continuing the process of moving theme preferences to the new format. still haven't handled protiming, screen filter, or scoring system yet.
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@@ -1,3 +1,7 @@
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local hideFancyElements = (ThemePrefs.Get("FancyUIBG") == false)
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local t = Def.ActorFrame{};
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if hideFancyElements then return t; end
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local Params = {
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NumParticles = 30,
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VelocityXMin = 100,
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@@ -15,10 +19,6 @@ local Params = {
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File = "_particle normal",
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};
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local hideFancyElements = (GetUserPrefB("UserPrefFancyUIBG") == false)
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local t = Def.ActorFrame{};
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if hideFancyElements then return t; end
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local tParticleInfo = {}
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for i=1,Params.NumParticles do
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