fix comment

This commit is contained in:
Glenn Maynard
2003-12-22 06:22:49 +00:00
parent cafc30e6b5
commit 448174a04f
+1 -1
View File
@@ -190,7 +190,7 @@ bool Sprite::LoadFromTexture( RageTextureID ID )
Sprite::m_size.x = (float)m_pTexture->GetSourceFrameWidth();
Sprite::m_size.y = (float)m_pTexture->GetSourceFrameHeight();
// Assume the frames of this animation play in sequential order with 0.2 second delay.
// Assume the frames of this animation play in sequential order with 0.1 second delay.
m_States.clear();
for( int i=0; i<m_pTexture->GetNumFrames(); i++ )
{