From 4495a55e987d53939b809c5c68aceeecd3b0edf1 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 19 Feb 2005 01:02:15 +0000 Subject: [PATCH] fix incorrect GoalType strings --- stepmania/src/GameConstantsAndTypes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/GameConstantsAndTypes.cpp b/stepmania/src/GameConstantsAndTypes.cpp index 0582168b2b..611bf057e1 100644 --- a/stepmania/src/GameConstantsAndTypes.cpp +++ b/stepmania/src/GameConstantsAndTypes.cpp @@ -262,7 +262,7 @@ void LuaGoalType(lua_State* L) { CString s = GoalTypeNames[gt]; s.MakeUpper(); - LUA->SetGlobal( "GOAL_TYPE_"+s, gt ); + LUA->SetGlobal( "GOAL_"+s, gt ); } } REGISTER_WITH_LUA_FUNCTION( LuaGoalType );