diff --git a/Docs/Changelog_sm5.txt b/Docs/Changelog_sm5.txt
index f408432cc4..fb75636d41 100644
--- a/Docs/Changelog_sm5.txt
+++ b/Docs/Changelog_sm5.txt
@@ -4,11 +4,40 @@ The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
________________________________________________________________________________
-================================================================================
+2012/05/19
+----------
+* [Actor] Made the xy command a source-code level command.
-StepMania 5.0 alpha 2 | 201204??
+2012/05/17
+----------
+* [LoadingWindow_Gtk] Actually resolve the path to the Splash file. [djpohly]
+
+2012/05/16
+----------
+* [ScreenWithMenuElements] Added DelayMusicSeconds metric. [AJ]
+* [ScreenOptionsMasterPrefs] Allow for FastLoadAdditionalSongs preference
+ to be called via the "conf" command. [AJ]
+
+2012/05/14
+----------
+* [Course] Added AllSongsAreFixed() Lua binding. [AJ]
+
+================================================================================
+StepMania 5.0 alpha 2 | 20120504
--------------------------------------------------------------------------------
+2012/05/03
+----------
+* Add Var "Player" and Var "Controller" for NoteSkin. [hanubeki]
+ Sourced from http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=824cff29912d1c29a667046ba463d195e81c524a
+* [CustomSpeedMods] If a player decides to remove 1x from the machine profile's
+ custom speed mods, re-add it back in to avoid crashes. [AJ]
+
+2012/05/02
+----------
+* Make ReceptorArrowRow and GhostArrowRow respect the column draw order. [hanubeki]
+ Sourced from http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=8ccf7449651eef51e8c42d031aa64da49a0b72ce
+
2012/04/25
----------
* [Profile] Added GetLastPlayedSong and GetLastPlayedCourse Lua bindings. [AJ]
@@ -116,6 +145,7 @@ set MemoryCards=1 in Save/Preferences.ini (or Save/Static.ini). [AJ]
* [ScreenSelectMusic] Added PlaySoundOnEnteringOptionsMenu metric. [AJ]
* [MusicWheel, WheelBase] Added collapse sound. [AJ]
+================================================================================
StepMania 5.0 alpha 1a | 20120219
--------------------------------------------------------------------------------
diff --git a/Docs/credits.txt b/Docs/credits.txt
index fc4eeea55c..d83939c271 100644
--- a/Docs/credits.txt
+++ b/Docs/credits.txt
@@ -87,6 +87,8 @@ Macgravel
hanubeki (@803832, formerly sy567)
* Small beginner helper fix
(http://www.stepmania.com/forums/showpost.php?p=158721&postcount=12)
+ * Lots of code changes from hanubeki-modified-sm-ssc:
+ http://code.google.com/r/hanubeki-modified-sm-ssc/
galopin
* Pump it Up Exceed PlayStation 2 USB dance mat support patch
@@ -139,6 +141,9 @@ Deamon007
cvpcs
* Updated ffmpeg support to v0.10
+djpohly
+ * Various patches/fixes
+
==the beta testers==
[SSC Beta Testing Team]
KeithD
diff --git a/NoteSkins/pump/default/UpLeft Receptor.lua b/NoteSkins/pump/default/UpLeft Receptor.lua
index 973425b8b2..6b36007723 100644
--- a/NoteSkins/pump/default/UpLeft Receptor.lua
+++ b/NoteSkins/pump/default/UpLeft Receptor.lua
@@ -1,7 +1,8 @@
+local player = Var "Player" or GAMESTATE:GetMasterPlayerNumber()
+
local function Beat(self)
-- too many locals
local this = self:GetChildren()
- local player = Var "Player" or GAMESTATE:GetMasterPlayerNumber()
local playerstate = GAMESTATE:GetPlayerState( player )
local songposition = playerstate:GetSongPosition() -- GAMESTATE:GetSongPosition()
diff --git a/Themes/_fallback/Languages/en.ini b/Themes/_fallback/Languages/en.ini
index e0fade52a7..2489e45e35 100644
--- a/Themes/_fallback/Languages/en.ini
+++ b/Themes/_fallback/Languages/en.ini
@@ -378,6 +378,7 @@ EventMode=When set to &oq;ON&cq;, and you can continue playing forever. Failing
Exit=
Fail=Fail
FastLoad=If enabled, don't check songs for changes on load.
+FastLoadAdditionalSongs=If enabled, don't check songs for changes to Additional Songs on load.
Fill Machine Stats=
Game=Change the current game type with this option.
GetRankingName=Determines if name entry should never be shown, always be shown, or shown when the course is listed on the high scores screen.
@@ -916,6 +917,7 @@ Exit=Exit
Fail=Fail
Fakes=Fakes
FastLoad=Fast\nLoad
+FastLoadAdditionalSongs=Fast Load\nAdditional Songs
File1 Global BGAnimation=File1 Global BGAnimation
File1 Global Movie=File1 Global Movie
File1 Global Movie (Group + Genre)=File1 Global Movie (Group + Genre)
@@ -1180,7 +1182,25 @@ TapsAndHolds=TapsAndHolds
Voltage=Voltage
MinMidiNote=MinMidiNote
MaxMidiNote=MaxMidiNote
-
+Lifts=Lifts
+Fakes=Fakes
+[RadarCategoryShort]
+Air=A
+Chaos=C
+Freeze=F
+Hands=Hands
+Holds=Holds
+Jumps=Jumps
+Mines=Mines
+Rolls=Rolls
+Stream=S
+Taps=Taps
+TapsAndHolds=Taps
+Voltage=V
+MinMidiNote=Min
+MaxMidiNote=Max
+Lifts=Lifts
+Fakes=Fakes
[RageInput]
No input devices were loaded.=No input devices were loaded.
diff --git a/Themes/_fallback/Scripts/02 Actor.lua b/Themes/_fallback/Scripts/02 Actor.lua
index a86bf5e864..d13ebf13c0 100644
--- a/Themes/_fallback/Scripts/02 Actor.lua
+++ b/Themes/_fallback/Scripts/02 Actor.lua
@@ -156,25 +156,9 @@ function Actor:scale_or_crop_background()
self:zoomto(SCREEN_HEIGHT*graphicAspect,SCREEN_HEIGHT)
end
--- xy(actorX,actorY)
--- Sets the x and y of an actor in one command.
-function Actor:xy(actorX,actorY)
- self:x(actorX)
- self:y(actorY)
-end
-
-function Actor:CenterX()
- self:x(SCREEN_CENTER_X)
-end
-
-function Actor:CenterY()
- self:y(SCREEN_CENTER_Y)
-end
-
-function Actor:Center()
- self:x(SCREEN_CENTER_X)
- self:y(SCREEN_CENTER_Y)
-end
+function Actor:CenterX() self:x(SCREEN_CENTER_X) end
+function Actor:CenterY() self:y(SCREEN_CENTER_Y) end
+function Actor:Center() self:xy(SCREEN_CENTER_X,SCREEN_CENTER_Y) end
function Actor:bezier(...)
local a = {...}
@@ -392,7 +376,7 @@ function Actor:hidden(bHide)
self:visible(not bHide)
end
--- (c) 2006-2011 Glenn Maynard, SSC
+-- (c) 2006-2012 Glenn Maynard, the Spinal Shark Collective, et al.
-- All rights reserved.
--
-- Permission is hereby granted, free of charge, to any person obtaining a
diff --git a/Themes/_fallback/Scripts/02 Utilities.lua b/Themes/_fallback/Scripts/02 Utilities.lua
index c9337d3581..9bd1500e7c 100644
--- a/Themes/_fallback/Scripts/02 Utilities.lua
+++ b/Themes/_fallback/Scripts/02 Utilities.lua
@@ -141,6 +141,15 @@ function table.find(t, sFind)
return nil
end
+--Get the count of all items in a table
+function table.itemcount(t)
+ local i = 0
+ while next(t)~=nil do
+ i=i+1
+ end
+ return i
+end
+
function math.round(num, pre)
if pre and pre < 0 then pre = 0 end
local mult = 10^(pre or 0)
@@ -201,6 +210,12 @@ function IsFreePlay()
return IsArcade() and (GAMESTATE:GetCoinMode() == 'CoinMode_Free') or false
end
+function ArgsIfPlayerJoinedOrNil(arg1,arg2)
+ if arg1==nil then arg1=arg2
+ elseif arg2==nil then arg2=arg1 end
+ return (GAMESTATE:IsSideJoined(PLAYER_1) and arg1 or nil),(GAMESTATE:IsSideJoined(PLAYER_2) and arg2 or nil)
+end
+
function Center1Player()
local styleType = GAMESTATE:GetCurrentStyle():GetStyleType()
-- always center in OnePlayerTwoSides.
diff --git a/Themes/_fallback/Scripts/03 CustomSpeedMods.lua b/Themes/_fallback/Scripts/03 CustomSpeedMods.lua
index 6836e3c67e..922ca57136 100644
--- a/Themes/_fallback/Scripts/03 CustomSpeedMods.lua
+++ b/Themes/_fallback/Scripts/03 CustomSpeedMods.lua
@@ -1,9 +1,14 @@
--[[
-Custom Speed Mods v2.2 (for StepMania 5)
+Custom Speed Mods v2.3 (for StepMania 5/SM5TE)
by AJ Kelly of KKI Labs ( http://kki.ajworld.net/ )
changelog:
+v2.3 (StepMania 5 a2/SM5TE)
+* If someone has decided to remove 1x from the machine profile's speed mods,
+ silently fix it.
+* Ignore Cmod and mmod capitalization errors.
+
v2.2 (StepMania 5 alpha 2) [by FSX]
* Rewrite table management code.
* Add code to make sure that there are speed mods and that they are correct.
@@ -52,10 +57,11 @@ end
-- Tries to parse the file at path. If successful, returns a table of mods.
-- If it can't open the file, it will write a fallback set of mods.
local function ParseSpeedModFile(path)
- local function Failure(file)
+ local function Failure()
-- error; write a fallback mod file and return it
local fallbackString = "0.5x,1x,1.5x,2x,3x,4x,5x,6x,7x,8x,C250,C450,m550"
Trace("[CustomSpeedMods]: Could not read SpeedMods; writing fallback to "..path)
+ local file = RageFileUtil.CreateRageFile()
file:Open(path, 2)
file:Write(fallbackString)
file:destroy()
@@ -73,15 +79,17 @@ local function ParseSpeedModFile(path)
string.gsub(mods[i], "%s", "")
if not(mods[i]:find("%d+.?%d*[xX]") or mods[i]:find("[cmCM]%d+")) then
mods[i] = nil
- end
+ elseif mods[i]:find("[mM]") then mods[i]=mods[i]:lower()
+ elseif mods[i]:find("[cC]") then mods[i]=mods[i]:upper() end
end
- if #mods==0 then return Failure() end
+ if #mods==0 then file:destroy() return Failure() end
file:destroy()
return mods
else
- return Failure(file)
+ file:destroy()
+ return Failure()
end
end
@@ -174,11 +182,20 @@ local function GetSpeedMods()
PlayerNumber_P2 = ProfileDir('ProfileSlot_Player2')
}
- -- figure out how many players we have to deal with.
- local numPlayers = GAMESTATE:GetNumPlayersEnabled()
+ -- if someone is trying to be "smart" and removes 1x from the machine
+ -- profile's custom speed mods, re-add it to prevent crashes.
+ local machineMods = ParseSpeedModFile(profileDirs.Machine..baseFilename)
+ if machineMods then
+ local found1X = false
+ for k,v in pairs(machineMods) do found1X = (v == "1x") end
+ if not found1X then table.insert(machineMods,"1x") end
+ end
-- load machine to finalMods
- finalMods = InvertTable(ParseSpeedModFile(profileDirs.Machine..baseFilename))
+ finalMods = InvertTable(machineMods)
+
+ -- figure out how many players we have to deal with.
+ local numPlayers = GAMESTATE:GetNumPlayersEnabled()
local playerMods = {}
for pn in ivalues(GAMESTATE:GetHumanPlayers()) do
@@ -253,7 +270,7 @@ function SpeedMods()
end
--[[
-Copyright © 2008-2011 AJ Kelly/KKI Labs.
+Copyright © 2008-2012 AJ Kelly/KKI Labs.
Use freely, so long this notice and the above documentation remains.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
diff --git a/Themes/_fallback/Scripts/03 Gameplay.lua b/Themes/_fallback/Scripts/03 Gameplay.lua
index 863f130900..f8b0bf43b0 100644
--- a/Themes/_fallback/Scripts/03 Gameplay.lua
+++ b/Themes/_fallback/Scripts/03 Gameplay.lua
@@ -48,7 +48,8 @@ function GameCompatibleModes()
beat = "5Keys,7Keys,10Keys,14Keys,Versus5,Versus7",
kb7 = "KB7",
para = "Single",
- techno = "Single4,Single5,Single8,Double4,Double8",
+ -- todo: add versus modes for technomotion
+ techno = "Single4,Single5,Single8,Double4,Double5,Double8",
lights = "Single" -- lights shouldn't be playable
}
return Modes[CurGameName()]
diff --git a/Themes/_fallback/Scripts/04 Scoring.lua b/Themes/_fallback/Scripts/04 Scoring.lua
index d3cf7fd46b..9a73fdb4c7 100644
--- a/Themes/_fallback/Scripts/04 Scoring.lua
+++ b/Themes/_fallback/Scripts/04 Scoring.lua
@@ -1,3 +1,8 @@
+--[[DO NOT MODIFY THIS FILE.
+You can add new scoring modes just by creating a different file and adding them to the
+Scoring table. Replacing this file will cause additions to be lost during updates.
+It's unnecessary and problematic.]]
+
--internals table
local Shared = {};
--Special Scoring types.
@@ -33,477 +38,8 @@ function GetDirectRadar(player)
end;
-----------------------------------------------------------
--- StepMania 3.9 (Plus) Scorings by @803832
--- 3.9 MAX2
--- 3.9 5TH
--- 3.9Plus HYBRID
--- 3.9Plus SN
--- 3.9Plus SN2
--- note: 3.9Plus PIU Scoring cannot be implemented due to no NumTapsInRow
--- in JudgmentMessage. This is fixed in hanubeki-modified-sm-ssc revision 6c7184e7df9a:
--- http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=6c7184e7df9a3694649f965c2976859bb9e45963
------------------------------------------------------------
-local function isW2OrAbove(tns)
- if tns == 'TapNoteScore_W1' or tns == 'TapNoteScore_W2' then
- return true;
- end;
- return false;
-end
-local sm3_Steps = {0,0};
-local sm3_Score = {0,0};
-local sm3_CurMaxScore = {0,0};
-local sm3_Combo = {0,0};
-local sm3_CurMaxCombo = {0,0};
-local sm3_GradePoints = {0,0};
-local sm3_Bonus = {0,0};
-local sm3_MaxBonus = {0,0};
-
-r["3.9 MAX2"] = function(params, pss)
- local multLookup =
- {
- ['TapNoteScore_W1'] = 10,
- ['TapNoteScore_W2'] = GAMESTATE:ShowW1() and 9 or 10,
- ['TapNoteScore_W3'] = 5
- };
- setmetatable(multLookup, ZeroIfNotFound);
- local radarValues = GetDirectRadar(params.Player);
- local totalItems = GetTotalItems(radarValues);
- -- 1+2+3+...+totalItems value/ã®å€¤
- local sTotal = (totalItems+1)*totalItems/2;
- local steps = GAMESTATE:GetCurrentSteps(params.Player);
- local meter = steps:GetMeter();
- meter = clamp(meter,1,10);
-
- -- [ja] 満点を求ã‚ã‚‹
- local length = 1;
- if (GAMESTATE:GetCurrentSong():IsMarathon()) then
- length = 3;
- elseif (GAMESTATE:GetCurrentSong():IsLong()) then
- length = 2;
- end;
- local baseScore = meter * 10000000 * length;
-
- local sOne = baseScore/sTotal;
-
- local p = (params.Player == 'PlayerNumber_P1') and 1 or 2;
-
- -- [ja] スコアãŒ0ã®æ™‚ã«åˆæœŸåŒ–
- if pss:GetScore()==0 then
- sm3_Steps[p] = 0;
- end;
-
- -- [ja] ç¾åœ¨ã®ã‚¹ãƒ†ãƒƒãƒ—æ•°
- -- [ja] 地雷ã¨HoldCheckpointsã®å ´åˆã¯åŠ ç®—ã—ãªã„
- if params.TapNoteScore ~= "TapNoteScore_HitMine" and
- params.TapNoteScore ~= "TapNoteScore_AvoidMine" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointHit" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointMiss"
- then
- sm3_Steps[p]=sm3_Steps[p]+1;
- end;
-
- -- [en] current score
- -- [ja] ä»Šå›žåŠ ç®—ã™ã‚‹ã‚¹ã‚³ã‚¢ï¼ˆW1ã®æ™‚)
- local vScore = sOne*sm3_Steps[p];
- pss:SetCurMaxScore(pss:GetCurMaxScore()+math.floor(vScore));
- -- [ja] 判定ã«ã‚ˆã£ã¦åŠ ç®—é‡ã‚’変更
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- vScore = vScore;
- else
- if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
- vScore = 0;
- else
- vScore = vScore*multLookup[params.TapNoteScore]/10;
- end;
- end;
-
- -- [ja] è½ã¡ã¦ã„ãŸå ´åˆã¯å…¥ã‚‹ã‚¹ã‚³ã‚¢ãŒæ¸›ã‚‹
- if (pss:GetFailed()) then
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- -- [ja] O.K.判定時ã¯10点
- sm3_Score[p] = sm3_Score[p]+10;
- elseif (params.HoldNoteScore ~= 'HoldNoteScore_LetGo') then
- -- [ja] O.K.ã§ã‚‚N.G.ã§ã‚‚ãªã„å ´åˆã®ã‚¹ã‚³ã‚¢ï¼š
- -- W1 (Marvelous): 10
- -- W2 (Perfect): 9
- -- W3 (Great): 5
- sm3_Score[p] = sm3_Score[p]+multLookup[params.TapNoteScore];
- end;
-
- -- [ja] 5点å˜ä½ã®å‡¦ç†ãŒãªãœã‹ã“ã“ã§ã•れる
- if multLookup[params.TapNoteScore] > 0 then
- sm3_Score[p] = math.floor((sm3_Score[p] + 2) / 5) * 5;
- end;
- else
- pss:SetScore(pss:GetScore()+math.floor(vScore));
- end;
-
- if (sm3_Steps[p] == totalItems and not pss:GetFailed()) then
- -- [ja] 最後ã®1ステップãŒW2以上ã®å ´åˆã€ç«¯æ•°ã‚’åŠ ç®—ã™ã‚‹
- -- [ja] 端数ã¯è¨å®šä¸Šã®æº€ç‚¹ã¨æœ€çµ‚ステップ時点ã§ã®æº€ç‚¹ã®å·®ã‹ã‚‰æ±‚ã‚ã‚‹
- if (isW2OrAbove(params.TapNoteScore) or params.HoldNoteScore == 'HoldNoteScore_Held') then
- pss:SetScore(pss:GetScore()+(baseScore-pss:GetCurMaxScore()));
- pss:SetCurMaxScore(pss:GetCurMaxScore()+(baseScore-pss:GetCurMaxScore()));
- end;
- end;
-end;
-
--- TODO: Don't add combo bonus if autoplay
-r["3.9 5TH"] = function(params, pss)
- local multLookup =
- {
- ['TapNoteScore_W1'] = 10,
- ['TapNoteScore_W2'] = GAMESTATE:ShowW1() and 9 or 10,
- ['TapNoteScore_W3'] = 5
- };
- setmetatable(multLookup, ZeroIfNotFound);
- local radarValues = GetDirectRadar(params.Player);
- local totalItems = GetTotalItems(radarValues);
- -- 1+2+3+...+totalItems value/ã®å€¤
- local sTotal = (totalItems+1)*totalItems/2;
- local steps = GAMESTATE:GetCurrentSteps(params.Player);
- local meter = steps:GetMeter();
- meter = clamp(meter,1,10);
-
- -- [ja] 満点を求ã‚ã‚‹
- local length = 1;
- if (GAMESTATE:GetCurrentSong():IsMarathon()) then
- length = 3;
- elseif (GAMESTATE:GetCurrentSong():IsLong()) then
- length = 2;
- end;
- local baseScore = (meter * length + 1) * 5000000;
-
- local sOne = baseScore/sTotal;
-
- local p = (params.Player == 'PlayerNumber_P1') and 1 or 2;
-
- -- [ja] スコアãŒ0ã®æ™‚ã«åˆæœŸåŒ–
- if pss:GetScore()==0 then
- sm3_Steps[p] = 0;
- sm3_Score[p] = 0;
- sm3_CurMaxScore[p] = 0;
- sm3_Combo[p] = 0;
- sm3_CurMaxCombo[p] = 0;
- sm3_GradePoints[p] = 0;
- sm3_Bonus[p] = 0;
- sm3_MaxBonus[p] = 0;
- end;
-
- -- [ja] ç¾åœ¨ã®ã‚¹ãƒ†ãƒƒãƒ—æ•°
- -- [ja] 地雷ã¨HoldCheckpointsã®å ´åˆã¯åŠ ç®—ã—ãªã„
- if params.TapNoteScore ~= "TapNoteScore_HitMine" and
- params.TapNoteScore ~= "TapNoteScore_AvoidMine" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointHit" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointMiss"
