make calls to THEME->GetPathTo() more concise

This commit is contained in:
Chris Danford
2003-04-12 17:39:27 +00:00
parent 625b1beb04
commit 448bdc7b6e
96 changed files with 508 additions and 513 deletions
+2 -2
View File
@@ -26,7 +26,7 @@ ScoreDisplayBattle::ScoreDisplayBattle()
{
float fX = (float)SCALE(i,0.f,2.f,-60.f,60.f);
m_ItemFrame[i].Load( THEME->GetPathTo("Graphics","ScoreDisplayBattle frames") );
m_ItemFrame[i].Load( THEME->GetPathToG("ScoreDisplayBattle frames") );
m_ItemFrame[i].SetX( fX );
m_ItemFrame[i].StopAnimating();
m_ItemFrame[i].SetState( i );
@@ -60,7 +60,7 @@ void ScoreDisplayBattle::Update( float fDelta )
else
{
// TODO: Cache all of the icon graphics so we don't load them dynamically from disk.
m_ItemIcon[s].Load( THEME->GetPathTo("Graphics","ScoreDisplayBattle icon "+sNewItem) );
m_ItemIcon[s].Load( THEME->GetPathToG("ScoreDisplayBattle icon "+sNewItem) );
m_ItemIcon[s].StopTweening();
m_ItemIcon[s].Command( "diffuse,1,1,1,1;zoom,1;"
"sleep,0.1;linear,0;diffusealpha,0;"