update binding
This commit is contained in:
@@ -1,24 +1,24 @@
|
||||
function Actor:ease(t, fEase)
|
||||
-- Optimizations:
|
||||
-- fEase = -100 is equivalent to TweenAccelerate.
|
||||
-- fEase = -100 is equivalent to TweenType_Accelerate.
|
||||
if fEase == -100 then
|
||||
self:accelerate(t);
|
||||
return;
|
||||
end
|
||||
|
||||
-- fEase = 0 is equivalent to TweenLinear.
|
||||
-- fEase = 0 is equivalent to TweenType_Linear.
|
||||
if fEase == 0 then
|
||||
self:linear(t);
|
||||
return;
|
||||
end
|
||||
|
||||
-- fEase = +100 is equivalent to TweenDecelerate.
|
||||
-- fEase = +100 is equivalent to TweenType_Decelerate.
|
||||
if fEase == 100 then
|
||||
self:decelerate(t);
|
||||
return;
|
||||
end
|
||||
|
||||
self:tween( t, TweenBezier,
|
||||
self:tween( t, "TweenType_Bezier",
|
||||
{
|
||||
0,
|
||||
scale(fEase, -100, 100, 0/3, 2/3),
|
||||
@@ -36,7 +36,7 @@ local BounceBeginBezier =
|
||||
1, 1
|
||||
}
|
||||
function Actor:bouncebegin(t)
|
||||
self:tween( t, TweenBezier, BounceBeginBezier );
|
||||
self:tween( t, "TweenType_Bezier", BounceBeginBezier );
|
||||
end
|
||||
|
||||
local BounceEndBezier =
|
||||
@@ -47,7 +47,7 @@ local BounceEndBezier =
|
||||
1, 1
|
||||
}
|
||||
function Actor:bounceend(t)
|
||||
self:tween( t, TweenBezier, BounceEndBezier );
|
||||
self:tween( t, "TweenType_Bezier", BounceEndBezier );
|
||||
end
|
||||
|
||||
local SmoothBezier =
|
||||
@@ -55,7 +55,7 @@ local SmoothBezier =
|
||||
0, 0, 1, 1
|
||||
}
|
||||
function Actor:smooth(t)
|
||||
self:tween( t, TweenBezier, SmoothBezier );
|
||||
self:tween( t, "TweenType_Bezier", SmoothBezier );
|
||||
end
|
||||
|
||||
-- Hide if b is true, but don't unhide if b is false.
|
||||
|
||||
Reference in New Issue
Block a user