fix Reload interation with UnlockSystem
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@@ -24,6 +24,7 @@
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#include "GameState.h"
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#include "GameState.h"
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "SongManager.h"
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#include "SongManager.h"
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#include "UnlockSystem.h"
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enum {
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enum {
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@@ -108,6 +109,7 @@ void ScreenOptionsMenu::GoToNextState()
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// case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break;
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// case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break;
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case OM_RELOAD:
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case OM_RELOAD:
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SONGMAN->Reload();
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SONGMAN->Reload();
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GAMESTATE->m_pUnlockingSys->UpdateSongs();
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SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
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SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
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break;
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break;
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default: // Exit
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default: // Exit
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