- then
- sm3_Steps[p]=sm3_Steps[p]+1;
- end;
-
- -- [en] current score
- -- [ja] ä»Šå›žåŠ ç®—ã™ã‚‹ã‚¹ã‚³ã‚¢ï¼ˆW1ã®æ™‚)
- local vScore = sOne*sm3_Steps[p];
- sm3_CurMaxScore[p] = sm3_CurMaxScore[p]+math.floor(vScore);
-
- -- [ja] グレードã®è¨ˆç®—ã¯5THã§ã¯ãªãMAX2æ–¹å¼
- local gradeWeightTable = {
- ['TapNoteScore_W1'] = 2,
- ['TapNoteScore_W2'] = 2,
- ['TapNoteScore_W3'] = 1,
- ['TapNoteScore_W5'] = -4,
- ['TapNoteScore_Miss'] = -8,
- };
- setmetatable(gradeWeightTable, ZeroIfNotFound);
-
- -- [ja] 判定ã«ã‚ˆã£ã¦åŠ ç®—é‡ã‚’変更
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- vScore = vScore;
- sm3_GradePoints[p] = sm3_GradePoints[p] + 6;
- else
- if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
- vScore = 0;
- else
- vScore = vScore*multLookup[params.TapNoteScore]/10;
- sm3_GradePoints[p] = sm3_GradePoints[p] + gradeWeightTable[params.TapNoteScore];
- end;
- end;
-
- -- [ja] コンボã¯è‡ªå‰ã§å‡¦ç†ã™ã‚‹
- if not params.HoldNoteScore then
- if params.TapNoteScore == 'TapNoteScore_W1' or
- params.TapNoteScore == 'TapNoteScore_W2' or
- (
- GAMESTATE:GetPlayMode() ~= 'PlayMode_Oni' and
- params.TapNoteScore == 'TapNoteScore_W3'
- )
- then
- sm3_Combo[p] = sm3_Combo[p] + 1;
- -- [ja] 地雷ã¨HoldCheckpointsã®å ´åˆã¯ãƒªã‚»ãƒƒãƒˆã—ãªã„
- elseif params.TapNoteScore ~= "TapNoteScore_HitMine" and
- params.TapNoteScore ~= "TapNoteScore_AvoidMine" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointHit" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointMiss"
- then
- sm3_Combo[p] = 0;
- end;
- sm3_CurMaxCombo[p] = sm3_CurMaxCombo[p] + 1;
- end;
-
- local bonusTable =
- {
- ['TapNoteScore_W1'] = 55,
- ['TapNoteScore_W2'] = 55,
- ['TapNoteScore_W3'] = 33
- };
- setmetatable(bonusTable, ZeroIfNotFound);
-
- -- [ja] è½ã¡ã¦ã„ãŸå ´åˆã¯å…¥ã‚‹ã‚¹ã‚³ã‚¢ãŒæ¸›ã‚‹
- if (pss:GetFailed()) then
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- -- [ja] O.K.判定時ã¯10点
- sm3_Score[p] = sm3_Score[p]+10;
- elseif (params.HoldNoteScore ~= 'HoldNoteScore_LetGo') then
- -- [ja] O.K.ã§ã‚‚N.G.ã§ã‚‚ãªã„å ´åˆã®ã‚¹ã‚³ã‚¢ï¼š
- -- W1 (Marvelous): 10
- -- W2 (Perfect): 9
- -- W3 (Great): 5
- sm3_Score[p] = sm3_Score[p]+multLookup[params.TapNoteScore];
- end;
-
- -- [ja] 5点å˜ä½ã®å‡¦ç†ãŒãªãœã‹ã“ã“ã§ã•れる
- if multLookup[params.TapNoteScore] > 0 then
- sm3_Score[p] = math.floor((sm3_Score[p] + 2) / 5) * 5;
- end;
- else
- sm3_Score[p] = sm3_Score[p]+math.floor(vScore);
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- sm3_Bonus[p] = sm3_Bonus[p]+55*sm3_Combo[p];
- elseif (params.HoldNoteScore ~= 'HoldNoteScore_LetGo') then
- sm3_Bonus[p] = sm3_Bonus[p]+bonusTable[params.TapNoteScore]*sm3_Combo[p];
- end;
- sm3_MaxBonus[p] = sm3_MaxBonus[p]+55*sm3_CurMaxCombo[p];
- end;
-
- if (sm3_Steps[p] == totalItems and not pss:GetFailed()) then
- -- [ja] 最後ã®1ステップãŒW2以上ã®å ´åˆã€ç«¯æ•°ã‚’åŠ ç®—ã™ã‚‹
- -- [ja] 端数ã¯è¨å®šä¸Šã®æº€ç‚¹ã¨æœ€çµ‚ステップ時点ã§ã®æº€ç‚¹ã®å·®ã‹ã‚‰æ±‚ã‚ã‚‹
- if (isW2OrAbove(params.TapNoteScore) or params.HoldNoteScore == 'HoldNoteScore_Held') then
- sm3_Score[p] = sm3_Score[p]+(baseScore-sm3_CurMaxScore[p]);
- sm3_CurMaxScore[p] = sm3_CurMaxScore[p]+(baseScore-sm3_CurMaxScore[p]);
- end;
- end;
-
- -- [ja] 5点å˜ä½ã®å‡¦ç†ã¯5THæ–¹å¼ã®ã¿ã§ã•れる
- pss:SetScore(sm3_Score[p] - sm3_Score[p] % 5);
- pss:SetCurMaxScore(sm3_CurMaxScore[p] - sm3_CurMaxScore[p] % 5);
-
- if (sm3_Steps[p] == totalItems and not pss:GetFailed()) then
- -- [ja] コンボボーナスã¨ã‚°ãƒ¬ãƒ¼ãƒ‰ãƒœãƒ¼ãƒŠã‚¹ã‚’åŠ ç®—
- -- [ja] 本当ã¯ãƒªã‚¶ãƒ«ãƒˆç”»é¢ã§ã‚„りãŸã„ã‚“ã ã‘ã©ã
- local totalTaps = radarValues:GetValue('RadarCategory_TapsAndHolds');
- local totalHolds = radarValues:GetValue('RadarCategory_Holds') + radarValues:GetValue('RadarCategory_Rolls');
-
- local gradeBonusTable = {
- -- Threshold: sm3_GradePoints[p] / (totalTaps * 2 + totalHolds * 6) * 100
- { Threshold = 100, Bonus = 10000000 },
- { Threshold = 93, Bonus = 1000000 },
- { Threshold = 80, Bonus = 100000 },
- { Threshold = 65, Bonus = 10000 },
- { Threshold = 45, Bonus = 1000 },
- -- [ja] 45%ã«é”ã—ã¦ã„ãªã„å ´åˆã¯100点ã¨ã™ã‚‹
- };
-
- local gradeBonus = 100;
-
- for i = 1,#gradeBonusTable do
- if (sm3_GradePoints[p] / (totalTaps * 2 + totalHolds * 6) * 100 >= gradeBonusTable[i].Threshold) then
- gradeBonus = gradeBonusTable[i].Bonus;
- break;
- end;
- end;
-
- if pss:GetFailed() then
- gradeBonus = 0;
- end;
-
- pss:SetScore(pss:GetScore()+sm3_Bonus[p]+gradeBonus);
- pss:SetCurMaxScore(pss:GetCurMaxScore()+sm3_MaxBonus[p]+10000000);
- end;
-end;
-
-r["3.9Plus HYBRID"] = function(params, pss)
- local multLookup =
- {
- ['TapNoteScore_W1'] = 10,
- ['TapNoteScore_W2'] = GAMESTATE:ShowW1() and 9 or 10,
- ['TapNoteScore_W3'] = 5
- };
- setmetatable(multLookup, ZeroIfNotFound);
- local radarValues = GetDirectRadar(params.Player);
- local totalItems = GetTotalItems(radarValues);
- -- 1+2+3+...+totalItems value/ã®å€¤
- local sTotal = (totalItems+1)*totalItems/2;
- local steps = GAMESTATE:GetCurrentSteps(params.Player);
- local meter = steps:GetMeter();
- meter = clamp(meter,1,10);
-
- -- [ja] 満点を求ã‚ã‚‹
- local length = 1;
- if (GAMESTATE:GetCurrentSong():IsMarathon()) then
- length = 3;
- elseif (GAMESTATE:GetCurrentSong():IsLong()) then
- length = 2;
- end;
- local baseScore = 100000000 * length;
-
- local sOne = baseScore/sTotal;
-
- local p = (params.Player == 'PlayerNumber_P1') and 1 or 2;
-
- -- [ja] スコアãŒ0ã®æ™‚ã«åˆæœŸåŒ–
- if pss:GetScore()==0 then
- sm3_Steps[p] = 0;
- end;
-
- -- [ja] ç¾åœ¨ã®ã‚¹ãƒ†ãƒƒãƒ—æ•°
- -- [ja] 地雷ã¨HoldCheckpointsã®å ´åˆã¯åŠ ç®—ã—ãªã„
- if params.TapNoteScore ~= "TapNoteScore_HitMine" and
- params.TapNoteScore ~= "TapNoteScore_AvoidMine" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointHit" and
- params.TapNoteScore ~= "TapNoteScore_CheckpointMiss"
- then
- sm3_Steps[p]=sm3_Steps[p]+1;
- end;
-
- -- [en] current score
- -- [ja] ä»Šå›žåŠ ç®—ã™ã‚‹ã‚¹ã‚³ã‚¢ï¼ˆW1ã®æ™‚)
- local vScore = sOne*sm3_Steps[p];
- pss:SetCurMaxScore(pss:GetCurMaxScore()+math.floor(vScore));
- -- [ja] 判定ã«ã‚ˆã£ã¦åŠ ç®—é‡ã‚’変更
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- vScore = vScore;
- else
- if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
- vScore = 0;
- else
- vScore = vScore*multLookup[params.TapNoteScore]/10;
- end;
- end;
-
- -- [ja] è½ã¡ã¦ã„ãŸå ´åˆã¯å…¥ã‚‹ã‚¹ã‚³ã‚¢ãŒæ¸›ã‚‹
- if (pss:GetFailed()) then
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- -- [ja] O.K.判定時ã¯10点
- pss:SetScore(pss:GetScore()+10);
- elseif (params.HoldNoteScore ~= 'HoldNoteScore_LetGo') then
- -- [ja] O.K.ã§ã‚‚N.G.ã§ã‚‚ãªã„å ´åˆã®ã‚¹ã‚³ã‚¢ï¼š
- -- W1 (Marvelous): 10
- -- W2 (Perfect): 9
- -- W3 (Great): 5
- pss:SetScore(pss:GetScore()+multLookup[params.TapNoteScore]);
- end;
-
- -- [ja] 5点å˜ä½ã®å‡¦ç†ãŒãªãœã‹ã“ã“ã§ã•れる
- if multLookup[params.TapNoteScore] > 0 then
- pss:SetScore(math.floor((pss:GetScore() + 2) / 5) * 5);
- end;
- else
- pss:SetScore(pss:GetScore()+math.floor(vScore));
- end;
-
- if (sm3_Steps[p] == totalItems and not pss:GetFailed()) then
- -- [ja] 最後ã®1ステップãŒW2以上ã®å ´åˆã€ç«¯æ•°ã‚’åŠ ç®—ã™ã‚‹
- -- [ja] 端数ã¯è¨å®šä¸Šã®æº€ç‚¹ã¨æœ€çµ‚ステップ時点ã§ã®æº€ç‚¹ã®å·®ã‹ã‚‰æ±‚ã‚ã‚‹
- if (isW2OrAbove(params.TapNoteScore) or params.HoldNoteScore == 'HoldNoteScore_Held') then
- pss:SetScore(pss:GetScore()+(baseScore-pss:GetCurMaxScore()));
- pss:SetCurMaxScore(pss:GetCurMaxScore()+(baseScore-pss:GetCurMaxScore()));
- end;
- end;
-end;
-
-r["3.9Plus SN"] = function(params, pss)
- local radarValues = GetDirectRadar(params.Player);
- local totalItems = GetTotalItems(radarValues);
-
- -- [ja] 満点を求ã‚ã‚‹
- local length = 1;
- if (GAMESTATE:GetCurrentSong():IsMarathon()) then
- length = 3;
- elseif (GAMESTATE:GetCurrentSong():IsLong()) then
- length = 2;
- end;
- local baseScore = 10000000 * length;
-
- -- [en] current score
- -- [ja] ä»Šå›žåŠ ç®—ã™ã‚‹ã‚¹ã‚³ã‚¢
- local multLookup =
- {
- ['TapNoteScore_W1'] = math.floor(baseScore / totalItems),
- ['TapNoteScore_W2'] = math.floor(baseScore / totalItems),
- ['TapNoteScore_W3'] = math.floor(math.floor(baseScore / 2) / totalItems)
- };
- setmetatable(multLookup, ZeroIfNotFound);
- local vScore = multLookup[params.TapNoteScore];
- pss:SetCurMaxScore(pss:GetCurMaxScore()+multLookup['TapNoteScore_W1']);
-
- -- [ja] 判定ã«ã‚ˆã£ã¦åŠ ç®—é‡ã‚’変更
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- vScore = multLookup['TapNoteScore_W1'];
- elseif (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
- vScore = 0;
- end;
-
- -- [ja] è½ã¡ã¦ã„ãŸå ´åˆã¯å…¥ã‚‹ã‚¹ã‚³ã‚¢ãŒæ¸›ã‚‹
- if (not pss:GetFailed()) then
- pss:SetScore(pss:GetScore()+math.floor(vScore));
- end;
-
- -- [ja] 端数ã®å‡¦ç†ã¯ã•れã¦ã„ãªã„よã†ã
-end;
-
-r["3.9Plus SN2"] = function(params, pss)
- local radarValues = GetDirectRadar(params.Player);
- local totalItems = GetTotalItems(radarValues);
-
- -- [ja] 満点を求ã‚ã‚‹
- local length = 1;
- if (GAMESTATE:GetCurrentSong():IsMarathon()) then
- length = 3;
- elseif (GAMESTATE:GetCurrentSong():IsLong()) then
- length = 2;
- end;
- local baseScore = 1000000 * length;
-
- -- [en] current score
- -- [ja] ä»Šå›žåŠ ç®—ã™ã‚‹ã‚¹ã‚³ã‚¢
- local multLookup =
- {
- ['TapNoteScore_W1'] = math.floor(baseScore / totalItems),
- ['TapNoteScore_W2'] = math.floor(baseScore / totalItems) - 10,
- ['TapNoteScore_W3'] = math.floor(math.floor(baseScore / 2) / totalItems) - 10
- };
- setmetatable(multLookup, ZeroIfNotFound);
- local vScore = multLookup[params.TapNoteScore];
- pss:SetCurMaxScore(pss:GetCurMaxScore()+multLookup['TapNoteScore_W1']);
-
- -- [ja] 判定ã«ã‚ˆã£ã¦åŠ ç®—é‡ã‚’変更
- if (params.HoldNoteScore == 'HoldNoteScore_Held') then
- vScore = multLookup['TapNoteScore_W1'];
- elseif (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
- vScore = 0;
- end;
-
- -- [ja] è½ã¡ã¦ã„ãŸå ´åˆã¯å…¥ã‚‹ã‚¹ã‚³ã‚¢ãŒæ¸›ã‚‹
- if (not pss:GetFailed()) then
- pss:SetScore(pss:GetScore()+math.floor(vScore));
- end;
-
- -- [ja] 端数ã®å‡¦ç†ã¯ã•れã¦ã„ãªã„よã†ã
-end;
-
------------------------------------------------------------
--- Oldschool scoring, best described as a modified 4th mix
--- scheme with a little 1st mix influence
+--Oldschool scoring, best described as a modified 4th mix scheme
+--with a little 1st mix influence
-----------------------------------------------------------
r['Oldschool'] = function(params, pss)
local bestPoints = 999
@@ -524,7 +60,7 @@ r['Oldschool'] = function(params, pss)
end;
-----------------------------------------------------------
--- DDR MAX2/Extreme(-esque) Scoring by @sakuraponila
+--DDR MAX2/Extreme(-esque) Scoring by @sakuraponila
-----------------------------------------------------------
local ext_Steps = {0,0};
r['DDR Extreme'] = function(params, pss)
@@ -601,7 +137,7 @@ r['DDR Extreme'] = function(params, pss)
end;
-----------------------------------------------------------
--- HYBRID Scoring, contributed by @waiei
+--HYBRID Scoring, contributed by @waiei
-----------------------------------------------------------
local hyb_Steps={0,0};
r['Hybrid'] = function(params, pss)
@@ -654,7 +190,7 @@ r['Hybrid'] = function(params, pss)
end;
-----------------------------------------------------------
--- DDR SuperNOVA scoring (Use MARVELOUS) by @sakuraponila
+--DDR SuperNOVA scoring (Use MARVELOUS) by @sakuraponila
-----------------------------------------------------------
local sntmp_Score = {0,0};
local sntmp_Steps = {0,0};
@@ -702,7 +238,7 @@ r['DDR SuperNOVA'] = function(params, pss)
end;
-----------------------------------------------------------
--- DDR SuperNOVA 2 scoring by @waiei
+--DDR SuperNOVA 2 scoring by @waiei
-----------------------------------------------------------
local sn2tmp_Sub={0,0};
local sn2tmp_Score={0,0};
@@ -755,8 +291,7 @@ r['DDR SuperNOVA 2'] = function(params, pss)
end;
-----------------------------------------------------------
--- Radar Master (disabled)
--- (todo: get this working with StepMania 5)
+--Radar Master (disabled; todo: get this working with StepMania 5)
-----------------------------------------------------------
r['[SSC] Radar Master'] = function(params, pss)
local masterTable = {
@@ -777,18 +312,17 @@ r['[SSC] Radar Master'] = function(params, pss)
totalRadar = totalRadar + firstRadar;
end;
end;
- -- two loops are needed, because we need to calculate totalRadar
- -- to actually calculate any part of the score
+ --two loops are needed because we need to calculate totalRadar
+ --to actually calculate any part of the score
for k,v in pairs(masterTable) do
local curPortion = pss:GetRadarActual():GetValue(k) / v;
finalScore = finalScore + curPortion*(500000000*(v/totalRadar));
end;
pss:SetScore(finalScore);
end;
-
------------------------------------------------------------
--- Marvelous Incorporated Grading System (or MIGS for short)
--- basically like DP scoring with locked DP values
+--Marvelous Incorporated Grading System (or MIGS for short)
+--basically like DP scoring with locked DP values
------------------------------------------------------------
r['MIGS'] = function(params,pss)
local curScore = 0;
@@ -808,58 +342,14 @@ r['MIGS'] = function(params,pss)
end;
--------------------------------------------------------------
--- 1bilDP scoring because I can.
+--1bilDP scoring because I can.
--------------------------------------------------------------
r['Billions DP']= function(params,pss)
local poss = pss:GetPossibleDancePoints()
pss:SetScore(math.floor((pss:GetActualDancePoints()/poss)*1000000000))
pss:SetCurMaxScore(math.floor((pss:GetCurrentPossibleDancePoints()/poss)*1000000000))
end
-
-------------------------------------------------------------------------------
-- Formulas end here.
-
for v in ivalues(DisabledScoringModes) do r[v] = nil end
Scoring = r;
-
-function UserPrefScoringMode()
- local baseChoices = {}
- for k,v in pairs(Scoring) do table.insert(baseChoices,k) end
- if next(baseChoices) == nil then UndocumentedFeature "No scoring modes available" end
- local t = {
- Name = "UserPrefScoringMode";
- LayoutType = "ShowAllInRow";
- SelectType = "SelectOne";
- OneChoiceForAllPlayers = true;
- ExportOnChange = false;
- Choices = baseChoices;
- LoadSelections = function(self, list, pn)
- if ReadPrefFromFile("UserPrefScoringMode") ~= nil then
- --Load the saved scoring mode from UserPrefs.
- local theValue = ReadPrefFromFile("UserPrefScoringMode");
- local success = false;
-
- --HACK: Preview 4 took out 1st and 4th scoring. Replace with a close equivalent.
- if theValue == "DDR 1stMIX" or theValue == "DDR 4thMIX" then theValue = "Oldschool" end
-
- --Search the list of scoring modes for the saved scoring mode.
- for k,v in ipairs(baseChoices) do
- if v == theValue then list[k] = true success = true break end
- end;
-
- --We couldn't find it, pick the first available scoring mode as a sane default.
- if success == false then list[1] = true end;
- else
- WritePrefToFile("UserPrefScoringMode", baseChoices[1]);
- list[1] = true;
- end;
- end;
- SaveSelections = function(self, list, pn)
- for k,v in ipairs(list) do
- if v then WritePrefToFile("UserPrefScoringMode", baseChoices[k]) break end
- end;
- end;
- };
- setmetatable( t, t );
- return t;
-end
diff --git a/Themes/_fallback/Scripts/05 NewScoringFrontend.lua b/Themes/_fallback/Scripts/05 NewScoringFrontend.lua
new file mode 100644
index 0000000000..0740ce18d5
--- /dev/null
+++ b/Themes/_fallback/Scripts/05 NewScoringFrontend.lua
@@ -0,0 +1,187 @@
+--[[DO NOT MODIFY THIS FILE.
+You can add new scoring modes just by creating a different file and adding them to the
+ScoringModes table. Replacing this file will cause additions to be lost during updates.
+It's unnecessary and problematic.]]
+
+ScoringModes={}
+
+local function CreateOldScoringShim(name)
+ local func = Scoring[name]
+ return function(judg,pss,player,mode)
+ judg,pss,player,mode=coroutine.yield()
+ while true do
+ if mode=="update" then
+ func(judg,pss)
+ judg,pss,player,mode=coroutine.yield(pss:GetScore(),pss:GetCurMaxScore())
+ elseif mode=="finalize" then
+ return pss:GetScore(),pss:GetCurMaxScore()
+ else
+ error("scoring shim for mode "..name.." got an unknown state.")
+ end
+ end
+ end
+end
+
+local ZeroIfNotFound = { __index = function() return 0 end; };
+
+function GetDirectRadar(player)
+ return GAMESTATE:GetCurrentSteps(player):GetRadarValues(player)
+end
+
+--The code here is an example of native modes.
+
+--[[There are three operation modes:
+init mode: The JudgmentCommand is invalid in this mode.
+ This mode is designed to allow you to prepare your scoring mode.
+update mode: all are valid.
+ This lets you respond to score changes.
+finalize mode: JudgementCommand invalid.
+ This is designed to let you give score bonuses.
