row -> iRow
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@@ -87,8 +87,8 @@ public:
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protected:
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virtual void OnChange( PlayerNumber pn );
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virtual void ImportOptions( int row, const vector<PlayerNumber> &vpns );
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virtual void ExportOptions( int row, const vector<PlayerNumber> &vpns );
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virtual void ImportOptions( int iRow, const vector<PlayerNumber> &vpns );
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virtual void ExportOptions( int iRow, const vector<PlayerNumber> &vpns );
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// Screens that get pushed on top of other screens don't
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// use the ScreenManager's shared background, so they must draw their own.
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