XToThemedString -> XToLocalizedString
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@@ -2,14 +2,14 @@
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#include "PlayerNumber.h"
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#include "GameState.h"
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#include "LuaManager.h"
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#include "ThemeMetric.h"
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#include "LocalizedString.h"
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static const char *PlayerNumberNames[] = {
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"P1",
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"P2",
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};
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XToString( PlayerNumber, NUM_PLAYERS );
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XToThemedString( PlayerNumber, NUM_PLAYERS );
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XToLocalizedString( PlayerNumber );
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void LuaPlayerNumber(lua_State* L)
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{
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@@ -31,7 +31,7 @@ static const char *MultiPlayerNames[] = {
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"P8",
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};
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XToString( MultiPlayer, NUM_MultiPlayer );
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XToThemedString( MultiPlayer, NUM_MultiPlayer );
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XToLocalizedString( MultiPlayer );
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PlayerNumber GetNextHumanPlayer( PlayerNumber pn )
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