+]]
+
+ScoringModes["Oldschool"]=function(judg,pss,player,mode)
+ local tscore = 0
+ local tmaxscore = 1000000000
+ local possibilities= {
+ ['TapNoteScore_W1']=999,
+ ['TapNoteScore_W2']=IsW1Allowed('TapNoteScore_W2') and 888 or 999,
+ ['TapNoteScore_W3']=777,
+ ['TapNoteScore_W4']=555,
+ ['TapNoteScore_W5']=111,
+ };
+ assert(mode=="init","issues")
+ setmetatable(possibilities, {__index=function() return 0 end;});
+ judg,pss,player,mode = coroutine.yield()
+ --holy crap it's a state machine i guess!
+ while true do
+ if mode=="update" then
+ tscore=tscore+((pss:GetCurrentCombo()*111)^1.1)+ possibilities[judg.TapNoteScore] + (judg.HoldNoteScore == 'HoldNoteScore_Held' and 777 or 0)
+ judg,pss,player,mode = coroutine.yield(tscore,tmaxscore)
+ end
+ if mode=="finalize" then
+ break
+ end
+ end
+ return tscore,tmaxscore
+end
+
+ScoringModes['DDRMAX']=function(judge,pss,player,mode)
+ --If you know Japanese and English, and can translate these comments, please help.
+ --日本ã®ã‚³ãƒ¡ãƒ³ãƒˆã¯ã€æ©Ÿæ¢°è§£é‡ˆã•れã¾ã—ãŸã€‚ ã‚ãªãŸãŒå½¼ã‚‰ã‚’人間を翻訳ã•れãŸã‚³ãƒ¡ãƒ³ãƒˆã¨å…¥ã‚Œæ›¿ãˆã‚‹ã®ã‚’手ä¼ã†ã“ã¨ãŒã§ãã‚‹ãªã‚‰ã°ã€ã©ã†ãžã€‚
+ --[en] in init mode, you start here. judge will be nil.
+ --[jp] initモードã§ã€ã‚ãªãŸãŒã“ã“ã«å‡ºç™ºã™ã‚‹ã“ã¨ã€‚judgeãŒã€nilã§ã™
+ local multLookup = {
+ TapNoteScore_W1=10,
+ TapNoteScore_W2=10,
+ TapNoteScore_W3=5 }
+ local notesToIgnore = {
+ TapNoteScore_CheckpointHit=true,
+ TapNoteScore_CheckpointMiss=true,
+ TapNoteScore_HitMine=true,
+ TapNoteScore_AvoidMine=true,
+ TapNoteScore_None=true}
+ local radarCategoriesAndBonuses={
+ RadarCategory_Stream=20000000,
+ RadarCategory_Air=10000000,
+ RadarCategory_Voltage=10000000,
+ RadarCategory_Chaos=10000000,
+ RadarCategory_Freeze=10000000}
+ setmetatable(multLookup,ZeroIfNotFound)
+ local numNoteObjects = GetDirectRadar(player):GetValue('RadarCategory_TapsAndHolds')
+ local base = 5000000
+ local curstep = 0
+ local score = 0
+ local bestscore = 0
+ local s = numNoteObjects<1 and 0 or ((numNoteObjects/2)*(1+numNoteObjects))
+ --[en] coroutine.yield() acts somewhat like return, but when the function is run by UpdateScoreKeepers() it will start here.
+ --[jp] coroutine.yield()ã¯ã„ãã¶ã‚“「returnã€ã®ã‚ˆã†ãªãµã‚Šã‚’ã—ã¾ã™ã€ã—ã‹ã—ã€æ©Ÿèƒ½ãŒUpdateScoreKeepers()ã«é€šã•れるã¨ãã€ãれã¯ã“ã“ã§å§‹ã¾ã‚Šã¾ã™ã€‚
+ judge,pss,player,mode = coroutine.yield()
+ --[en] a while loop is only one way to make the mode selection system, but it's probably the easiest.
+ --[jp]「whileã€ãƒ«ãƒ¼ãƒ—ã¯ãƒ¢ãƒ¼ãƒ‰é¸æŠžã‚·ã‚¹ãƒ†ãƒ を行ã†1ã¤ã®æ–¹æ³•ã ã‘ã§ã™ã€ã—ã‹ã—ã€ãれã¯å¤šåˆ†æœ€ã‚‚ç°¡å˜ã§ã—ょã†ã€‚
+ while true do
+ --update mode code
+ if mode == "update" then
+ --[en] this filters out holds and spurious judgments. DDRMAX ignores holds for scoring purposes.
+ --[jp] ã“れã¯ã€holdã¨ã‚‚ã£ã¨ã‚‚らã—ã„判æ–を除去ã—ã¾ã™ã€‚ DDRMAXã¯ã€ç›®çš„を記録ã™ã‚‹ãŸã‚ã«ã€holdを無視ã—ã¾ã™ã€‚
+ if (not notesToIgnore[judge.TapNoteScore]) and judge.HoldNoteScore==nil then
+ curstep=curstep+1
+ if curstep>numNoteObjects then error "Got some things we shouldn't have" end
+ score=score+(pss:GetFailed() and 1 or (multLookup[judge.TapNoteScore]*math.floor(base/s)*curstep))+((curstep==numNoteObjects and pss:FullComboOfScore('TapNoteScore_W2')) and (10*(base-(math.floor(base/s)*numNoteObjects))) or 0)
+ bestscore = (curstep==numNoteObjects and 50000000 or bestscore+(10*math.floor(base/s)*curstep))
+ end
+ judge,pss,player,mode=coroutine.yield(score,bestscore)
+ end
+ if mode == "finalize" then
+ --[en] this code isn't accurate, but it's good enough
+ --[jp] ã“ã®ã‚³ãƒ¼ãƒ‰ã¯æ£ç¢ºã§ã‚りã¾ã›ã‚“ã€ã—ã‹ã—ã€ãれã¯å分ã«ã‚ˆã„ã§ã™
+ local actradar = pss:GetRadarActual()
+ local possradar = pss:GetRadarPossible()
+ for k,v in pairs(radarCategoriesAndBonuses) do
+ local thispossradar=possradar:GetValue(k)
+ if thispossradar>0 then
+score=score+math.floor((actradar:GetValue(k)/thispossradar)*(thispossradar*v))
+ bestscore=bestscore+(thispossradar*v)
+ end
+ end
+ break
+ end
+ end
+ return score,bestscore
+end
+
+for k,v in pairs(Scoring) do
+ if ScoringModes[k] == nil then
+ ScoringModes[k] = CreateOldScoringShim(k)
+ end
+end
+
+--if you are using the old Scoring system in the standard way, your theme will not need to be updated
+local OldCallShimMt={
+ __index=function(t,k,v)
+ return function(judg, _)
+ if GetNumReadiedScoreKeepers()==0 then
+ --lazy programming
+ InitScoreKeepers(ArgsIfPlayerJoinedOrNil(v))
+ end
+ UpdateScoreKeepers(judg)
+ end
+ end
+}
+
+Scoring={}
+setmetatable(Scoring,OldCallShimMt)
+
+function UserPrefScoringMode()
+ local baseChoices = {}
+ for k,v in pairs(ScoringModes) do table.insert(baseChoices,k) end
+ if next(baseChoices) == nil then UndocumentedFeature "No scoring modes available" end
+ local t = {
+ Name = "UserPrefScoringMode";
+ LayoutType = "ShowAllInRow";
+ SelectType = "SelectOne";
+ OneChoiceForAllPlayers = true;
+ ExportOnChange = false;
+ Choices = baseChoices;
+ LoadSelections = function(self, list, pn)
+ if ReadPrefFromFile("UserPrefScoringMode") ~= nil then
+ --Load the saved scoring mode from UserPrefs.
+ local theValue = ReadPrefFromFile("UserPrefScoringMode");
+ local success = false;
+ --HACK: Preview 4 took out 1st and 4th scoring. Replace with a close equivalent.
+ if theValue == "DDR 1stMIX" or theValue == "DDR 4thMIX" then theValue = "Oldschool" end
+ --Search the list of scoring modes for the saved scoring mode.
+ for k,v in ipairs(baseChoices) do if v == theValue then list[k] = true success = true break end end;
+ --We couldn't find it, pick the first available scoring mode as a sane default.
+ if success == false then list[1] = true end;
+ else
+ WritePrefToFile("UserPrefScoringMode", baseChoices[1]);
+ list[1] = true;
+ end;
+ end;
+ SaveSelections = function(self, list, pn)
+ for k,v in ipairs(list) do if v then WritePrefToFile("UserPrefScoringMode", baseChoices[k]) break end end;
+ end;
+ };
+ setmetatable( t, t );
+ return t;
+end
\ No newline at end of file
diff --git a/Themes/_fallback/Scripts/05 ScoringEngine2.lua b/Themes/_fallback/Scripts/05 ScoringEngine2.lua
new file mode 100644
index 0000000000..4519d6ef2c
--- /dev/null
+++ b/Themes/_fallback/Scripts/05 ScoringEngine2.lua
@@ -0,0 +1,145 @@
+--ScoringEngine2 by FSX v1.41
+--essentially a really chunky layer to make SetScore elegant(ish)
+--arguments for scorekeepers: JudgmentMessageCommand,PlayerStageStats,PlayerNumber,State
+--[[changelog
+v1.41 6 May 2012
+*Not really sure.
+*Included in SM5 for alpha 3.
+v1.4 18 Apr 2012
+*Support for judgment filtering.
+*Minor changes.
+*First public release (in SE2 Dev Kit) (didn't happen)
+v1.3 17 Apr 2012
+*First complete release.
+*Error reporting in FinalizeScoreKeepers()
+*Bug fixes.]]
+--scoring modes written for the old ad-hoc system don't work, but don't cause crashes either.
+--SM5 has some glue code for them, though
+local stageKey = nil
+local ReadiedScoreKeepers = {}
+local JudgmentFilters = {}
+
+local function CoroutineIsGood(cr)
+ return coroutine.status(cr)=="suspended"
+end
+
+function GetNumReadiedScoreKeepers()
+ return table.itemcount(ReadiedScoreKeepers)
+end
+
+function InitScoreKeepers(p1Mode, p2Mode)
+ local newStgK = {pcall(GameState.GetStageSeed,GAMESTATE)}
+ assert(newStgK[1], "it's too early to initialize the ScoreKeepers, the GameState isn't ready yet")
+ if newStgK[2] == stageKey then
+ Log "[InitScoreKeepers] unnecessary call"
+ return true
+ end
+ ReadiedScoreKeepers={}
+ JudgmentFilters={}
+ stageKey = newStgK
+ local intab = {}
+ if p1Mode ~= nil then
+ intab.P1 = p1Mode
+ end
+ if p2Mode ~= nil then
+ intab.P2 = p2Mode
+ end
+ assert(next(intab), "InitScoreKeepers didn't get any args")
+ for k,v in pairs(intab) do
+ if not ScoringModes[v] then
+ --SPOILER: UndocumentedFeature crashes the game intentionally.
+ UndocumentedFeature(k.."'s scoring mode \""..v.."\" doesn't exist.")
+ end
+ ReadiedScoreKeepers[k] = coroutine.create(ScoringModes[v])
+ --call each scoring mode one time in init mode
+ checks={coroutine.resume(ReadiedScoreKeepers[k],nil,STATSMAN:GetCurStageStats():GetPlayerStageStats("PlayerNumber_"..k), "PlayerNumber_"..k, "init")}
+ if not CoroutineIsGood(ReadiedScoreKeepers[k]) then SCREENMAN:SystemMessage("scoring init error: "..checks[2]) return false end
+ --very very very very safe filtering rule load code
+ if type(checks[2])=="table" then
+ if type(checks[2][1])..type(checks[2][2]) == "tabletable" then
+ local isGood=false
+ local tapscan = Enum.Reverse(TapNoteScore)
+ local holdscan = Enum.Reverse(HoldNoteScore)
+ local finaltable = {{},{}}
+ for i=1,2 do
+ for k,v in pairs(checks[2][i]) do
+ finaltable[i][v]=true
+ if (not (i==2 and holdscan[v] or tapscan[v])) or v==nil then isGood=false break end
+ isGood=true
+ end
+ if not isGood then break end
+ end
+ if isGood then
+ JudgmentFilters[k]=finaltable
+ end
+ end
+ end
+ end
+ return true
+end
+
+function UpdateScoreKeepers(JMC)
+ assert(JMC,"pass args, please")
+ runplayer = ToEnumShortString(JMC.Player)
+ if ReadiedScoreKeepers[runplayer] then
+ if JudgmentFilters[runplayer] and (JudgmentFilters[runplayer][1][JMC.TapNoteScore] or JudgmentFilters[runplayer][2][JMC.HoldNoteScore]) then
+ return true
+ end
+ local pss = STATSMAN:GetCurStageStats():GetPlayerStageStats(JMC.Player)
+ local newscores = {coroutine.resume(ReadiedScoreKeepers[runplayer],JMC,pss,JMC.Player,"update")}
+ if CoroutineIsGood(ReadiedScoreKeepers[runplayer]) then
+ pss:SetScore(newscores[2])
+ pss:SetCurMaxScore(newscores[3])
+ return true
+ else
+ SCREENMAN:SystemMessage("scoring update error: "..newscores[2])
+ ReadiedScoreKeepers[runplayer]=nil
+ return false
+ end
+ end
+end
+
+function FinalizeScoreKeepers()
+ for k,v in pairs(ReadiedScoreKeepers) do
+ local pss = STATSMAN:GetCurStageStats():GetPlayerStageStats("PlayerNumber_"..k)
+ local newscores = {coroutine.resume(v,nil,pss,"PlayerNumber_"..k,"finalize")}
+ local status = coroutine.status(v)
+ --kill the scorekeeper now, we don't need it again
+ ReadiedScoreKeepers[k] = nil
+ if status=="dead" then
+ if newscores[1]==true then
+ pss:SetScore(newscores[2])
+ pss:SetCurMaxScore(newscores[3])
+ else
+ SCREENMAN:SystemMessage("scoring finalize error: "..newscores[2])
+ return false
+ end
+ else
+ return false
+ end
+ end
+ return true
+end
+
+-- (c) 2012 Jack Walstrom and the spinal shark collective
+-- All rights reserved.
+--
+-- Permission is hereby granted, free of charge, to any person obtaining a
+-- copy of this software and associated documentation files (the
+-- "Software"), to deal in the Software without restriction, including
+-- without limitation the rights to use, copy, modify, merge, publish,
+-- distribute, and/or sell copies of the Software, and to permit persons to
+-- whom the Software is furnished to do so, provided that the above
+-- copyright notice(s) and this permission notice appear in all copies of
+-- the Software and that both the above copyright notice(s) and this
+-- permission notice appear in supporting documentation.
+--
+-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
+-- THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
+-- INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
+-- OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+-- OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
+-- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+-- PERFORMANCE OF THIS SOFTWARE.
\ No newline at end of file
diff --git a/Themes/_fallback/metrics.ini b/Themes/_fallback/metrics.ini
index 194bbd99b9..e445c49c40 100644
--- a/Themes/_fallback/metrics.ini
+++ b/Themes/_fallback/metrics.ini
@@ -1152,7 +1152,8 @@ RequireStepOnMines=false
InitialHoldLife=IsGame("pump") and 0.05 or 1
MaxHoldLife=1
RollBodyIncrementsCombo=false
-ScoreMissedHoldsAndRolls=not IsGame("pump")
+#ScoreMissedHoldsAndRolls=not IsGame("pump")
+ScoreMissedHoldsAndRolls=not IsGame("pump") and not IsGame("dance")
PercentUntilColorCombo=0.25
ComboStoppedAt=50
AttackRunTimeRandom=6
@@ -1577,6 +1578,7 @@ TimerSeconds=-1
FirstUpdateCommand=
PlayMusic=true
MusicAlignBeat=true
+DelayMusicSeconds=0
StopMusicOnBack=false
WaitForChildrenBeforeTweeningOut=false
CancelTransitionsOut=false
@@ -1873,20 +1875,34 @@ DefaultChoice="Single"
ChoiceNames=GameCompatibleModes()
#
OptionOrderAuto="1:2,2:1"
+# dance, pump, and likely others
ChoiceSingle="name,Single;style,single;text,Single;screen,"..Branch.AfterSelectStyle()
ChoiceDouble="name,Double;style,double;text,Double;screen,"..Branch.AfterSelectStyle()
ChoiceSolo="name,Solo;style,solo;text,Solo;screen,"..Branch.AfterSelectStyle()
ChoiceVersus="name,Versus;style,versus;text,Versus;screen,"..Branch.AfterSelectStyle()
ChoiceCouple="name,Couple;style,couple;text,Couple;screen,"..Branch.AfterSelectStyle()
ChoiceRoutine="name,Routine;style,routine;text,Routine;screen,"..Branch.AfterSelectStyle()
+# pump
ChoiceHalfDouble="name,HalfDouble;style,halfdouble;text,HalfDouble;screen,"..Branch.AfterSelectStyle()
+# beat
Choice5Keys="name,5Keys;style,single5;text,5Keys;screen,"..Branch.AfterSelectStyle()
Choice7Keys="name,7Keys;style,single7;text,7Keys;screen,"..Branch.AfterSelectStyle()
ChoiceVersus5="name,Versus5;style,versus5;text,Versus5;screen,"..Branch.AfterSelectStyle()
ChoiceVersus7="name,Versus7;style,versus7;text,Versus7;screen,"..Branch.AfterSelectStyle()
Choice10Keys="name,10Keys;style,double5;text,10Keys;screen,"..Branch.AfterSelectStyle()
Choice14Keys="name,14Keys;style,double7;text,14Keys;screen,"..Branch.AfterSelectStyle()
+# kb7
ChoiceKB7="name,kb7;style,single;screen,"..Branch.AfterSelectStyle()
+# techno
+ChoiceSingle4="name,Single4;style,single4;screen,"..Branch.AfterSelectStyle()
+ChoiceSingle5="name,Single5;style,single5;screen,"..Branch.AfterSelectStyle()
+ChoiceSingle8="name,Single8;style,single8;screen,"..Branch.AfterSelectStyle()
+ChoiceVersus4="name,Versus4;style,versus4;screen,"..Branch.AfterSelectStyle()
+ChoiceVersus5="name,Versus5;style,versus5;screen,"..Branch.AfterSelectStyle()
+ChoiceVersus8="name,Versus8;style,versus8;screen,"..Branch.AfterSelectStyle()
+ChoiceDouble4="name,Double4;style,double4;screen,"..Branch.AfterSelectStyle()
+ChoiceDouble5="name,Double5;style,double5;screen,"..Branch.AfterSelectStyle()
+ChoiceDouble8="name,Double8;style,double8;screen,"..Branch.AfterSelectStyle()
#
PerChoiceScrollElement=false
PerChoiceIconElement=false
@@ -2872,7 +2888,7 @@ Line20="conf,VisualDelaySeconds"
Fallback="ScreenOptionsServiceChild"
NextScreen="ScreenOptionsService"
PrevScreen="ScreenOptionsService"
-LineNames="Score,3,4,8,11,13,14,15,16,28,29,30"
+LineNames="Score,3,4,8,11,13,14,15,16,28,29,30,31"
LineScore="lua,UserPrefScoringMode()"
Line3="conf,TimingWindowScale"
Line4="conf,LifeDifficulty"
@@ -2885,6 +2901,7 @@ Line16="conf,UseUnlockSystem"
Line28="conf,AutogenSteps"
Line29="conf,AutogenGroupCourses"
Line30="conf,FastLoad"
+Line31="conf,FastLoadAdditionalSongs"
# unused options
#Line2="conf,ScoringType"
diff --git a/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua b/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua
index 8695387dfe..ff478c90c8 100644
--- a/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua
+++ b/Themes/default/BGAnimations/ScreenEvaluation decorations/default.lua
@@ -1,3 +1,7 @@
+if not GAMESTATE:IsCourseMode() then
+ FinalizeScoreKeepers()
+end
+
local function GraphDisplay( pn )
local t = Def.ActorFrame {
Def.GraphDisplay {
diff --git a/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua b/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua
index 3bacf03843..b6ff781803 100644
--- a/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua
+++ b/Themes/default/BGAnimations/ScreenGameplay decorations/default.lua
@@ -215,8 +215,7 @@ if( not GAMESTATE:IsCourseMode() ) then
params.TapNoteScore ~= 'TapNoteScore_Invalid' and
params.TapNoteScore ~= 'TapNoteScore_None'
then
- Scoring[GetUserPref("UserPrefScoringMode")](params,
- STATSMAN:GetCurStageStats():GetPlayerStageStats(params.Player))
+ UpdateScoreKeepers(params)
end
end;
};
diff --git a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua
index 249debdbdf..2f0471e7aa 100644
--- a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua
+++ b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua
@@ -77,4 +77,12 @@ t[#t+1] = Def.ActorFrame {
};
};
-return t
\ No newline at end of file
+--Get scoring ready.
