XToThemedString -> XToLocalizedString

This commit is contained in:
Chris Danford
2006-01-07 04:11:29 +00:00
parent b2c86171d1
commit 44225ad379
61 changed files with 253 additions and 236 deletions
+3 -3
View File
@@ -2,14 +2,14 @@
#include "PlayerNumber.h"
#include "GameState.h"
#include "LuaManager.h"
#include "ThemeMetric.h"
#include "LocalizedString.h"
static const char *PlayerNumberNames[] = {
"P1",
"P2",
};
XToString( PlayerNumber, NUM_PLAYERS );
XToThemedString( PlayerNumber, NUM_PLAYERS );
XToLocalizedString( PlayerNumber );
void LuaPlayerNumber(lua_State* L)
{
@@ -31,7 +31,7 @@ static const char *MultiPlayerNames[] = {
"P8",
};
XToString( MultiPlayer, NUM_MultiPlayer );
XToThemedString( MultiPlayer, NUM_MultiPlayer );
XToLocalizedString( MultiPlayer );
PlayerNumber GetNextHumanPlayer( PlayerNumber pn )