From 44685b28331cfba53c00c26b585c97c38168df1c Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 29 Oct 2003 00:34:34 +0000 Subject: [PATCH] never set GAMESTATE->m_pCurCharacters to NULL --- stepmania/src/ScreenOptionsMaster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenOptionsMaster.cpp b/stepmania/src/ScreenOptionsMaster.cpp index ba4d704e8a..bce299d8d6 100644 --- a/stepmania/src/ScreenOptionsMaster.cpp +++ b/stepmania/src/ScreenOptionsMaster.cpp @@ -424,7 +424,7 @@ int ScreenOptionsMaster::ExportOption( const OptionRow &row, const OptionRowHand case ROW_CHARACTER: if( sel == 0 ) - GAMESTATE->m_pCurCharacters[pn] = NULL; + GAMESTATE->m_pCurCharacters[pn] = GAMESTATE->GetDefaultCharacter(); else { vector apCharacters;