+if not GAMESTATE:IsCourseMode() then
+ InitScoreKeepers(
+ GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"),
+ GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")
+ )
+end
+
+return t
diff --git a/Themes/default/Graphics/ScreenWithMenuElements StageDisplay.lua b/Themes/default/Graphics/ScreenWithMenuElements StageDisplay.lua
index 5394ab5d25..e0baff0761 100644
--- a/Themes/default/Graphics/ScreenWithMenuElements StageDisplay.lua
+++ b/Themes/default/Graphics/ScreenWithMenuElements StageDisplay.lua
@@ -6,25 +6,34 @@ local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",64,12);
LoadFont("Common Normal") .. {
- InitCommand=cmd(y,-1;shadowlength,1;playcommand,"Set");
- SetCommand=function(self)
- if GAMESTATE:GetCurrentCourse() then
- self:settext( GAMESTATE:GetCurrentStageIndex()+1 .. " / " .. GAMESTATE:GetCurrentCourse():GetEstimatedNumStages() );
- elseif GAMESTATE:IsEventMode() then
- self:settextf("Stage %s", curStageIndex+1);
- else
- if THEME:GetMetric(curScreen,"StageDisplayUseShortString") then
- self:settextf("%s", ToEnumShortString(curStage));
- self:zoom(0.75);
- else
- self:settextf("%s Stage", ToEnumShortString(curStage));
- self:zoom(1);
- end;
- end;
- -- StepMania is being stupid so we have to do this here;
- self:diffuse(StageToColor(curStage));
- self:diffusetopedge(ColorLightTone(StageToColor(curStage)));
- end;
+ InitCommand=cmd(y,-1;shadowlength,1;);
+ BeginCommand=function(self)
+ local top = SCREENMAN:GetTopScreen()
+ if top then
+ if not string.find(top:GetName(),"ScreenEvaluation") then
+ curStageIndex = curStageIndex + 1
+ end
+ end
+ self:playcommand("Set")
+ end;
+ SetCommand=function(self)
+ if GAMESTATE:GetCurrentCourse() then
+ self:settext( curStageIndex+1 .. " / " .. GAMESTATE:GetCurrentCourse():GetEstimatedNumStages() );
+ elseif GAMESTATE:IsEventMode() then
+ self:settextf("Stage %s", curStageIndex);
+ else
+ if THEME:GetMetric(curScreen,"StageDisplayUseShortString") then
+ self:settextf("%s", ToEnumShortString(curStage));
+ self:zoom(0.75);
+ else
+ self:settextf("%s Stage", ToEnumShortString(curStage));
+ self:zoom(1);
+ end;
+ end;
+ -- StepMania is being stupid so we have to do this here;
+ self:diffuse(StageToColor(curStage));
+ self:diffusetopedge(ColorLightTone(StageToColor(curStage)));
+ end;
};
};
return t
\ No newline at end of file
diff --git a/Themes/home/metrics.ini b/Themes/home/metrics.ini
index a5a948a6c8..3531cb3c0f 100644
--- a/Themes/home/metrics.ini
+++ b/Themes/home/metrics.ini
@@ -2,4 +2,6 @@
[Global]
FallbackTheme=default
-# Now you can edit or add things. ##############################################
\ No newline at end of file
+# Now you can edit or add things. ##############################################
+[ScreenEdit]
+EditModifiers="midi-note"
\ No newline at end of file
diff --git a/Themes/new/BGAnimations/ScreenGameplay decorations/default.lua b/Themes/new/BGAnimations/ScreenGameplay decorations.lua
similarity index 96%
rename from Themes/new/BGAnimations/ScreenGameplay decorations/default.lua
rename to Themes/new/BGAnimations/ScreenGameplay decorations.lua
index 68a7bae928..b2a600e16d 100644
--- a/Themes/new/BGAnimations/ScreenGameplay decorations/default.lua
+++ b/Themes/new/BGAnimations/ScreenGameplay decorations.lua
@@ -1,31 +1,31 @@
-local t = Def.ActorFrame {};
--- Header
-t[#t+1] = Def.ActorFrame {
- InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_TOP;draworder,100);
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,top;
- zoomto,SCREEN_WIDTH,64;
- diffuse,ThemeColor.Secondary);
- };
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,top;
- zoomto,SCREEN_WIDTH,48;
- diffuse,ThemeColor.Background);
- };
-};
--- Footer
-t[#t+1] = Def.ActorFrame {
- InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_BOTTOM;draworder,100);
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,bottom;
- zoomto,SCREEN_WIDTH,64;
- diffuse,ThemeColor.Secondary);
- };
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,bottom;
- zoomto,SCREEN_WIDTH,32;
- diffuse,ThemeColor.Background);
- };
-};
-
+local t = Def.ActorFrame {};
+-- Header
+t[#t+1] = Def.ActorFrame {
+ InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_TOP;draworder,100);
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,top;
+ zoomto,SCREEN_WIDTH,64;
+ diffuse,ThemeColor.Secondary);
+ };
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,top;
+ zoomto,SCREEN_WIDTH,48;
+ diffuse,ThemeColor.Background);
+ };
+};
+-- Footer
+t[#t+1] = Def.ActorFrame {
+ InitCommand=cmd(x,SCREEN_LEFT;y,SCREEN_BOTTOM;draworder,100);
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,bottom;
+ zoomto,SCREEN_WIDTH,64;
+ diffuse,ThemeColor.Secondary);
+ };
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,bottom;
+ zoomto,SCREEN_WIDTH,32;
+ diffuse,ThemeColor.Background);
+ };
+};
+
return t;
\ No newline at end of file
diff --git a/Themes/new/BGAnimations/ScreenSelectMusic decorations/default.lua b/Themes/new/BGAnimations/ScreenSelectMusic decorations.lua
similarity index 70%
rename from Themes/new/BGAnimations/ScreenSelectMusic decorations/default.lua
rename to Themes/new/BGAnimations/ScreenSelectMusic decorations.lua
index e0302ba383..f7c1c28553 100644
--- a/Themes/new/BGAnimations/ScreenSelectMusic decorations/default.lua
+++ b/Themes/new/BGAnimations/ScreenSelectMusic decorations.lua
@@ -1,41 +1,43 @@
-local t = LoadFallbackB();
---
-t[#t+1] = StandardDecorationFromFileOptional("BannerFrame","BannerFrame");
-t[#t+1] = StandardDecorationFromFileOptional("BPMDisplay","BPMDisplay");
-t[#t+1] = StandardDecorationFromFileOptional("StageDisplay","StageDisplay");
--- StepsDisplay
-local function CreateStepsDisplay( _pn )
- local function set(self, _pn)
- self:SetFromGameState( _pn);
- end
-
- local t = Def.StepsDisplay {
- InitCommand=cmd(Load,"StepsDisplay",GAMESTATE:GetPlayerState(_pn););
- };
-
- if _pn == PLAYER_1 then
- t.CurrentStepsP1ChangedMessageCommand=function(self) set(self, _pn); end;
- t.CurrentTrailP1ChangedMessageCommand=function(self) set(self, _pn); end;
- else
- t.CurrentStepsP2ChangedMessageCommand=function(self) set(self, _pn); end;
- t.CurrentTrailP2ChangedMessageCommand=function(self) set(self, _pn); end;
- end
-
- return t;
-end
--- Create Background For Each Player
---[[ for pn in ivalues(PlayerNumber) do
- local MetricsName = "PlayerFrame" .. PlayerNumberToString(pn)
- t[#t+1] = LoadActor(THEME:GetPathG(Var "LoadingScreen","PlayerFrame")) .. {
- InitCommand=function(self) self:player(pn); self:name(MetricsName); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end;
- };
-end ]]
--- Create StepsDisplay for each player
-for pn in ivalues(PlayerNumber) do
- local MetricsName = "StepsDisplay" .. PlayerNumberToString(pn);
- t[#t+1] = CreateStepsDisplay(pn) .. {
- InitCommand=function(self) self:player(pn); self:name(MetricsName); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end;
- };
-end
-
+local t = LoadFallbackB();
+--
+t[#t+1] = StandardDecorationFromFileOptional("BannerFrame","BannerFrame");
+t[#t+1] = StandardDecorationFromFileOptional("BPMDisplay","BPMDisplay");
+t[#t+1] = StandardDecorationFromFileOptional("TimeDisplay","TimeDisplay");
+t[#t+1] = StandardDecorationFromFileOptional("StageDisplay","StageDisplay");
+t[#t+1] = StandardDecorationFromFileOptional("SortDisplay","SortDisplay");
+t[#t+1] = StandardDecorationFromFileOptional("DifficultyList","DifficultyList");
+
+-- StepsDisplay creator
+local function CreateStepsDisplay( _pn )
+ local function set(self, _pn)
+ self:SetFromGameState( _pn);
+ end
+
+ local t = Def.StepsDisplay {
+ InitCommand=cmd(Load,"StepsDisplay",GAMESTATE:GetPlayerState(_pn););
+ };
+
+ if _pn == PLAYER_1 then
+ t.CurrentStepsP1ChangedMessageCommand=function(self) set(self, _pn); end;
+ t.CurrentTrailP1ChangedMessageCommand=function(self) set(self, _pn); end;
+ else
+ t.CurrentStepsP2ChangedMessageCommand=function(self) set(self, _pn); end;
+ t.CurrentTrailP2ChangedMessageCommand=function(self) set(self, _pn); end;
+ end
+
+ return t;
+end
+-- Create StepsDisplay for each player
+for pn in ivalues(PlayerNumber) do
+ local MetricsName = "StepsDisplay" .. PlayerNumberToString(pn);
+ t[#t+1] = CreateStepsDisplay(pn) .. {
+ InitCommand=function(self) self:player(pn); self:name(MetricsName); ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen"); end;
+ };
+end
+-- Create PaneDisplay for each player
+t[#t+1] = StandardDecorationFromFileOptional("PaneDisplay","PaneDisplay");
+--[[ for pn in ivalues(PlayerNumber) do
+ local MetricsName = "PaneDisplay" .. PlayerNumberToString(pn);
+ t[#t+1] = StandardDecorationFromFileOptional(MetricsName,"PaneDisplay",PlayerNumber);
+end ]]
return t;
\ No newline at end of file
diff --git a/Themes/new/BGAnimations/ScreenWithMenuElements decorations/default.lua b/Themes/new/BGAnimations/ScreenWithMenuElements decorations.lua
similarity index 100%
rename from Themes/new/BGAnimations/ScreenWithMenuElements decorations/default.lua
rename to Themes/new/BGAnimations/ScreenWithMenuElements decorations.lua
diff --git a/Themes/new/Graphics/ScreenSelectMusic BPMDisplay.lua b/Themes/new/Graphics/ScreenSelectMusic BPMDisplay.lua
index d80623d688..0b34bd35e4 100644
--- a/Themes/new/Graphics/ScreenSelectMusic BPMDisplay.lua
+++ b/Themes/new/Graphics/ScreenSelectMusic BPMDisplay.lua
@@ -1,74 +1,74 @@
-local switchTime = 2;
-local bThen, bNow, bMultipleBPMs;
-local iCurrent = 0;
-local Song, BPMs;
-local updateTimer = function(self, fDeltaTime)
- local c = self:GetChildren();
- -- use aux as a timer internally.
- self:aux( self:getaux() + fDeltaTime );
- -- debug
- -- c.BPMText:settextf("d:%0.16f (a:%0.2f)",fDeltaTime,self:getaux());
- bNow = (math.floor( self:getaux() % switchTime ) == 0) and true or false;
- local bChanged = (bThen == bNow);
- -- Toggle current index
- if bChanged then
- iCurrent = 1 - iCurrent;
- if ( BPMs[1] == BPMs[2] ) then
- bMultipleBPMs = false;
- c.BPMText:targetnumber(clamp(BPMs[1],0,9999));
- else
- bMultipleBPMs = true;
- c.BPMText:targetnumber(clamp(BPMs[1+iCurrent],0,9999));
- end;
- end;
- --
- --
- bThen = (math.floor( self:getaux() % 2 ) ~= 0) and true or false;
-end;
-return Def.ActorFrame {
- BeginCommand=function(self)
- self:SetUpdateFunction( updateTimer );
- end;
- CurrentSongChangedMessageCommand=function(self)
- self:aux(0);
- self:playcommand( GAMESTATE:GetCurrentSong():GetTimingData():HasBPMChanges() and "MultipleBPM" or "SingleBPM" );
- end;
- -- BPM Background
- Def.Quad {
- Name="BPMBackground";
- InitCommand=cmd(zoomto,96,32;diffuse,ThemeColor.Secondary;shadowlength,2;shadowcolor,Color.Alpha(ColorDarkTone(ThemeColor.Primary),0.95));
- };
- -- BPM Multiple Warning
- Def.Quad {
- Name="BPMFlag";
- InitCommand=cmd(x,-32;y,4;basezoomx,24;basezoomy,4;fadeleft,0.2;faderight,0.2;diffuse,ThemeColor.Primary;thump,1;effectclock,'beatnooffset');
- SingleBPMCommand=cmd(finishtweening;decelerate,0.1;zoom,0;zoomx,8;diffusealpha,0);
- MultipleBPMCommand=cmd(finishtweening;smooth,0.05;zoom,1;diffusealpha,1;);
- };
- -- BPM Label
- LoadFont("Common Normal") .. {
- Name="BPMLabel";
- Text="BPM";
- InitCommand=cmd(x,-32;y,-8;zoom,0.5);
- };
- -- BPM Display
- Def.RollingNumbers {
- Name="BPMText";
- File=THEME:GetPathF("Common","Normal");
- InitCommand=cmd(Load,"RollingNumbersBPMDisplay");
- OnCommand=cmd(horizalign,left;x,-16);
- BeginCommand=cmd(playcommand,"Set");
- CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
- SetCommand=function(self)
- Song = GAMESTATE:GetCurrentSong();
- BPMs = Song:GetDisplayBpms() or {0,0};
- -- reset numbers
- self:targetnumber( clamp(BPMs[1],0,9999) );
- -- (force once)
- if (self:getaux() == 0) then
- self:settext(clamp(BPMs[1],0,9999));
- self:aux( 1 );
- end;
- end;
- };
+local switchTime = 2;
+local bThen, bNow, bMultipleBPMs;
+local iCurrent = 0;
+local Song, BPMs;
+local updateTimer = function(self, fDeltaTime)
+ local c = self:GetChildren();
+ -- use aux as a timer internally.
+ self:aux( self:getaux() + fDeltaTime );
+ -- debug
+ -- c.BPMText:settextf("d:%0.16f (a:%0.2f)",fDeltaTime,self:getaux());
+ bNow = (math.floor( self:getaux() % switchTime ) == 0) and true or false;
+ local bChanged = (bThen == bNow);
+ -- Toggle current index
+ if bChanged then
+ iCurrent = 1 - iCurrent;
+ if ( BPMs[1] == BPMs[2] ) then
+ bMultipleBPMs = false;
+ c.BPMText:targetnumber(clamp(BPMs[1],0,9999));
+ else
+ bMultipleBPMs = true;
+ c.BPMText:targetnumber(clamp(BPMs[1+iCurrent],0,9999));
+ end;
+ end;
+ --
+ --
+ bThen = (math.floor( self:getaux() % 2 ) ~= 0) and true or false;
+end;
+return Def.ActorFrame {
+ BeginCommand=function(self)
+ self:SetUpdateFunction( updateTimer );
+ end;
+ CurrentSongChangedMessageCommand=function(self)
+ self:aux(0);
+ self:playcommand( GAMESTATE:GetCurrentSong():GetTimingData():HasBPMChanges() and "MultipleBPM" or "SingleBPM" );
+ end;
+ -- BPM Background
+ Def.Quad {
+ Name="BPMBackground";
+ InitCommand=cmd(zoomto,96,32;diffuse,ThemeColor.Secondary;shadowlength,2;shadowcolor,Color.Alpha(ColorDarkTone(ThemeColor.Primary),0.95));
+ };
+ -- BPM Multiple Warning
+ Def.Quad {
+ Name="BPMFlag";
+ InitCommand=cmd(x,32;y,-8;basezoomx,24;basezoomy,4;fadeleft,0.2;faderight,0.2;diffuse,ThemeColor.Primary;thump,1;effectclock,'beatnooffset');
+ SingleBPMCommand=cmd(finishtweening;decelerate,0.1;zoom,0;zoomx,8;diffusealpha,0);
+ MultipleBPMCommand=cmd(finishtweening;smooth,0.05;zoom,1;diffusealpha,1;);
+ };
+ -- BPM Label
+ LoadFont("Common Normal") .. {
+ Name="BPMLabel";
+ Text="BPM";
+ InitCommand=cmd(x,-32;y,-8;zoom,0.5);
+ };
+ -- BPM Display
+ Def.RollingNumbers {
+ Name="BPMText";
+ File=THEME:GetPathF("Common","Normal");
+ InitCommand=cmd(Load,"RollingNumbersBPMDisplay");
+ OnCommand=cmd(horizalign,left;x,-46;y,6;zoom,0.75;maxwidth,92/0.75;);
+ BeginCommand=cmd(playcommand,"Set");
+ CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
+ SetCommand=function(self)
+ Song = GAMESTATE:GetCurrentSong();
+ BPMs = Song:GetDisplayBpms() or {0,0};
+ -- reset numbers
+ self:targetnumber( clamp(BPMs[1],0,9999) );
+ -- (force once)
+ if (self:getaux() == 0) then
+ self:settext(clamp(BPMs[1],0,9999));
+ self:aux( 1 );
+ end;
+ end;
+ };
};
\ No newline at end of file
diff --git a/Themes/new/Graphics/ScreenSelectMusic DifficultyList.lua b/Themes/new/Graphics/ScreenSelectMusic DifficultyList.lua
new file mode 100644
index 0000000000..2bcb3f567a
--- /dev/null
+++ b/Themes/new/Graphics/ScreenSelectMusic DifficultyList.lua
@@ -0,0 +1,7 @@
+return Def.StepsDisplayList {
+ Name="StepsDisplayListRow";
+ CursorP1 = Def.ActorFrame {};
+ CursorP2 = Def.ActorFrame {};
+ CursorP1Frame = Def.Actor {};
+ CursorP2Frame = Def.Actor {};
+};
\ No newline at end of file
diff --git a/Themes/new/Graphics/ScreenSelectMusic PaneDisplay.lua b/Themes/new/Graphics/ScreenSelectMusic PaneDisplay.lua
new file mode 100644
index 0000000000..7fd7af834b
--- /dev/null
+++ b/Themes/new/Graphics/ScreenSelectMusic PaneDisplay.lua
@@ -0,0 +1,125 @@
+local t = Def.ActorFrame {};
+-- Background
+t[#t+1] = Def.ActorFrame { Name="Background";
+ Def.Quad {
+ InitCommand=cmd(zoomto,320+8,96;diffuse,ThemeColor.Secondary);
+ };
+};
+-- Radar Text
+local function RadarLabel( rc )
+ local t = Def.ActorFrame {};
+ --
+ t[#t+1] = LoadFont("Common Normal") .. {
+ Text=string.upper(THEME:GetString("RadarCategoryShort",ToEnumShortString(rc)));
