE_ENTRIES_BEFORE_VARIOUS("Common","MaxCourseEntriesBeforeShowVarious");
ThemeMetric<float> CommonMetrics::TICK_EARLY_SECONDS ("ScreenGameplay","TickEarlySeconds");
ThemeMetricDifficultiesToShow CommonMetrics::DIFFICULTIES_TO_SHOW ("Common","DifficultiesToShow");