+ InitCommand=cmd(shadowlength,1;zoom,0.675;horizalign,right);
+ };
+ --
+ return t;
+end;
+--
+local function RadarItem( pn, rc )
+ local t = Def.ActorFrame {};
+ --
+ local function GetRadarValue( _rc, _pn )
+ if GAMESTATE:GetCurrentSteps( _pn ) then
+ local Steps = GAMESTATE:GetCurrentSteps( _pn );
+ local RadarValues = Steps:GetRadarValues( _pn );
+ local ThisValue = RadarValues:GetValue( _rc );
+ --
+ return tonumber(ThisValue);
+ else
+ return 0;
+ end;
+ end;
+ --
+ t[#t+1] = LoadFont("Common Normal") .. {
+ Text=string.format("%04i",GetRadarValue(rc,pn));
+ InitCommand=cmd(shadowlength,1;x,128;zoom,0.675;diffuse,PlayerColor(pn);playcommand,"Set");
+ SetCommand=function(self,params)
+ if params.Player == pn then
+ self:settextf("%04i",GetRadarValue(rc,pn));
+ end;
+ end;
+ };
+ --
+ t.CurrentSongChangedMessageCommand=function(self) self:playcommand("Set"); end;
+ t.CurrentCourseChangedMessageCommand=function(self) self:playcommand("Set"); end;
+ t.CurrentTrailP1ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_1}); end;
+ t.CurrentTrailP2ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_2}); end;
+ t.CurrentStepsP1ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_1}); end;
+ t.CurrentStepsP2ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_2}); end;
+ --
+ return t;
+end;
+--
+local function RadarPercent( pn, rc )
+ local t = Def.ActorFrame {};
+ --
+ local function GetRadarValue( _rc, _pn )
+ if GAMESTATE:GetCurrentSteps( _pn ) then
+ local Steps = GAMESTATE:GetCurrentSteps( _pn );
+ local RadarValues = Steps:GetRadarValues( _pn );
+ local ThisValue = RadarValues:GetValue( _rc );
+ --
+ return tonumber(ThisValue);
+ else
+ return 0;
+ end;
+ end;
+ --
+ t[#t+1] = LoadFont("Common Normal") .. {
+ Text=string.format("%03i%%",math.floor(GetRadarValue(rc,pn)*100));
+ InitCommand=cmd(shadowlength,1;x,128;zoom,0.675;diffuse,PlayerColor(pn);playcommand,"Set");
+ SetCommand=function(self,params)
+ if params.Player == pn then
+ self:settextf("%03i%%",math.floor(GetRadarValue(rc,pn)*100));
+ end;
+ end;
+ };
+ --
+ t.CurrentSongChangedMessageCommand=function(self) self:playcommand("Set"); end;
+ t.CurrentCourseChangedMessageCommand=function(self) self:playcommand("Set"); end;
+ t.CurrentTrailP1ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_1}); end;
+ t.CurrentTrailP2ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_2}); end;
+ t.CurrentStepsP1ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_1}); end;
+ t.CurrentStepsP2ChangedMessageCommand=function(self) self:playcommand("Set",{ Player = PLAYER_2}); end;
+ --
+ return t;
+end;
+--
+for index,rc in ipairs(RadarCategory) do
+ if index > 5 then
+ local VisualIndex = index-6
+ local VertOffset = ( VisualIndex % 4 ) * 16;
+ local HorizOffset = math.floor( (VisualIndex)/4 ) * 156;
+ t[#t+1] = Def.ActorFrame {
+ Name="RadarCategoryRow" .. tonumber(index-5);
+ InitCommand=cmd(x,-96+HorizOffset;y,-10+VertOffset);
+ --
+ RadarLabel(rc);
+ RadarItem(PLAYER_1, rc) .. { InitCommand=cmd(x,-96-8); };
+ RadarItem(PLAYER_2, rc) .. { InitCommand=cmd(x,-64+4); };
+ };
+ end
+end;
+--
+for index,rc in ipairs(RadarCategory) do
+ if index < 6 then
+ local HorizOffset = (index-1) * 64;
+ t[#t+1] = Def.ActorFrame {
+ Name="RadarCategoryRow" .. tonumber(index-5);
+ InitCommand=cmd(x,-148+HorizOffset;y,-33);
+ --
+ RadarLabel(rc);
+ RadarPercent(PLAYER_1, rc) .. { InitCommand=cmd(x,-104;y,-7); };
+ RadarPercent(PLAYER_2, rc) .. { InitCommand=cmd(x,-104;y,7); };
+ };
+ end
+end;
+--
+--[[ for index,rc in ipairs(RadarCategory) do
+ if index > 5 then
+ t[#t+1] = LoadFont("Common Normal") .. { Text=ToEnumShortString(rc); InitCommand=cmd(zoom,0.5;shadowlength,1;y,(index-5)*10); };
+ end
+end; ]]
+return t
\ No newline at end of file
diff --git a/Themes/new/Graphics/ScreenSelectMusic SongTime.lua b/Themes/new/Graphics/ScreenSelectMusic SongTime.lua
deleted file mode 100644
index ab6a023f8f..0000000000
--- a/Themes/new/Graphics/ScreenSelectMusic SongTime.lua
+++ /dev/null
@@ -1,17 +0,0 @@
-return Def.ActorFrame {
- CurrentSongChangedMessageCommand=function(self)
- self:aux(0);
- self:playcommand( GAMESTATE:GetCurrentSong():GetTimingData():HasBPMChanges() and "MultipleBPM" or "SingleBPM" );
- end;
- -- BPM Background
- Def.Quad {
- Name="BPMBackground";
- InitCommand=cmd(zoomto,96,32;diffuse,ThemeColor.Secondary;shadowlength,2;shadowcolor,Color.Alpha(ColorDarkTone(ThemeColor.Primary),0.95));
- };
- -- BPM Label
- LoadFont("Common Normal") .. {
- Name="BPMLabel";
- Text="Time";
- InitCommand=cmd(x,-32;y,-8;zoom,0.5);
- };
-};
\ No newline at end of file
diff --git a/Themes/new/Graphics/ScreenSelectMusic SortDisplay.lua b/Themes/new/Graphics/ScreenSelectMusic SortDisplay.lua
new file mode 100644
index 0000000000..f03bcc4afb
--- /dev/null
+++ b/Themes/new/Graphics/ScreenSelectMusic SortDisplay.lua
@@ -0,0 +1,25 @@
+return Def.ActorFrame {
+ -- Time Background
+ Def.Quad {
+ Name="SortBackground";
+ InitCommand=cmd(zoomto,96,32;diffuse,ThemeColor.Secondary;shadowlength,2;shadowcolor,Color.Alpha(ColorDarkTone(ThemeColor.Primary),0.95));
+ };
+ -- Time Label
+ LoadFont("Common Normal") .. {
+ Name="SortLabel";
+ Text="SORT";
+ InitCommand=cmd(x,-32;y,-8;zoom,0.5);
+ };
+ -- Time Text
+ LoadFont("Common Normal") .. {
+ Name="SortText";
+ OnCommand=cmd(horizalign,left;x,-46;y,6;zoom,0.75;maxwidth,92/0.75;);
+ BeginCommand=cmd(playcommand,"Set");
+ SortOrderChangedMessageCommand=cmd(playcommand,"Set";);
+ SetCommand=function(self)
+ local s = SortOrderToLocalizedString( GAMESTATE:GetSortOrder() );
+ -- reset numbers
+ self:settext(s);
+ end;
+ };
+};
\ No newline at end of file
diff --git a/Themes/new/Graphics/ScreenSelectMusic TimeDisplay.lua b/Themes/new/Graphics/ScreenSelectMusic TimeDisplay.lua
new file mode 100644
index 0000000000..823e5fefac
--- /dev/null
+++ b/Themes/new/Graphics/ScreenSelectMusic TimeDisplay.lua
@@ -0,0 +1,28 @@
+return Def.ActorFrame {
+ -- Time Background
+ Def.Quad {
+ Name="TimeBackground";
+ InitCommand=cmd(zoomto,96,32;diffuse,ThemeColor.Secondary;shadowlength,2;shadowcolor,Color.Alpha(ColorDarkTone(ThemeColor.Primary),0.95));
+ };
+ -- Time Label
+ LoadFont("Common Normal") .. {
+ Name="TimeLabel";
+ Text="TIME";
+ InitCommand=cmd(x,-32;y,-8;zoom,0.5);
+ };
+ -- Time Text
+ LoadFont("Common Normal") .. {
+ Name="BPMText";
+ OnCommand=cmd(horizalign,left;x,-46;y,6;zoom,0.75;maxwidth,92/0.75;);
+ BeginCommand=cmd(playcommand,"Set");
+ CurrentSongChangedMessageCommand=cmd(playcommand,"Set");
+ SetCommand=function(self)
+ Song = GAMESTATE:GetCurrentSong();
+ Time = Song:GetStepsSeconds() or 0;
+ Minutes = math.floor( Time / 60 );
+ Seconds = tonumber(Time) - tonumber(Minutes*60);
+ -- reset numbers
+ self:settextf("%02i:%02i",Minutes,Seconds);
+ end;
+ };
+};
\ No newline at end of file
diff --git a/Themes/new/Graphics/ScreenWithMenuElements Header.lua b/Themes/new/Graphics/ScreenWithMenuElements Header.lua
index 6542393f23..095989bcaa 100644
--- a/Themes/new/Graphics/ScreenWithMenuElements Header.lua
+++ b/Themes/new/Graphics/ScreenWithMenuElements Header.lua
@@ -1,98 +1,98 @@
-local t = Def.ActorFrame {};
-local function UpdateTriangleFrame(self)
- local curBPS = GAMESTATE:GetSongBPS() and GAMESTATE:GetSongBPS() or 1;
- local c = self:GetChildren();
- local auxRate = 6;
- --
- c.TriangleFrame:aux( math.mod( c.TriangleFrame:getaux() + ( curBPS * auxRate ), 360) );
- c.TriangleFrame:rotationz( c.TriangleFrame:GetRotationZ() + ( curBPS * 1.5 ) );
- c.TriangleFrame:zoom( 1.125 - ((c.TriangleFrame:getaux() / 360) * 0.5) );
- -- c.TriangleFrame:x( math.cos( math.rad(c.TriangleFrame:getaux()) ) * 8 );
- -- c.TriangleFrame:y(math.sin( math.rad(c.TriangleFrame:getaux()) ) * 8);
-end;
-t[#t+1] = Def.ActorFrame {
- -- Base
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,top;
- zoomto,SCREEN_WIDTH,48;
- diffuse,ThemeColor.Secondary);
- };
- -- Inner Shadow
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,bottom;
- y,48;
- zoomto,SCREEN_WIDTH,5;
- diffuse,Color('Black');diffusealpha,0.25;
- fadetop,1);
- };
- -- Inner Hard Line
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,bottom;
- y,48;
- zoomto,SCREEN_WIDTH,1;
- diffuse,Color('Black');diffusealpha,0.125;);
- };
- -- Outer White Fade
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,top;
- y,48;
- zoomto,SCREEN_WIDTH,8;
- diffuse,Color('White');diffusealpha,0.125;
- fadebottom,1);
- };
- -- Outer White Line
- Def.Quad {
- InitCommand=cmd(horizalign,left;vertalign,top;
- y,48;
- zoomto,SCREEN_WIDTH,1;
- diffuse,Color('White');diffusealpha,0.125;);
- };
-}
-t[#t+1] = Def.ActorFrame { Name="TriangleFrame";
- InitCommand=cmd(x,24;y,32);
- BeginCommand=function(self)
- self:SetUpdateFunction( UpdateTriangleFrame );
- end;
- -- Triangle Beaterator
- Def.ActorFrame {
- Name="TriangleFrame";
---~ OnCommand=cmd(thump,2;effectclock,'beatnooffset';effectmagnitude,1,1.135,1);
- --
- LoadActor(THEME:GetPathG("_primitive","Triangle")) .. {
- Name="Triangle";
- OnCommand=cmd(diffuse,ThemeColor.Primary;zoom,0.75);
- };
- };
-};
-t[#t+1] = Def.ActorFrame {
- -- Text
- LoadFont("Common Normal") .. {
- Text=string.upper(THEME:GetString( Var "LoadingScreen","HeaderText"));
- InitCommand=cmd(horizalign,left;
- x,16;y,16;
- diffuse,ThemeColor.Primary;
- zoom,0.875;
- );
- };
- -- //
---[[ LoadFont("Common Normal") .. {
- Text="//";
- InitCommand=cmd(horizalign,left;
- x,16;y,32;
- diffuse,color("0.7,0.7,0.7,1");
- zoom,0.5;
- );
- }; ]]
- -- Textem
- LoadFont("Common Normal") .. {
- Text=string.upper("SELECT AND CHOOSE THE BEST ONE");
- InitCommand=cmd(horizalign,left;
- x,34;y,32;
- diffuse,color("0.7,0.7,0.7,1");
- zoom,0.5;
- skewx,-0.125;
- );
- };
-};
-
+local t = Def.ActorFrame {};
+local function UpdateTriangleFrame(self)
+ local curBPS = GAMESTATE:GetSongBPS() and GAMESTATE:GetSongBPS() or 1;
+ local c = self:GetChildren();
+ local auxRate = 3;
+ --
+ c.TriangleFrame:aux( math.mod( c.TriangleFrame:getaux() + ( curBPS * auxRate ), 360) );
+ c.TriangleFrame:rotationz( c.TriangleFrame:GetRotationZ() + ( curBPS * 0.75 ) );
+ c.TriangleFrame:zoom( 1.125 - ((c.TriangleFrame:getaux() / 360) * 0.35) );
+ -- c.TriangleFrame:x( math.cos( math.rad(c.TriangleFrame:getaux()) ) * 8 );
+ -- c.TriangleFrame:y(math.sin( math.rad(c.TriangleFrame:getaux()) ) * 8);
+end;
+t[#t+1] = Def.ActorFrame {
+ -- Base
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,top;
+ zoomto,SCREEN_WIDTH,48;
+ diffuse,ThemeColor.Secondary);
+ };
+ -- Inner Shadow
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,bottom;
+ y,48;
+ zoomto,SCREEN_WIDTH,5;
+ diffuse,Color('Black');diffusealpha,0.25;
+ fadetop,1);
+ };
+ -- Inner Hard Line
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,bottom;
+ y,48;
+ zoomto,SCREEN_WIDTH,1;
+ diffuse,Color('Black');diffusealpha,0.125;);
+ };
+ -- Outer White Fade
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,top;
+ y,48;
+ zoomto,SCREEN_WIDTH,8;
+ diffuse,Color('White');diffusealpha,0.125;
+ fadebottom,1);
+ };
+ -- Outer White Line
+ Def.Quad {
+ InitCommand=cmd(horizalign,left;vertalign,top;
+ y,48;
+ zoomto,SCREEN_WIDTH,1;
+ diffuse,Color('White');diffusealpha,0.125;);
+ };
+}
+t[#t+1] = Def.ActorFrame { Name="TriangleFrame";
+ InitCommand=cmd(x,24;y,32);
+ BeginCommand=function(self)
+ self:SetUpdateFunction( UpdateTriangleFrame );
+ end;
+ -- Triangle Beaterator
+ Def.ActorFrame {
+ Name="TriangleFrame";
+--~ OnCommand=cmd(thump,2;effectclock,'beatnooffset';effectmagnitude,1,1.135,1);
+ --
+ LoadActor(THEME:GetPathG("_primitive","Triangle")) .. {
+ Name="Triangle";
+ OnCommand=cmd(diffuse,ThemeColor.Primary;zoom,0.75);
+ };
+ };
+};
+t[#t+1] = Def.ActorFrame {
+ -- Text
+ LoadFont("Common Normal") .. {
+ Text=string.upper(THEME:GetString( Var "LoadingScreen","HeaderText"));
+ InitCommand=cmd(horizalign,left;
+ x,16;y,16;
+ diffuse,ThemeColor.Primary;
+ zoom,0.875;
+ );
+ };
+ -- //
+--[[ LoadFont("Common Normal") .. {
+ Text="//";
+ InitCommand=cmd(horizalign,left;
+ x,16;y,32;
+ diffuse,color("0.7,0.7,0.7,1");
+ zoom,0.5;
+ );
+ }; ]]
+ -- Textem
+ LoadFont("Common Normal") .. {
+ Text=string.upper("SELECT AND CHOOSE THE BEST ONE");
+ InitCommand=cmd(horizalign,left;
+ x,34;y,32;
+ diffuse,color("0.7,0.7,0.7,1");
+ zoom,0.5;
+ skewx,-0.125;
+ );
+ };
+};
+
return t
\ No newline at end of file
diff --git a/Themes/new/Graphics/ScreenWithMenuElements StageDisplay.lua b/Themes/new/Graphics/ScreenWithMenuElements StageDisplay.lua
index 499ff3332f..d50a9037c2 100644
--- a/Themes/new/Graphics/ScreenWithMenuElements StageDisplay.lua
+++ b/Themes/new/Graphics/ScreenWithMenuElements StageDisplay.lua
@@ -10,7 +10,7 @@ local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
LoadActor(THEME:GetPathB("_frame","3x3"),"rounded black",160,20);
LoadFont("Common Normal") .. {
- Text=curStage .. " (" .. curStageIndex .. ")";
+ Text=StageToLocalizedString( curStage ) .. " Stage (" .. curStageIndex .. ")";
InitCommand=cmd(zoom,0.75;y,-2;shadowlength,1;
diffuse,StageToColor(curStage);
diffusetopedge,ColorLightTone(StageToColor(curStage));
diff --git a/Themes/new/Graphics/StepsDisplayListRow frame.lua b/Themes/new/Graphics/StepsDisplayListRow frame.lua
new file mode 100644
index 0000000000..870c71931a
--- /dev/null
+++ b/Themes/new/Graphics/StepsDisplayListRow frame.lua
@@ -0,0 +1 @@
+return Def.Quad {};
\ No newline at end of file
diff --git a/Themes/new/metrics.ini b/Themes/new/metrics.ini
index 7eae55d25e..049bea05cf 100644
--- a/Themes/new/metrics.ini
+++ b/Themes/new/metrics.ini
@@ -51,6 +51,24 @@ BPMDisplayY=SCREEN_CENTER_Y-128-40
BPMDisplayOnCommand=draworder,115
BPMDisplayOffCommand=
#
+ShowTimeDisplay=true
+TimeDisplayX=SCREEN_CENTER_X-256+96+4
+TimeDisplayY=SCREEN_CENTER_Y-128-40
+TimeDisplayOnCommand=draworder,115;
+TimeDisplayOffCommand=
+#
+ShowSortDisplay=true
+SortDisplayX=SCREEN_CENTER_X-256+96+96+8
+SortDisplayY=SCREEN_CENTER_Y-128-40
+SortDisplayOnCommand=draworder,115;
+SortDisplayOffCommand=
+#
+ShowDifficultyList=true
+DifficultyListX=SCREEN_CENTER_X-128-64-64-32;
+DifficultyListY=SCREEN_CENTER_Y-96-32-4;
+DifficultyListOnCommand=draworder,115;
+DifficultyListOffCommand=
+#
StepsDisplayP1X=SCREEN_CENTER_X-160
StepsDisplayP1Y=SCREEN_CENTER_Y+184
StepsDisplayP1OnCommand=draworder,155;
@@ -61,6 +79,24 @@ StepsDisplayP2Y=SCREEN_CENTER_Y+184
StepsDisplayP2OnCommand=draworder,155;
StepsDisplayP2OffCommand=
#
+ShowPaneDisplay=true
+PaneDisplayX=SCREEN_CENTER_X-128-32+4
+PaneDisplayY=SCREEN_CENTER_Y
+PaneDisplayOnCommand=
+PaneDisplayOffCommand=
+#
+ShowPaneDisplayP1=true
+PaneDisplayP1X=
+PaneDisplayP1Y=
+PaneDisplayP1OnCommand=
+PaneDisplayP1OffCommand=
+#
+ShowPaneDisplayP2=true
+PaneDisplayP2X=
+PaneDisplayP2Y=
+PaneDisplayP2OnCommand=
+PaneDisplayP2OffCommand=
+#
PlayerFrameP1X=SCREEN_CENTER_X-160
PlayerFrameP1Y=SCREEN_CENTER_Y+184
PlayerFrameP1OnCommand=draworder,155;diffuse,PlayerColor(PLAYER_1);
@@ -75,8 +111,8 @@ TextFormat="%04.0f"
ApproachSeconds=0.25
Commify=false
LeadingZeroMultiplyColor=color("#777777FF")
-[RollingNumbersSongTime]
-TextFormat="%02i:02i"
+[RollingNumbersTimeDisplay]
+TextFormat="%02f:02f"
ApproachSeconds=0.25
Commify=false
LeadingZeroMultiplyColor=color("#777777FF")
@@ -205,7 +241,63 @@ ShowStepsType=false
StepsTypeX=-20-32
StepsTypeY=7
StepsTypeOnCommand=zoom,0.45
-
+[DifficultyList]
+ItemsSpacingY=16
+NumShownItems=5
+[StepsDisplayListRow]
+# TODO: Make this use DifficultyList?
+CapitalizeDifficultyNames=false
+NumShownItems=5
+ItemsSpacingY=16
+MoveCommand=
+FrameX=
+FrameY=
+FrameOnCommand=zoomto,60,14;
+FrameOffCommand=
+FrameSetCommand=%function(self,param) \
+ if param.CustomDifficulty then \
+ self:diffuse(ColorMidTone( CustomDifficultyToColor(param.CustomDifficulty) )); \
+ else \
+ self:diffuse(color('1,1,1,1')); \
+ end; \
+end;
+#
+NumTicks=10
+MaxTicks=10
+#
+ShowMeter=true
+MeterX=0
+MeterOnCommand=zoom,0.75;
+MeterSetCommand=%function(self,param) \
+ if param.CustomDifficulty then \
+ self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)); \
+ self:shadowcolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); \
+ end; \
+end;
+#
+ShowDescription=false
+DescriptionX=0
+DescriptionOnCommand=0
+DescriptionSetCommand=%function(self,param) \
+ if self:GetText() == "" then \
+ self:settext("Edit"); \
+ end; \
+ if param.CustomDifficulty then \
+ self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)); \
+ self:shadowcolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); \
+ end; \
+end;
+#
+ShowAutogen=false
+AutogenX=0
+AutogenY=0
+AutogenOnCommand=
+#
+ShowStepsType=false
+StepsTypeX=0
+StepsTypeY=0
+StepsTypeOnCommand=
+StepsTypeSetCommand=
[ScreenGameplay]
LifeP1OnCommand=draworder,105
LifeP2OnCommand=draworder,105
diff --git a/Xcode/Info-StepMania.plist b/Xcode/Info-StepMania.plist
index f0cc221793..907653aecc 100644
--- a/Xcode/Info-StepMania.plist
+++ b/Xcode/Info-StepMania.plist
@@ -45,23 +45,15 @@
PRODUCT_VER_BARE
CFBundleSignature
Step
- CFBundleURLTypes
-
CFBundleVersion
PRODUCT_VER_BARE
LSApplicationCategoryType
public.app-category.music-games
LSMinimumSystemVersion
- 10.4.10
+ 10.5.10
NSHumanReadableCopyright
- Copyright 2001-2011
+ Copyright 2001-2012
NSPrincipalClass
SMApplication
- NSServices
-
- UTExportedTypeDeclarations
-
- UTImportedTypeDeclarations
-
diff --git a/Xcode/stepmania_xcode4.3.xcodeproj/project.pbxproj b/Xcode/stepmania_xcode4.3.xcodeproj/project.pbxproj
index d6e9c9ce73..c6d1338d22 100644
--- a/Xcode/stepmania_xcode4.3.xcodeproj/project.pbxproj
+++ b/Xcode/stepmania_xcode4.3.xcodeproj/project.pbxproj
@@ -7857,49 +7857,6 @@
};
name = PerformanceDebug;
};
- 2B17AB7513980FE0001AE57D /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- ALWAYS_SEARCH_USER_PATHS = NO;
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- GCC_ENABLE_FIX_AND_CONTINUE = YES;
- GCC_MODEL_TUNING = G5;
- GCC_PRECOMPILE_PREFIX_HEADER = NO;
- GCC_PREFIX_HEADER = "";
- GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
- GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
- GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO;
- GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
- GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
- GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
- GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
- GCC_WARN_ABOUT_RETURN_TYPE = NO;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
- GCC_WARN_INHIBIT_ALL_WARNINGS = YES;
- GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
- GCC_WARN_MISSING_PARENTHESES = NO;
- GCC_WARN_NON_VIRTUAL_DESTRUCTOR = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- GCC_WARN_SHADOW = NO;
- GCC_WARN_SIGN_COMPARE = NO;
- GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = NO;
- GCC_WARN_UNDECLARED_SELECTOR = NO;
- GCC_WARN_UNINITIALIZED_AUTOS = NO;
- GCC_WARN_UNKNOWN_PRAGMAS = NO;
- GCC_WARN_UNUSED_FUNCTION = NO;
- GCC_WARN_UNUSED_LABEL = NO;
- GCC_WARN_UNUSED_VALUE = NO;
- GCC_WARN_UNUSED_VARIABLE = NO;
- HEADER_SEARCH_PATHS = "../extern/libpng/**";
- INSTALL_PATH = /usr/local/lib;
- OTHER_LDFLAGS = "";
- PREBINDING = NO;
- PRODUCT_NAME = "png-1.5.1-sm5";
- USER_HEADER_SEARCH_PATHS = "";
- };
- name = Universal;
- };
2B17AB7613980FE0001AE57D /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -8030,48 +7987,6 @@
};
name = PerformanceDebug;
};
- 2B17ABC313981522001AE57D /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- ALWAYS_SEARCH_USER_PATHS = NO;
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- GCC_ENABLE_FIX_AND_CONTINUE = YES;
- GCC_MODEL_TUNING = G5;
- GCC_PRECOMPILE_PREFIX_HEADER = NO;
- GCC_PREFIX_HEADER = "";
- GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
- GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
- GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO;
- GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
- GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
- GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
- GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
- GCC_WARN_ABOUT_RETURN_TYPE = NO;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
- GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
- GCC_WARN_MISSING_PARENTHESES = NO;
- GCC_WARN_NON_VIRTUAL_DESTRUCTOR = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- GCC_WARN_SHADOW = NO;
- GCC_WARN_SIGN_COMPARE = NO;
- GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = NO;
- GCC_WARN_UNDECLARED_SELECTOR = NO;
- GCC_WARN_UNINITIALIZED_AUTOS = NO;
- GCC_WARN_UNKNOWN_PRAGMAS = NO;
- GCC_WARN_UNUSED_FUNCTION = NO;
- GCC_WARN_UNUSED_LABEL = NO;
- GCC_WARN_UNUSED_VALUE = NO;
- GCC_WARN_UNUSED_VARIABLE = NO;
- HEADER_SEARCH_PATHS = "../extern/glew-1.5.8/include";
- INSTALL_PATH = /usr/local/lib;
- OTHER_LDFLAGS = "";
- PREBINDING = NO;
- PRODUCT_NAME = "glew-sm5";
- USER_HEADER_SEARCH_PATHS = "";
- };
- name = Universal;
- };
2B17ABC413981522001AE57D /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -8121,6 +8036,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_MODEL_TUNING = G5;
@@ -8135,6 +8051,7 @@
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
GCC_WARN_ABOUT_RETURN_TYPE = NO;
GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
GCC_WARN_MISSING_PARENTHESES = NO;
@@ -8161,6 +8078,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_MODEL_TUNING = G5;
@@ -8175,6 +8093,7 @@
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
GCC_WARN_ABOUT_RETURN_TYPE = NO;
GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
GCC_WARN_MISSING_PARENTHESES = NO;
@@ -8197,50 +8116,11 @@
};
name = PerformanceDebug;
};
- 2B17ABE313981757001AE57D /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- ALWAYS_SEARCH_USER_PATHS = NO;
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- GCC_ENABLE_FIX_AND_CONTINUE = YES;
- GCC_MODEL_TUNING = G5;
- GCC_PRECOMPILE_PREFIX_HEADER = "";
- GCC_PREFIX_HEADER = "";
- GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
- GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
- GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO;
- GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
- GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
- GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
- GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
- GCC_WARN_ABOUT_RETURN_TYPE = NO;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
- GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
- GCC_WARN_MISSING_PARENTHESES = NO;
- GCC_WARN_NON_VIRTUAL_DESTRUCTOR = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- GCC_WARN_SHADOW = NO;
- GCC_WARN_SIGN_COMPARE = NO;
- GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = NO;
- GCC_WARN_UNDECLARED_SELECTOR = NO;
- GCC_WARN_UNINITIALIZED_AUTOS = NO;
- GCC_WARN_UNKNOWN_PRAGMAS = NO;
- GCC_WARN_UNUSED_FUNCTION = NO;
- GCC_WARN_UNUSED_LABEL = NO;
- GCC_WARN_UNUSED_VALUE = NO;
- GCC_WARN_UNUSED_VARIABLE = NO;
- INSTALL_PATH = /usr/local/lib;
- OTHER_LDFLAGS = "";
- PREBINDING = NO;
- PRODUCT_NAME = "pcre-sm5";
- };
- name = Universal;
- };
2B17ABE413981757001AE57D /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
COPY_PHASE_STRIP = NO;
GCC_DYNAMIC_NO_PIC = NO;
@@ -8258,6 +8138,7 @@
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
GCC_WARN_ABOUT_RETURN_TYPE = NO;
GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
GCC_WARN_MISSING_PARENTHESES = NO;
@@ -8284,9 +8165,34 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_MODEL_TUNING = G5;
+ GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
+ GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
+ GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO;
+ GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
+ GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
+ GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
+ GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
+ GCC_WARN_ABOUT_RETURN_TYPE = NO;
+ GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
+ GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
+ GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
+ GCC_WARN_MISSING_PARENTHESES = NO;
+ GCC_WARN_NON_VIRTUAL_DESTRUCTOR = NO;
+ GCC_WARN_SHADOW = NO;
+ GCC_WARN_SIGN_COMPARE = NO;
+ GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = NO;
+ GCC_WARN_UNDECLARED_SELECTOR = NO;
+ GCC_WARN_UNINITIALIZED_AUTOS = NO;
+ GCC_WARN_UNKNOWN_PRAGMAS = NO;
+ GCC_WARN_UNUSED_FUNCTION = NO;
+ GCC_WARN_UNUSED_LABEL = NO;
+ GCC_WARN_UNUSED_VALUE = NO;
+ GCC_WARN_UNUSED_VARIABLE = NO;
INSTALL_PATH = /usr/local/lib;
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
@@ -8307,9 +8213,34 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_MODEL_TUNING = G5;
+ GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
+ GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
+ GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO;
+ GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
+ GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
+ GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
+ GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
+ GCC_WARN_ABOUT_RETURN_TYPE = NO;
+ GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
+ GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
+ GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
+ GCC_WARN_MISSING_PARENTHESES = NO;
+ GCC_WARN_NON_VIRTUAL_DESTRUCTOR = NO;
+ GCC_WARN_SHADOW = NO;
+ GCC_WARN_SIGN_COMPARE = NO;
+ GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = NO;
+ GCC_WARN_UNDECLARED_SELECTOR = NO;
+ GCC_WARN_UNINITIALIZED_AUTOS = NO;
+ GCC_WARN_UNKNOWN_PRAGMAS = NO;
+ GCC_WARN_UNUSED_FUNCTION = NO;
+ GCC_WARN_UNUSED_LABEL = NO;
+ GCC_WARN_UNUSED_VALUE = NO;
+ GCC_WARN_UNUSED_VARIABLE = NO;
INSTALL_PATH = /usr/local/lib;
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
@@ -8326,26 +8257,11 @@
};
name = PerformanceDebug;
};
- 2BD6E10F13D78B37008443DB /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- ALWAYS_SEARCH_USER_PATHS = NO;
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- GCC_ENABLE_FIX_AND_CONTINUE = YES;
- GCC_MODEL_TUNING = G5;
- INSTALL_PATH = /usr/local/lib;
- LIBRARY_SEARCH_PATHS = (
- "$(inherited)",
- "\"$(SRCROOT)/../extern/zlib\"",
- );
- PRODUCT_NAME = "zlib-sm5";
- };
- name = Universal;
- };
2BD6E11013D78B37008443DB /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
COPY_PHASE_STRIP = NO;
GCC_DYNAMIC_NO_PIC = NO;
@@ -8354,19 +8270,24 @@
GCC_OPTIMIZATION_LEVEL = 0;
GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
+ GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO;
GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
GCC_WARN_ABOUT_RETURN_TYPE = NO;
GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
+ GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
GCC_WARN_MISSING_PARENTHESES = NO;
+ GCC_WARN_NON_VIRTUAL_DESTRUCTOR = NO;
GCC_WARN_PROTOTYPE_CONVERSION = NO;
GCC_WARN_SHADOW = NO;
GCC_WARN_SIGN_COMPARE = NO;
GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = NO;
GCC_WARN_UNDECLARED_SELECTOR = NO;
+ GCC_WARN_UNINITIALIZED_AUTOS = NO;
GCC_WARN_UNKNOWN_PRAGMAS = NO;
GCC_WARN_UNUSED_FUNCTION = NO;
GCC_WARN_UNUSED_LABEL = NO;
@@ -8559,54 +8480,6 @@
};
name = Native;
};
- AA40D52909A08D650068C0D5 /* Universal */ = {
- isa = XCBuildConfiguration;
- baseConfigurationReference = AA8B8C49091F48C000D14C5F /* product.xcconfig */;
- buildSettings = {
- FRAMEWORK_SEARCH_PATHS = (
- "$(SRCROOT)/Frameworks",
- "$(SYSTEM_LIBRARY_DIR)/Frameworks",
- "$(SYSTEM_LIBRARY_DIR)/Frameworks/CoreServices.framework/Versions/Current/Frameworks",
- );
- FULL_NAME = "$(PRODUCT_NAME).$(WRAPPER_EXTENSION)";
- GCC_PREFIX_HEADER = "$(SRCROOT)/../src/archutils/Darwin/StepMania.pch";
- GCC_PREPROCESSOR_DEFINITIONS = (
- NO_MP3_SUPPORT,
- WITHOUT_NETWORKING,
- );
- HEADER_SEARCH_PATHS = (
- "$(SRCROOT)/../src",
- "$(SRCROOT)/Frameworks/ffmpeg.framework/Headers",
- "$(SRCROOT)/../src/vorbis",
- "$(SRCROOT)/../src/libjpeg",
- "$(SRCROOT)/../src/libpng/include",
- "$(SYSTEM_LIBRARY_DIR)/Frameworks/CoreServices.framework/Versions/Current/Frameworks/CarbonCore.framework/Versions/A/Headers",
- );
- INFOPLIST_FILE = "Info-StepMania.plist";
- INFOPLIST_PREFIX_HEADER = "$(SRCROOT)/../src/ProductInfo.h";
- INFOPLIST_PREPROCESS = YES;
- INFOPLIST_PREPROCESSOR_DEFINITIONS = "EXECUTABLE_NAME=\"$(PRODUCT_NAME)\"";
- INSTALL_PATH = "$(HOME)/Applications";
- LIBRARY_SEARCH_PATHS = (
- "$(SRCROOT)/Libraries",
- "$(SRCROOT)/build/$(CONFIGURATION)",
- "$(LIBRARY_SEARCH_PATHS_QUOTED_1)",
- "\"$(SRCROOT)/../extern/mad-0.15.1b/msvc++/Release\"",
- );
- LIBRARY_SEARCH_PATHS_QUOTED_1 = "\"$(SRCROOT)/build\"";
- OBJROOT = "$(SRCROOT)/build";
- OTHER_CPLUSPLUSFLAGS = (
- "-finline-limit=300",
- "-fconstant-cfstrings",
- "-fsingle-precision-constant",
- "-fno-exceptions",
- );
- PRODUCT_NAME = StepMania;
- SYMROOT = "$(SRCROOT)/..";
- WRAPPER_EXTENSION = app;
- };
- name = Universal;
- };
AA40D52A09A08D660068C0D5 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = AA8B8C49091F48C000D14C5F /* product.xcconfig */;
@@ -8675,24 +8548,6 @@
};
name = Native;
};
- AA7A2B9B0AE09BA50054C5BA /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- GCC_DYNAMIC_NO_PIC = YES;
- GCC_PRECOMPILE_PREFIX_HEADER = NO;
- GCC_PREFIX_HEADER = "";
- GCC_PREPROCESSOR_DEFINITIONS = (
- LUA_USE_MACOSX,
- "$(value)",
- );
- INSTALL_PATH = "$(HOME)/bin";
- LIBRARY_SEARCH_PATHS = "$(SRCROOT)/build/$(CONFIGURATION)";
- OBJROOT = "$(SRCROOT)/build";
- PRODUCT_NAME = lua;
- SYMROOT = "$(SRCROOT)/build";
- };
- name = Universal;
- };
AA7A2B9C0AE09BA50054C5BA /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -8726,21 +8581,6 @@
};
name = Native;
};
- AA7A2BBB0AE09D4E0054C5BA /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- GCC_DYNAMIC_NO_PIC = YES;
- GCC_PRECOMPILE_PREFIX_HEADER = NO;
- GCC_PREFIX_HEADER = "";
- GCC_PREPROCESSOR_DEFINITIONS = LUA_USE_MACOSX;
- INSTALL_PATH = "$(HOME)/bin";
- LIBRARY_SEARCH_PATHS = "$(SRCROOT)/build/$(CONFIGURATION)";
- OBJROOT = "$(SRCROOT)/build";
- PRODUCT_NAME = luac;
- SYMROOT = "$(SRCROOT)/build";
- };
- name = Universal;
- };
AA7A2BBC0AE09D4E0054C5BA /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -8763,13 +8603,6 @@
};
name = Native;
};
- AA7A2BBF0AE09D4E0054C5BA /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- PRODUCT_NAME = "all lua";
- };
- name = Universal;
- };
AA7A2BC00AE09D4E0054C5BA /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -8796,21 +8629,6 @@
};
name = Native;
};
- AA7C89830B67447E00FD9940 /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- GCC_DYNAMIC_NO_PIC = YES;
- GCC_MODEL_TUNING = G5;
- GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- INSTALL_PATH = /usr/local/lib;
- PRODUCT_NAME = "tommath-sm5";
- SYMROOT = "$(SRCROOT)/build";
- };
- name = Universal;
- };
AA7C89840B67447E00FD9940 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -8845,23 +8663,6 @@
};
name = Native;
};
- AA7C8B900B67464300FD9940 /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- DEAD_CODE_STRIPPING = NO;
- GCC_DYNAMIC_NO_PIC = YES;
- GCC_ENABLE_CPP_RTTI = NO;
- GCC_NO_COMMON_BLOCKS = YES;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- INSTALL_PATH = /usr/local/lib;
- KEEP_PRIVATE_EXTERNS = YES;
- PRODUCT_NAME = "tomcrypt-sm5";
- SYMROOT = "$(SRCROOT)/build";
- };
- name = Universal;
- };
AA7C8B910B67464300FD9940 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -8955,42 +8756,6 @@
};
name = PerformanceDebug;
};
- AAA070AC0CE7B0E2005A3060 /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- FPM = "";
- "FPM[arch=i386]" = FPM_INTEL;
- "FPM[arch=ppc]" = FPM_PPC;
- GCC_ENABLE_FIX_AND_CONTINUE = YES;
- GCC_MODEL_TUNING = G5;
- GCC_PREPROCESSOR_DEFINITIONS = (
- "HAVE_ASSERT_H=1",
- "HAVE_DLFCN_H=1",
- "HAVE_ERRNO_H=1",
- "HAVE_FORK=1",
- "HAVE_INTTYPES_H=1",
- "HAVE_LIMITS_H=1",
- "HAVE_MEMORY_H=1",
- "HAVE_WAITPID=1",
- "SIZEOF_LONG=4",
- "$(FPM)",
- );
- GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
- GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
- GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
- GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- GCC_WARN_SHADOW = NO;
- GCC_WARN_SIGN_COMPARE = NO;
- HEADER_SEARCH_PATHS = "$(SRCROOT)/../src/mad-0.15.1b";
- INSTALL_PATH = /usr/local/lib;
- PREBINDING = NO;
- PRODUCT_NAME = "mad-sm5";
- };
- name = Universal;
- };
AAA070AD0CE7B0E2005A3060 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -9417,125 +9182,6 @@
};
name = Native;
};
- AAE44A2B0965707500B025E5 /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- COPY_PHASE_STRIP = NO;
- DEAD_CODE_STRIPPING = YES;
- GCC_ENABLE_FIX_AND_CONTINUE = NO;
- GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
- GCC_OPTIMIZATION_LEVEL = 3;
- GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
- GCC_WARN_SHADOW = NO;
- GCC_WARN_SIGN_COMPARE = YES;
- GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = YES;
- GCC_WARN_UNINITIALIZED_AUTOS = YES;
- GCC_WARN_UNKNOWN_PRAGMAS = YES;
- GCC_WARN_UNUSED_FUNCTION = YES;
- GCC_WARN_UNUSED_LABEL = NO;
- GCC_WARN_UNUSED_PARAMETER = NO;
- GCC_WARN_UNUSED_VALUE = YES;
- GCC_WARN_UNUSED_VARIABLE = YES;
- LIBRARY_STYLE = Bundle;
- MACOSX_DEPLOYMENT_TARGET = 10.5;
- PRODUCT_NAME = version;
- ZERO_LINK = NO;
- };
- name = Universal;
- };
- AAE44A2C0965707500B025E5 /* Universal */ = {
- isa = XCBuildConfiguration;
- baseConfigurationReference = AA8B8C49091F48C000D14C5F /* product.xcconfig */;
- buildSettings = {
- CONFIGURATION_BUILD_DIR = "$(SYMROOT)";
- FULL_NAME = "$(PRODUCT_NAME).$(WRAPPER_EXTENSION)";
- GCC_ENABLE_OBJC_EXCEPTIONS = NO;
- GCC_PREFIX_HEADER = "$(SRCROOT)/../src/archutils/Darwin/StepMania.pch";
- GCC_PREPROCESSOR_DEFINITIONS = _XOPEN_SOURCE;
- GCC_SYMBOLS_PRIVATE_EXTERN = NO;
- HEADER_SEARCH_PATHS = (
- "$(SRCROOT)/../src",
- "$(SRCROOT)/../Xcode/ffmpeg/include",
- "$(SRCROOT)/../src/vorbis",
- "$(SRCROOT)/../src/libjpeg",
- "$(SRCROOT)/../src/libpng/include",
- );
- INFOPLIST_FILE = "Info-StepMania.plist";
- INFOPLIST_PREFIX_HEADER = "$(SRCROOT)/../src/ProductInfo.h";
- INFOPLIST_PREPROCESS = YES;
- INFOPLIST_PREPROCESSOR_DEFINITIONS = "EXECUTABLE_NAME=\"$(PRODUCT_NAME)\"";
- LIBRARY_SEARCH_PATHS = (
- "$(SRCROOT)/../src",
- "$(SRCROOT)/../src/ffmpeg/include",
- "$(SRCROOT)/../src/vorbis",
- "$(SRCROOT)/../src/libjpeg",
- "$(SRCROOT)/../src/libpng/include",
- );
- LINKER_DISPLAYS_MANGLED_NAMES = NO;
- MACOSX_DEPLOYMENT_TARGET = 10.5;
- OBJROOT = "$(SRCROOT)/build";
- OTHER_CPLUSPLUSFLAGS = (
- "-finline-limit=300",
- "-fconstant-cfstrings",
- "-fno-exceptions",
- "-falign-loops=16",
- );
- OTHER_LDFLAGS = "-lbz2";
- PRODUCT_NAME = StepMania;
- SYMROOT = "$(SRCROOT)/..";
- WRAPPER_EXTENSION = app;
- };
- name = Universal;
- };
- AAE44A2D0965707500B025E5 /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- ARCHS = "$(ARCHS_STANDARD_32_BIT)";
- BUILD_VARIANTS = normal;
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)";
- DEAD_CODE_STRIPPING = YES;
- EXCLUDED_RECURSIVE_SEARCH_PATH_SUBDIRECTORIES = "*.nib *.lproj *.framework *.gch *.xcode* (*) CVS .svn .hg .git";
- GCC_ENABLE_CPP_EXCEPTIONS = NO;
- GCC_FAST_MATH = NO;
- GCC_FAST_OBJC_DISPATCH = NO;
- GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
- GCC_INLINES_ARE_PRIVATE_EXTERN = YES;
- GCC_OPTIMIZATION_LEVEL = 3;
- GCC_PRECOMPILE_PREFIX_HEADER = NO;
- GCC_STRICT_ALIASING = YES;
- GCC_UNROLL_LOOPS = YES;
- GCC_VERSION = "";
- GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
- GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = YES;
- GCC_WARN_ABOUT_MISSING_NEWLINE = YES;
- GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
- GCC_WARN_ABOUT_RETURN_TYPE = YES;
- GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = YES;
- GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = YES;
- GCC_WARN_MISSING_PARENTHESES = YES;
- GCC_WARN_NON_VIRTUAL_DESTRUCTOR = YES;
- GCC_WARN_SHADOW = YES;
- GCC_WARN_SIGN_COMPARE = YES;
- GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = YES;
- GCC_WARN_UNDECLARED_SELECTOR = YES;
- GCC_WARN_UNINITIALIZED_AUTOS = YES;
- GCC_WARN_UNKNOWN_PRAGMAS = YES;
- GCC_WARN_UNUSED_FUNCTION = YES;
- GCC_WARN_UNUSED_LABEL = YES;
- GCC_WARN_UNUSED_VALUE = YES;
- GCC_WARN_UNUSED_VARIABLE = YES;
- LIBRARY_SEARCH_PATHS = "$(PROJECT_DIR)/Libraries";
- LINKER_DISPLAYS_MANGLED_NAMES = YES;
- MACOSX_DEPLOYMENT_TARGET = 10.5;
- PRESERVE_DEAD_CODE_INITS_AND_TERMS = YES;
- SDKROOT = macosx10.6;
- SHARED_PRECOMPS_DIR = "/Library/Caches/com.apple.Xcode.$(UID)/SharedPrecompiledHeaders/$(PRODUCT_NAME)/$(CONFIGURATION)";
- STRIP_INSTALLED_PRODUCT = YES;
- STRIP_STYLE = "non-global";
- USER_HEADER_SEARCH_PATHS = "$(PROJECT_DIR)/../extern/glew-1.5.8/include $(PROJECT_DIR)/../extern/jsoncpp/include";
- };
- name = Universal;
- };
AAE781800AC7E3BF00AEFC64 /* Native */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -9561,31 +9207,6 @@
};
name = Native;
};
- AAE781810AC7E3BF00AEFC64 /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- GCC_DEBUGGING_SYMBOLS = full;
- GCC_DYNAMIC_NO_PIC = YES;
- GCC_PRECOMPILE_PREFIX_HEADER = NO;
- GCC_PREFIX_HEADER = "";
- GCC_PREPROCESSOR_DEFINITIONS = (
- "$(value)",
- LUA_USE_MACOSX,
- );
- GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
- GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- GCC_WARN_SHADOW = NO;
- INSTALL_PATH = /usr/local/lib;
- OBJROOT = "$(SRCROOT)/build";
- PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
- PRODUCT_NAME = "lua-5.1-sm5";
- SYMROOT = "$(SRCROOT)/build";
- };
- name = Universal;
- };
AAE781820AC7E3BF00AEFC64 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
@@ -9615,6 +9236,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_MODEL_TUNING = G5;
@@ -9628,6 +9250,7 @@
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
GCC_WARN_ABOUT_RETURN_TYPE = NO;
GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
GCC_WARN_MISSING_PARENTHESES = NO;
@@ -9654,6 +9277,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_MODEL_TUNING = G5;
@@ -9667,6 +9291,7 @@
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
GCC_WARN_ABOUT_RETURN_TYPE = NO;
GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
GCC_WARN_MISSING_PARENTHESES = NO;
@@ -9689,48 +9314,11 @@
};
name = PerformanceDebug;
};
- EE4FD26314A8EFE1002B5758 /* Universal */ = {
- isa = XCBuildConfiguration;
- buildSettings = {
- ALWAYS_SEARCH_USER_PATHS = NO;
- CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
- GCC_ENABLE_FIX_AND_CONTINUE = YES;
- GCC_MODEL_TUNING = G5;
- GCC_PRECOMPILE_PREFIX_HEADER = NO;
- GCC_WARN_64_TO_32_BIT_CONVERSION = NO;
- GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO;
- GCC_WARN_ABOUT_INVALID_OFFSETOF_MACRO = NO;
- GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS = NO;
- GCC_WARN_ABOUT_MISSING_NEWLINE = NO;
- GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
- GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
- GCC_WARN_ABOUT_RETURN_TYPE = NO;
- GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
- GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
- GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
- GCC_WARN_MISSING_PARENTHESES = NO;
- GCC_WARN_NON_VIRTUAL_DESTRUCTOR = NO;
- GCC_WARN_PROTOTYPE_CONVERSION = NO;
- GCC_WARN_SHADOW = NO;
- GCC_WARN_SIGN_COMPARE = NO;
- GCC_WARN_TYPECHECK_CALLS_TO_PRINTF = NO;
- GCC_WARN_UNDECLARED_SELECTOR = NO;
- GCC_WARN_UNINITIALIZED_AUTOS = NO;
- GCC_WARN_UNKNOWN_PRAGMAS = NO;
- GCC_WARN_UNUSED_FUNCTION = NO;
- GCC_WARN_UNUSED_LABEL = NO;
- GCC_WARN_UNUSED_VALUE = NO;
- GCC_WARN_UNUSED_VARIABLE = NO;
- INSTALL_PATH = /usr/local/lib;
- OTHER_LDFLAGS = "";
- PRODUCT_NAME = "jpeg-sm5";
- };
- name = Universal;
- };
EE4FD26414A8EFE1002B5758 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
+ CLANG_WARN_CXX0X_EXTENSIONS = NO;
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)";
COPY_PHASE_STRIP = NO;
GCC_DYNAMIC_NO_PIC = NO;
@@ -9747,6 +9335,7 @@
GCC_WARN_ABOUT_POINTER_SIGNEDNESS = NO;
GCC_WARN_ABOUT_RETURN_TYPE = NO;
GCC_WARN_ALLOW_INCOMPLETE_PROTOCOL = NO;
+ GCC_WARN_CHECK_SWITCH_STATEMENTS = NO;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = NO;
GCC_WARN_INITIALIZER_NOT_FULLY_BRACKETED = NO;
GCC_WARN_MISSING_PARENTHESES = NO;
@@ -9777,7 +9366,6 @@
buildConfigurations = (
2B17AB7313980FE0001AE57D /* Native */,
2B17AB7413980FE0001AE57D /* PerformanceDebug */,
- 2B17AB7513980FE0001AE57D /* Universal */,
2B17AB7613980FE0001AE57D /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9788,7 +9376,6 @@
buildConfigurations = (
2B17ABC113981522001AE57D /* Native */,
2B17ABC213981522001AE57D /* PerformanceDebug */,
- 2B17ABC313981522001AE57D /* Universal */,
2B17ABC413981522001AE57D /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9799,7 +9386,6 @@
buildConfigurations = (
2B17ABE113981757001AE57D /* Native */,
2B17ABE213981757001AE57D /* PerformanceDebug */,
- 2B17ABE313981757001AE57D /* Universal */,
2B17ABE413981757001AE57D /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9810,7 +9396,6 @@
buildConfigurations = (
2BD6E10D13D78B37008443DB /* Native */,
2BD6E10E13D78B37008443DB /* PerformanceDebug */,
- 2BD6E10F13D78B37008443DB /* Universal */,
2BD6E11013D78B37008443DB /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9821,7 +9406,6 @@
buildConfigurations = (
AA40D52809A08D650068C0D5 /* Native */,
AABF4DBD0CD37960005A3060 /* PerformanceDebug */,
- AA40D52909A08D650068C0D5 /* Universal */,
AA40D52A09A08D660068C0D5 /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9832,7 +9416,6 @@
buildConfigurations = (
AA7A2B9A0AE09BA50054C5BA /* Native */,
AABF4DBF0CD37960005A3060 /* PerformanceDebug */,
- AA7A2B9B0AE09BA50054C5BA /* Universal */,
AA7A2B9C0AE09BA50054C5BA /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9843,7 +9426,6 @@
buildConfigurations = (
AA7A2BBA0AE09D4E0054C5BA /* Native */,
AABF4DC00CD37960005A3060 /* PerformanceDebug */,
- AA7A2BBB0AE09D4E0054C5BA /* Universal */,
AA7A2BBC0AE09D4E0054C5BA /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9854,7 +9436,6 @@
buildConfigurations = (
AA7A2BBE0AE09D4E0054C5BA /* Native */,
AABF4DC10CD37960005A3060 /* PerformanceDebug */,
- AA7A2BBF0AE09D4E0054C5BA /* Universal */,
AA7A2BC00AE09D4E0054C5BA /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9865,7 +9446,6 @@
buildConfigurations = (
AA7C89820B67447E00FD9940 /* Native */,
AABF4DC20CD37960005A3060 /* PerformanceDebug */,
- AA7C89830B67447E00FD9940 /* Universal */,
AA7C89840B67447E00FD9940 /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9876,7 +9456,6 @@
buildConfigurations = (
AA7C8B8F0B67464300FD9940 /* Native */,
AABF4DC30CD37960005A3060 /* PerformanceDebug */,
- AA7C8B900B67464300FD9940 /* Universal */,
AA7C8B910B67464300FD9940 /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9887,7 +9466,6 @@
buildConfigurations = (
AAA070AA0CE7B0E2005A3060 /* Native */,
AAA070AB0CE7B0E2005A3060 /* PerformanceDebug */,
- AAA070AC0CE7B0E2005A3060 /* Universal */,
AAA070AD0CE7B0E2005A3060 /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9898,7 +9476,6 @@
buildConfigurations = (
AAC8450D0856A19700A9FEAB /* Native */,
AABF4DBC0CD37960005A3060 /* PerformanceDebug */,
- AAE44A2B0965707500B025E5 /* Universal */,
AA0AA8FE0963CF7700427F4D /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9909,7 +9486,6 @@
buildConfigurations = (
AAC845110856A19700A9FEAB /* Native */,
AABF4DBB0CD37960005A3060 /* PerformanceDebug */,
- AAE44A2C0965707500B025E5 /* Universal */,
AA0AA8FF0963CF7700427F4D /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9920,7 +9496,6 @@
buildConfigurations = (
AAC845150856A19700A9FEAB /* Native */,
AABF4DBA0CD37960005A3060 /* PerformanceDebug */,
- AAE44A2D0965707500B025E5 /* Universal */,
AA0AA9000963CF7700427F4D /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9931,7 +9506,6 @@
buildConfigurations = (
AAE781800AC7E3BF00AEFC64 /* Native */,
AABF4DBE0CD37960005A3060 /* PerformanceDebug */,
- AAE781810AC7E3BF00AEFC64 /* Universal */,
AAE781820AC7E3BF00AEFC64 /* Debug */,
);
defaultConfigurationIsVisible = 0;
@@ -9942,7 +9516,6 @@
buildConfigurations = (
EE4FD26114A8EFE1002B5758 /* Native */,
EE4FD26214A8EFE1002B5758 /* PerformanceDebug */,
- EE4FD26314A8EFE1002B5758 /* Universal */,
EE4FD26414A8EFE1002B5758 /* Debug */,
);
defaultConfigurationIsVisible = 0;
diff --git a/extern/libpng/include/projects/visualc71/libpng.sln b/extern/libpng/include/projects/visualc71/libpng.sln
index eeb101f2e3..adce68aae0 100644
--- a/extern/libpng/include/projects/visualc71/libpng.sln
+++ b/extern/libpng/include/projects/visualc71/libpng.sln
@@ -1,60 +1,60 @@
-Microsoft Visual Studio Solution File, Format Version 8.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng.vcproj", "{0008960E-E0DD-41A6-8265-00B31DDB4C21}"
- ProjectSection(ProjectDependencies) = postProject
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0} = {2D4F8105-7D21-454C-9932-B47CAB71A5C0}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest.vcproj", "{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}"
- ProjectSection(ProjectDependencies) = postProject
- {0008960E-E0DD-41A6-8265-00B31DDB4C21} = {0008960E-E0DD-41A6-8265-00B31DDB4C21}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib.vcproj", "{2D4F8105-7D21-454C-9932-B47CAB71A5C0}"
- ProjectSection(ProjectDependencies) = postProject
- EndProjectSection
-EndProject
-Global
- GlobalSection(SolutionConfiguration) = preSolution
- DLL Debug = DLL Debug
- DLL Release = DLL Release
- DLL VB = DLL VB
- LIB Debug = LIB Debug
- LIB Release = LIB Release
- EndGlobalSection
- GlobalSection(ProjectConfiguration) = postSolution
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.ActiveCfg = DLL Debug|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.Build.0 = DLL Debug|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.ActiveCfg = DLL Release|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.Build.0 = DLL Release|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.ActiveCfg = LIB Debug|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.Build.0 = LIB Debug|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.ActiveCfg = LIB Release|Win32
- {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.Build.0 = LIB Release|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.ActiveCfg = DLL Debug|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.Build.0 = DLL Debug|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.ActiveCfg = DLL Release|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.Build.0 = DLL Release|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.ActiveCfg = LIB Debug|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.Build.0 = LIB Debug|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.ActiveCfg = LIB Release|Win32
- {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.Build.0 = LIB Release|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.ActiveCfg = DLL Debug|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.Build.0 = DLL Debug|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.ActiveCfg = DLL Release|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.Build.0 = DLL Release|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.ActiveCfg = DLL Release|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.Build.0 = DLL Release|Win32
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- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.Build.0 = LIB Debug|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.ActiveCfg = LIB Release|Win32
- {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.Build.0 = LIB Release|Win32
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddIns) = postSolution
- EndGlobalSection
-EndGlobal
+Microsoft Visual Studio Solution File, Format Version 8.00
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng.vcproj", "{0008960E-E0DD-41A6-8265-00B31DDB4C21}"
+ ProjectSection(ProjectDependencies) = postProject
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0} = {2D4F8105-7D21-454C-9932-B47CAB71A5C0}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest.vcproj", "{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}"
+ ProjectSection(ProjectDependencies) = postProject
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21} = {0008960E-E0DD-41A6-8265-00B31DDB4C21}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib.vcproj", "{2D4F8105-7D21-454C-9932-B47CAB71A5C0}"
+ ProjectSection(ProjectDependencies) = postProject
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ DLL Debug = DLL Debug
+ DLL Release = DLL Release
+ DLL VB = DLL VB
+ LIB Debug = LIB Debug
+ LIB Release = LIB Release
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.ActiveCfg = DLL Debug|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.Build.0 = DLL Debug|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.ActiveCfg = DLL Release|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.Build.0 = DLL Release|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.ActiveCfg = LIB Debug|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.Build.0 = LIB Debug|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.ActiveCfg = LIB Release|Win32
+ {0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.Build.0 = LIB Release|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.ActiveCfg = DLL Debug|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.Build.0 = DLL Debug|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.ActiveCfg = DLL Release|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.Build.0 = DLL Release|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.ActiveCfg = LIB Debug|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.Build.0 = LIB Debug|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.ActiveCfg = LIB Release|Win32
+ {FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.Build.0 = LIB Release|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.ActiveCfg = DLL Debug|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.Build.0 = DLL Debug|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.ActiveCfg = DLL Release|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.Build.0 = DLL Release|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.ActiveCfg = DLL Release|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.Build.0 = DLL Release|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.ActiveCfg = LIB Debug|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.Build.0 = LIB Debug|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.ActiveCfg = LIB Release|Win32
+ {2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.Build.0 = LIB Release|Win32
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
diff --git a/extern/libpng/include/projects/visualc71/libpng.vcproj b/extern/libpng/include/projects/visualc71/libpng.vcproj
index 4c5acf94c8..e17f4f7a8d 100644
--- a/extern/libpng/include/projects/visualc71/libpng.vcproj
+++ b/extern/libpng/include/projects/visualc71/libpng.vcproj
@@ -1,419 +1,419 @@
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diff --git a/extern/libpng/include/projects/visualc71/pngtest.vcproj b/extern/libpng/include/projects/visualc71/pngtest.vcproj
index ff330ae350..ac82ff9b7d 100644
--- a/extern/libpng/include/projects/visualc71/pngtest.vcproj
+++ b/extern/libpng/include/projects/visualc71/pngtest.vcproj
@@ -1,267 +1,267 @@
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diff --git a/extern/libpng/include/projects/visualc71/zlib.vcproj b/extern/libpng/include/projects/visualc71/zlib.vcproj
index eb218488dc..614b869e7f 100644
--- a/extern/libpng/include/projects/visualc71/zlib.vcproj
+++ b/extern/libpng/include/projects/visualc71/zlib.vcproj
@@ -1,391 +1,391 @@
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diff --git a/extern/libpng/include/projects/vstudio/vstudio.sln b/extern/libpng/include/projects/vstudio/vstudio.sln
index 4ab66418ca..c6c50e4431 100644
--- a/extern/libpng/include/projects/vstudio/vstudio.sln
+++ b/extern/libpng/include/projects/vstudio/vstudio.sln
@@ -1,87 +1,87 @@
-Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual Studio 2010
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng\libpng.vcxproj", "{D6973076-9317-4EF2-A0B8-B7A18AC0713E}"
- ProjectSection(ProjectDependencies) = postProject
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- {EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest\pngtest.vcxproj", "{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}"
- ProjectSection(ProjectDependencies) = postProject
- {60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
- {EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
- {D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngvalid", "pngvalid\pngvalid.vcxproj", "{9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}"
- ProjectSection(ProjectDependencies) = postProject
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- EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pnglibconf", "pnglibconf\pnglibconf.vcxproj", "{EB33566E-DA7F-4D28-9077-88C0B7C77E35}"
-EndProject
-Global
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- Debug|Win32 = Debug|Win32
- Release Library|Win32 = Release Library|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
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- {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Debug Library|Win32.Build.0 = Debug Library|Win32
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- {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Debug|Win32.Build.0 = Debug|Win32
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- {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Release|Win32.Build.0 = Release|Win32
- {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
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- {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Debug|Win32.Build.0 = Debug|Win32
- {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release Library|Win32.ActiveCfg = Release Library|Win32
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- {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Release|Win32.ActiveCfg = Release|Win32
- {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Release|Win32.Build.0 = Release|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug Library|Win32.Build.0 = Debug Library|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug|Win32.ActiveCfg = Debug|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug|Win32.Build.0 = Debug|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release Library|Win32.ActiveCfg = Release Library|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release Library|Win32.Build.0 = Release Library|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release|Win32.ActiveCfg = Release|Win32
- {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng\libpng.vcxproj", "{D6973076-9317-4EF2-A0B8-B7A18AC0713E}"
+ ProjectSection(ProjectDependencies) = postProject
+ {60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest\pngtest.vcxproj", "{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}"
+ ProjectSection(ProjectDependencies) = postProject
+ {60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngvalid", "pngvalid\pngvalid.vcxproj", "{9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}"
+ ProjectSection(ProjectDependencies) = postProject
+ {60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pnglibconf", "pnglibconf\pnglibconf.vcxproj", "{EB33566E-DA7F-4D28-9077-88C0B7C77E35}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug Library|Win32 = Debug Library|Win32
+ Debug|Win32 = Debug|Win32
+ Release Library|Win32 = Release Library|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Debug Library|Win32.Build.0 = Debug Library|Win32
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Debug|Win32.ActiveCfg = Debug|Win32
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Debug|Win32.Build.0 = Debug|Win32
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Release Library|Win32.ActiveCfg = Release Library|Win32
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Release Library|Win32.Build.0 = Release Library|Win32
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Release|Win32.ActiveCfg = Release|Win32
+ {D6973076-9317-4EF2-A0B8-B7A18AC0713E}.Release|Win32.Build.0 = Release|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Debug Library|Win32.Build.0 = Debug Library|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Debug|Win32.ActiveCfg = Debug|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Debug|Win32.Build.0 = Debug|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release Library|Win32.ActiveCfg = Release Library|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release Library|Win32.Build.0 = Release Library|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release|Win32.ActiveCfg = Release|Win32
+ {228BA965-50D5-42B2-8BCF-AFCC227E3C1D}.Release|Win32.Build.0 = Release|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Debug Library|Win32.Build.0 = Debug Library|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Debug|Win32.ActiveCfg = Debug|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Debug|Win32.Build.0 = Debug|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Release Library|Win32.ActiveCfg = Release Library|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Release Library|Win32.Build.0 = Release Library|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Release|Win32.ActiveCfg = Release|Win32
+ {60F89955-91C6-3A36-8000-13C592FEC2DF}.Release|Win32.Build.0 = Release|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Debug Library|Win32.Build.0 = Debug Library|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Debug|Win32.ActiveCfg = Debug|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Debug|Win32.Build.0 = Debug|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Release Library|Win32.ActiveCfg = Release Library|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Release Library|Win32.Build.0 = Release Library|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Release|Win32.ActiveCfg = Release|Win32
+ {9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Release|Win32.Build.0 = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Debug Library|Win32.ActiveCfg = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Debug Library|Win32.Build.0 = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Debug|Win32.ActiveCfg = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Debug|Win32.Build.0 = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Release Library|Win32.ActiveCfg = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Release Library|Win32.Build.0 = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Release|Win32.ActiveCfg = Release|Win32
+ {EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Release|Win32.Build.0 = Release|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug Library|Win32.ActiveCfg = Debug Library|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug Library|Win32.Build.0 = Debug Library|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug|Win32.ActiveCfg = Debug|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Debug|Win32.Build.0 = Debug|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release Library|Win32.ActiveCfg = Release Library|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release Library|Win32.Build.0 = Release Library|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release|Win32.ActiveCfg = Release|Win32
+ {277AC57F-313B-4D06-B119-A3CDB672D2FF}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/extern/libpng/lib/libpng.lib b/extern/libpng/lib/libpng.lib
index ae02dcbae5..f045af9d8e 100644
Binary files a/extern/libpng/lib/libpng.lib and b/extern/libpng/lib/libpng.lib differ
diff --git a/src/Actor.cpp b/src/Actor.cpp
index 917f4cc45f..0d5e3411d6 100644
--- a/src/Actor.cpp
+++ b/src/Actor.cpp
@@ -1351,6 +1351,7 @@ public:
static int x( T* p, lua_State *L ) { p->SetX(FArg(1)); return 0; }
static int y( T* p, lua_State *L ) { p->SetY(FArg(1)); return 0; }
static int z( T* p, lua_State *L ) { p->SetZ(FArg(1)); return 0; }
+ static int xy( T* p, lua_State *L ) { p->SetXY(FArg(1),FArg(2)); return 0; }
static int addx( T* p, lua_State *L ) { p->AddX(FArg(1)); return 0; }
static int addy( T* p, lua_State *L ) { p->AddY(FArg(1)); return 0; }
static int addz( T* p, lua_State *L ) { p->AddZ(FArg(1)); return 0; }
@@ -1569,6 +1570,7 @@ public:
ADD_METHOD( x );
ADD_METHOD( y );
ADD_METHOD( z );
+ ADD_METHOD( xy );
ADD_METHOD( addx );
ADD_METHOD( addy );
ADD_METHOD( addz );
diff --git a/src/Course.cpp b/src/Course.cpp
index ac591041b1..6736109b63 100644
--- a/src/Course.cpp
+++ b/src/Course.cpp
@@ -1116,6 +1116,7 @@ public:
return 1;
}
DEFINE_METHOD( IsRanking, IsRanking() )
+ DEFINE_METHOD( AllSongsAreFixed, AllSongsAreFixed() )
LunaCourse()
{
@@ -1146,6 +1147,7 @@ public:
ADD_METHOD( IsAnEdit );
ADD_METHOD( IsPlayableIn );
ADD_METHOD( IsRanking );
+ ADD_METHOD( AllSongsAreFixed );
}
};
diff --git a/src/GhostArrowRow.cpp b/src/GhostArrowRow.cpp
index f81eef75d6..9693167e6d 100644
--- a/src/GhostArrowRow.cpp
+++ b/src/GhostArrowRow.cpp
@@ -16,12 +16,17 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, float fYReverseOffset
m_fYReverseOffsetPixels = fYReverseOffset;
const Style* pStyle = GAMESTATE->GetCurrentStyle();
+ const PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
+ NOTESKIN->SetPlayerNumber( pn );
// init arrows
for( int c=0; cm_iColsPerPlayer; c++ )
{
const RString &sButton = GAMESTATE->GetCurrentStyle()->ColToButtonName( c );
+ const GameInput GameI = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( c, pn );
+ NOTESKIN->SetGameController( GameI.controller );
+
m_bHoldShowing.push_back( TapNote::SubType_Invalid );
m_bLastHoldShowing.push_back( TapNote::SubType_Invalid );
@@ -87,8 +92,10 @@ void GhostArrowRow::Update( float fDeltaTime )
void GhostArrowRow::DrawPrimitives()
{
- for( unsigned c=0; cGetCurrentStyle();
+ for( unsigned i=0; im_iColumnDrawOrder[i];
m_Ghost[c]->Draw();
}
}
diff --git a/src/LightsManager.cpp b/src/LightsManager.cpp
index 77d49fb16f..e2d2c4083a 100644
--- a/src/LightsManager.cpp
+++ b/src/LightsManager.cpp
@@ -209,7 +209,8 @@ void LightsManager::Update( float fDeltaTime )
int iSec = (int)RageTimer::GetTimeSinceStartFast();
int iTopIndex = iSec % 4;
- CabinetLight cl = CabinetLight_Invalid;
+ // Aldo: Disabled this line, apparently it was a forgotten initialization
+ //CabinetLight cl = CabinetLight_Invalid;
switch( iTopIndex )
{
diff --git a/src/NoteDisplay.cpp b/src/NoteDisplay.cpp
index 7e1ff5516c..565619c431 100644
--- a/src/NoteDisplay.cpp
+++ b/src/NoteDisplay.cpp
@@ -246,6 +246,11 @@ void NoteDisplay::Load( int iColNum, const PlayerState* pPlayerState, float fYRe
m_pPlayerState = pPlayerState;
m_fYReverseOffsetPixels = fYReverseOffsetPixels;
+ const PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
+ const GameInput GameI = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( iColNum, pn );
+ NOTESKIN->SetPlayerNumber( pn );
+ NOTESKIN->SetGameController( GameI.controller );
+
const RString &sButton = GAMESTATE->GetCurrentStyle()->ColToButtonName( iColNum );
cache->Load( sButton );
diff --git a/src/NoteSkinManager.cpp b/src/NoteSkinManager.cpp
index 902a757dd7..8815c414bc 100644
--- a/src/NoteSkinManager.cpp
+++ b/src/NoteSkinManager.cpp
@@ -2,6 +2,7 @@
#include "NoteSkinManager.h"
#include "RageFileManager.h"
#include "RageLog.h"
+#include "GameInput.h"
#include "GameState.h"
#include "Game.h"
#include "Style.h"
@@ -47,6 +48,8 @@ namespace
NoteSkinManager::NoteSkinManager()
{
m_pCurGame = NULL;
+ m_PlayerNumber = PlayerNumber_Invalid;
+ m_GameController = GameController_Invalid;
// Register with Lua.
{
@@ -378,6 +381,8 @@ bool NoteSkinManager::PushActorTemplate( Lua *L, const RString &sButton, const R
ASSERT( iter != g_mapNameToData.end() );
const NoteSkinData &data = iter->second;
+ LuaThreadVariable varPlayer( "Player", LuaReference::Create(m_PlayerNumber) );
+ LuaThreadVariable varController( "Controller", LuaReference::Create(m_GameController) );
LuaThreadVariable varButton( "Button", sButton );
LuaThreadVariable varElement( "Element", sElement );
LuaThreadVariable varSpriteOnly( "SpriteOnly", LuaReference::Create(bSpriteOnly) );
diff --git a/src/NoteSkinManager.h b/src/NoteSkinManager.h
index 7534a51827..3917982fb7 100644
--- a/src/NoteSkinManager.h
+++ b/src/NoteSkinManager.h
@@ -4,6 +4,7 @@
#include "Actor.h"
#include "RageTypes.h"
#include "PlayerNumber.h"
+#include "GameInput.h"
#include "IniFile.h"
class Game;
@@ -24,7 +25,8 @@ public:
void SetCurrentNoteSkin( const RString &sNoteSkin ) { m_sCurrentNoteSkin = sNoteSkin; }
const RString &GetCurrentNoteSkin() { return m_sCurrentNoteSkin; }
-
+
void SetPlayerNumber( PlayerNumber pn ) { m_PlayerNumber = pn; }
+ void SetGameController( GameController gc ) { m_GameController = gc; }
RString GetPath( const RString &sButtonName, const RString &sElement );
bool PushActorTemplate( Lua *L, const RString &sButton, const RString &sElement, bool bSpriteOnly );
Actor *LoadActor( const RString &sButton, const RString &sElement, Actor *pParent = NULL, bool bSpriteOnly = false );
@@ -46,6 +48,10 @@ protected:
void LoadNoteSkinDataRecursive( const RString &sNoteSkinName, NoteSkinData& data_out );
RString m_sCurrentNoteSkin;
const Game* m_pCurGame;
+
+ // xxx: is this the best way to implement this? -freem
+ PlayerNumber m_PlayerNumber;
+ GameController m_GameController;
};
extern NoteSkinManager* NOTESKIN; // global and accessable from anywhere in our program
diff --git a/src/RageDisplay_OGL.cpp b/src/RageDisplay_OGL.cpp
index 20d0a85340..9a6e1fe65e 100644
--- a/src/RageDisplay_OGL.cpp
+++ b/src/RageDisplay_OGL.cpp
@@ -2618,7 +2618,7 @@ bool RageDisplay_Legacy::SupportsTextureFormat(PixelFormat pixfmt, bool bRealtim
return glColorTableEXT && glGetColorTableParameterivEXT;
case GL_BGR:
case GL_BGRA:
- return GLEW_EXT_bgra;
+ return !!GLEW_EXT_bgra;
default:
return true;
}
diff --git a/src/RageSoundReader_ThreadedBuffer.cpp b/src/RageSoundReader_ThreadedBuffer.cpp
index 9a12a22e2a..14dac250a9 100644
--- a/src/RageSoundReader_ThreadedBuffer.cpp
+++ b/src/RageSoundReader_ThreadedBuffer.cpp
@@ -1,5 +1,6 @@
#include "global.h"
#include "RageSoundReader_ThreadedBuffer.h"
+#include "RageUtil.h"
#include "RageTimer.h"
#include "Foreach.h"
#include "RageLog.h"
diff --git a/src/ReceptorArrow.cpp b/src/ReceptorArrow.cpp
index 87e260fa08..13628af2d2 100644
--- a/src/ReceptorArrow.cpp
+++ b/src/ReceptorArrow.cpp
@@ -19,6 +19,11 @@ void ReceptorArrow::Load( const PlayerState* pPlayerState, int iColNo )
m_pPlayerState = pPlayerState;
m_iColNo = iColNo;
+ const PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
+ const GameInput GameI = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( iColNo, pn );
+ NOTESKIN->SetPlayerNumber( pn );
+ NOTESKIN->SetGameController( GameI.controller );
+
RString sButton = GAMESTATE->GetCurrentStyle()->ColToButtonName( iColNo );
m_pReceptor.Load( NOTESKIN->LoadActor(sButton, "Receptor") );
this->AddChild( m_pReceptor );
diff --git a/src/ReceptorArrowRow.cpp b/src/ReceptorArrowRow.cpp
index 7acb928da9..276c63eb90 100644
--- a/src/ReceptorArrowRow.cpp
+++ b/src/ReceptorArrowRow.cpp
@@ -66,8 +66,12 @@ void ReceptorArrowRow::Update( float fDeltaTime )
void ReceptorArrowRow::DrawPrimitives()
{
- for( unsigned c=0; cGetCurrentStyle();
+ for( unsigned i=0; im_iColumnDrawOrder[i];
m_ReceptorArrow[c]->Draw();
+ }
}
void ReceptorArrowRow::Step( int iCol, TapNoteScore score )
diff --git a/src/ScreenOptionsMasterPrefs.cpp b/src/ScreenOptionsMasterPrefs.cpp
index a3fd2305c8..6993cefeb6 100644
--- a/src/ScreenOptionsMasterPrefs.cpp
+++ b/src/ScreenOptionsMasterPrefs.cpp
@@ -678,6 +678,7 @@ static void InitializeConfOptions()
ADD( ConfOption( "AutogenGroupCourses", MovePref, "Off","On" ) );
ADD( ConfOption( "FastLoad", MovePref, "Off","On" ) );
+ ADD( ConfOption( "FastLoadAdditionalSongs", MovePref, "Off","On" ) );
// Background options
ADD( ConfOption( "RandomBackgroundMode", MovePref, "Off","Animations","Random Movies" ) );
diff --git a/src/ScreenWithMenuElements.cpp b/src/ScreenWithMenuElements.cpp
index 8377a5fb75..0db311fd6d 100644
--- a/src/ScreenWithMenuElements.cpp
+++ b/src/ScreenWithMenuElements.cpp
@@ -31,6 +31,7 @@ void ScreenWithMenuElements::Init()
{
PLAY_MUSIC.Load( m_sName, "PlayMusic" );
MUSIC_ALIGN_BEAT.Load( m_sName, "MusicAlignBeat" );
+ DELAY_MUSIC_SECONDS.Load( m_sName, "DelayMusicSeconds" );
CANCEL_TRANSITIONS_OUT.Load( m_sName, "CancelTransitionsOut" );
TIMER_SECONDS.Load( m_sName, "TimerSeconds" );
TIMER_METRICS_GROUP.Load( m_sName, "TimerMetricsGroup" );
@@ -217,7 +218,11 @@ void ScreenWithMenuElements::StartPlayingMusic()
{
pmp.sFile = sMusicPathFromLua;
pmp.bAlignBeat = MUSIC_ALIGN_BEAT;
+
// TODO: load other params into pmp here -aj
+ if( DELAY_MUSIC_SECONDS > 0.0f )
+ pmp.fStartSecond = -DELAY_MUSIC_SECONDS;
+
SOUND->PlayMusic( pmp );
}
else
@@ -238,6 +243,10 @@ void ScreenWithMenuElements::StartPlayingMusic()
{
pmp.sFile = m_sPathToMusic;
pmp.bAlignBeat = MUSIC_ALIGN_BEAT;
+
+ if( DELAY_MUSIC_SECONDS > 0.0f )
+ pmp.fStartSecond = -DELAY_MUSIC_SECONDS;
+
SOUND->PlayMusic( pmp );
}
}
diff --git a/src/ScreenWithMenuElements.h b/src/ScreenWithMenuElements.h
index 6027387120..a671e9cfd9 100644
--- a/src/ScreenWithMenuElements.h
+++ b/src/ScreenWithMenuElements.h
@@ -49,6 +49,7 @@ protected:
ThemeMetric PLAY_MUSIC;
ThemeMetric MUSIC_ALIGN_BEAT;
+ ThemeMetric DELAY_MUSIC_SECONDS;
ThemeMetric CANCEL_TRANSITIONS_OUT;
ThemeMetric TIMER_SECONDS;
ThemeMetric TIMER_METRICS_GROUP;
diff --git a/src/StepMania-net2011.vcxproj b/src/StepMania-net2011.vcxproj
new file mode 100644
index 0000000000..082bf889d8
--- /dev/null
+++ b/src/StepMania-net2011.vcxproj
@@ -0,0 +1,2398 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ FastDebug
+ Win32
+
+
+ Release-SSE2
+ Win32
+
+
+ Release
+ Win32
+
+
+
+ StepMania
+ {AF209DBD-24BD-4356-8DFE-41751B221195}
+ StepMania
+ MFCProj
+ $(VCTargetsPath11)
+
+
+
+ Application
+ false
+ MultiByte
+ v110
+
+
+ Application
+ false
+ MultiByte
+ v110
+
+
+ Application
+ false
+ MultiByte
+ v110
+
+
+ Application
+ false
+ MultiByte
+ v110
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ <_ProjectFileVersion>10.0.30319.1
+ $(TargetDir)../Program/
+ $(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)
+ true
+ true
+ $(TargetDir)../Program/
+ $(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)
+ false
+ $(TargetDir)../Program/
+ $(SolutionDir)/build-$(SolutionName)/$(ProjectName)/$(ConfigurationName)
+ true
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diff --git a/src/arch/Dialog/Dialog.cpp b/src/arch/Dialog/Dialog.cpp
index 9067ce0bb7..62ec752fc6 100644
--- a/src/arch/Dialog/Dialog.cpp
+++ b/src/arch/Dialog/Dialog.cpp
@@ -234,6 +234,30 @@ Dialog::Result Dialog::AbortRetry( RString sMessage, RString sID )
return ret;
}
+Dialog::Result Dialog::YesNo( RString sMessage, RString sID )
+{
+ Dialog::Init();
+
+ if( LOG )
+ LOG->Trace( "Dialog: \"%s\" [%s]", sMessage.c_str(), sID.c_str() );
+
+ if( sID != "" && MessageIsIgnored(sID) )
+ return g_NullDriver.YesNo( sMessage, sID );
+
+ RageThread::SetIsShowingDialog( true );
+
+ // only show Dialog if windowed
+ Dialog::Result ret;
+ if( DialogsEnabled() )
+ ret = g_pImpl->YesNo( sMessage, sID ); // call derived version
+ else
+ ret = g_NullDriver.YesNo( sMessage, sID );
+
+ RageThread::SetIsShowingDialog( false );
+
+ return ret;
+}
+
/*
* (c) 2003-2004 Glenn Maynard, Chris Danford
* All rights reserved.
diff --git a/src/arch/Dialog/Dialog.h b/src/arch/Dialog/Dialog.h
index e36d2cacda..d115c85b6d 100644
--- a/src/arch/Dialog/Dialog.h
+++ b/src/arch/Dialog/Dialog.h
@@ -10,12 +10,13 @@ namespace Dialog
void SetWindowed( bool bWindowed );
- enum Result { ok, cancel, abort, retry, ignore };
+ enum Result { ok, cancel, abort, retry, ignore, yes, no };
void Error( RString sError, RString sID = "" );
void OK( RString sMessage, RString sID = "" );
Result OKCancel( RString sMessage, RString sID = "" );
Result AbortRetryIgnore( RString sMessage, RString sID = "" );
Result AbortRetry( RString sMessage, RString sID = "" );
+ Result YesNo( RString sMessage, RString sID = "" );
/* for DialogDrivers */
void IgnoreMessage( RString sID );
diff --git a/src/arch/Dialog/DialogDriver.h b/src/arch/Dialog/DialogDriver.h
index 3ce0dd3de0..5e377328ba 100644
--- a/src/arch/Dialog/DialogDriver.h
+++ b/src/arch/Dialog/DialogDriver.h
@@ -12,8 +12,9 @@ public:
virtual void Error( RString sMessage, RString sID ) { printf("Error: %s\n", sMessage.c_str()); }
virtual void OK( RString sMessage, RString sID ) {}
virtual Dialog::Result OKCancel( RString sMessage, RString sID ) { return Dialog::ok; }
- virtual Dialog::Result AbortRetryIgnore( RString sMessage, RString sID ) { return Dialog::ignore; }
- virtual Dialog::Result AbortRetry( RString sMessage, RString sID ) { return Dialog::abort; }
+ virtual Dialog::Result AbortRetryIgnore( RString sMessage, RString sID ) { return Dialog::ignore; }
+ virtual Dialog::Result AbortRetry( RString sMessage, RString sID ) { return Dialog::abort; }
+ virtual Dialog::Result YesNo( RString sMessage, RString sID ) { return Dialog::no; }
virtual RString Init() { return RString(); }
virtual ~DialogDriver() { }
diff --git a/src/arch/Dialog/DialogDriver_MacOSX.cpp b/src/arch/Dialog/DialogDriver_MacOSX.cpp
index 989d4abda2..57340a9c51 100644
--- a/src/arch/Dialog/DialogDriver_MacOSX.cpp
+++ b/src/arch/Dialog/DialogDriver_MacOSX.cpp
@@ -54,6 +54,27 @@ void DialogDriver_MacOSX::Error( RString sError, RString sID )
ShowAlert( kCFUserNotificationStopAlertLevel, sError, CFSTR("OK") );
}
+Dialog::Result DialogDriver_MacOSX::OKCancel( RString sMessage, RString sID )
+{
+ CFBundleRef bundle = CFBundleGetMainBundle();
+ CFStringRef sOK = LSTRING( bundle, "OK" );
+ CFStringRef sCancel = LSTRING( bundle, "Cancel" );
+ CFOptionFlags result = ShowAlert( kCFUserNotificationNoteAlertLevel, sMessage, sOK, sCancel );
+
+ CFRelease( sOK );
+ CFRelease( sCancel );
+ switch( result )
+ {
+ case kCFUserNotificationDefaultResponse:
+ case kCFUserNotificationCancelResponse:
+ return Dialog::cancel;
+ case kCFUserNotificationAlternateResponse:
+ return Dialog::ok;
+ default:
+ FAIL_M( ssprintf("Invalid response: %d.", int(result)) );
+ }
+}
+
Dialog::Result DialogDriver_MacOSX::AbortRetryIgnore( RString sMessage, RString sID )
{
CFBundleRef bundle = CFBundleGetMainBundle();
@@ -101,6 +122,27 @@ Dialog::Result DialogDriver_MacOSX::AbortRetry( RString sMessage, RString sID )
}
}
+Dialog::Result DialogDriver_MacOSX::YesNo( RString sMessage, RString sID )
+{
+ CFBundleRef bundle = CFBundleGetMainBundle();
+ CFStringRef sYes = LSTRING( bundle, "Yes" );
+ CFStringRef sNo = LSTRING( bundle, "No" );
+ CFOptionFlags result = ShowAlert( kCFUserNotificationNoteAlertLevel, sMessage, sYes, sNo );
+
+ CFRelease( sYes );
+ CFRelease( sNo );
+ switch( result )
+ {
+ case kCFUserNotificationDefaultResponse:
+ case kCFUserNotificationCancelResponse:
+ return Dialog::no;
+ case kCFUserNotificationAlternateResponse:
+ return Dialog::yes;
+ default:
+ FAIL_M( ssprintf("Invalid response: %d.", int(result)) );
+ }
+}
+
/*
* (c) 2003-2006 Steve Checkoway
* All rights reserved.
diff --git a/src/arch/Dialog/DialogDriver_MacOSX.h b/src/arch/Dialog/DialogDriver_MacOSX.h
index d07e513db7..109d8053da 100644
--- a/src/arch/Dialog/DialogDriver_MacOSX.h
+++ b/src/arch/Dialog/DialogDriver_MacOSX.h
@@ -8,8 +8,10 @@ class DialogDriver_MacOSX: public DialogDriver
public:
void Error( RString sError, RString sID );
void OK( RString sMessage, RString sID );
+ Dialog::Result OKCancel( RString sMessage, RString sID );
Dialog::Result AbortRetryIgnore( RString sMessage, RString sID );
Dialog::Result AbortRetry( RString sMessage, RString sID );
+ Dialog::Result YesNo( RString sMessage, RString sID );
};
#define USE_DIALOG_DRIVER_COCOA
diff --git a/src/arch/Dialog/DialogDriver_Win32.cpp b/src/arch/Dialog/DialogDriver_Win32.cpp
index 705e29fb9c..1849f70c1c 100644
--- a/src/arch/Dialog/DialogDriver_Win32.cpp
+++ b/src/arch/Dialog/DialogDriver_Win32.cpp
@@ -263,6 +263,22 @@ Dialog::Result DialogDriver_Win32::AbortRetry( RString sMessage, RString sID )
}
}
+Dialog::Result DialogDriver_Win32::YesNo( RString sMessage, RString sID )
+{
+ int iRet = 0;
+#if !defined(SMPACKAGE)
+ iRet = ::MessageBox(::GetHwnd(), ConvertUTF8ToACP(sMessage).c_str(), ConvertUTF8ToACP(::GetWindowTitle()).c_str(), MB_YESNO);
+#else
+ iRet = ::AfxMessageBox( ConvertUTF8ToACP(sMessage).c_str(), MB_RETRYCANCEL, 0 );
+#endif
+ switch( iRet )
+ {
+ case IDYES: return Dialog::yes;
+ default: ASSERT(0);
+ case IDNO: return Dialog::no;
+ }
+}
+
/*
* (c) 2003-2004 Glenn Maynard, Chris Danford
* All rights reserved.
diff --git a/src/arch/Dialog/DialogDriver_Win32.h b/src/arch/Dialog/DialogDriver_Win32.h
index 14c3be75bb..3edc6e1544 100644
--- a/src/arch/Dialog/DialogDriver_Win32.h
+++ b/src/arch/Dialog/DialogDriver_Win32.h
@@ -11,6 +11,7 @@ public:
Dialog::Result OKCancel( RString sMessage, RString sID );
Dialog::Result AbortRetryIgnore( RString sMessage, RString sID );
Dialog::Result AbortRetry( RString sMessage, RString sID );
+ Dialog::Result YesNo( RString sMessage, RString sID );
};
#endif
diff --git a/src/arch/InputHandler/InputHandler_Linux_Joystick.cpp b/src/arch/InputHandler/InputHandler_Linux_Joystick.cpp
index 2fc7392d0c..c4f8028803 100644
--- a/src/arch/InputHandler/InputHandler_Linux_Joystick.cpp
+++ b/src/arch/InputHandler/InputHandler_Linux_Joystick.cpp
@@ -4,7 +4,6 @@
#include "RageLog.h"
#include "RageUtil.h"
-#include
#include
#include
@@ -135,7 +134,6 @@ void InputHandler_Linux_Joystick::InputThread()
continue;
RageTimer now;
- printf("XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX\n");
for(int i = 0; i < NUM_JOYSTICKS; ++i)
{
if( fds[i] == -1 )
diff --git a/src/arch/LoadingWindow/LoadingWindow_Gtk.cpp b/src/arch/LoadingWindow/LoadingWindow_Gtk.cpp
index 0fbb07199c..7e1d3187d9 100644
--- a/src/arch/LoadingWindow/LoadingWindow_Gtk.cpp
+++ b/src/arch/LoadingWindow/LoadingWindow_Gtk.cpp
@@ -92,7 +92,7 @@ void LoadingWindow_Gtk::SetIcon( const RageSurface *pIcon )
void LoadingWindow_Gtk::SetSplash( const RString str )
{
- Module_SetSplash( str );
+ Module_SetSplash( FILEMAN->ResolvePath(str) );
}
void LoadingWindow_Gtk::SetProgress( const int progress )
diff --git a/src/archutils/Win32/arch_setup.h b/src/archutils/Win32/arch_setup.h
index 5e980524ea..2872d71972 100644
--- a/src/archutils/Win32/arch_setup.h
+++ b/src/archutils/Win32/arch_setup.h
@@ -106,8 +106,10 @@ typedef int int32_t;
typedef unsigned int uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
+#if _MSC_VER < 1700 // 1700 = VC++ 2011
#define INT64_C(i) i##i64
#define UINT64_C(i) i##i64
+#endif // #if _MSC_VER < 1700
#if _MSC_VER < 1600 // 1600 = VC++ 2010
static inline int64_t llabs( int64_t i ) { return i >= 0? i: -i; }
#endif // #if _MSC_VER < 1600
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new file mode 100644
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new file mode 100644
index 0000000000..324bacfbbc
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\ No newline at end of file
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new file mode 100644
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\ No newline at end of file
diff --git a/src/sm5-net2011.sln b/src/sm5-net2011.sln
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