fix Reload interation with UnlockSystem

This commit is contained in:
Chris Danford
2003-08-06 08:15:40 +00:00
parent b6084073e9
commit 4420154afe
+2
View File
@@ -24,6 +24,7 @@
#include "GameState.h" #include "GameState.h"
#include "ThemeManager.h" #include "ThemeManager.h"
#include "SongManager.h" #include "SongManager.h"
#include "UnlockSystem.h"
enum { enum {
@@ -108,6 +109,7 @@ void ScreenOptionsMenu::GoToNextState()
// case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break; // case OM_SOUND: SCREENMAN->SetNewScreen("ScreenSoundOptions"); break;
case OM_RELOAD: case OM_RELOAD:
SONGMAN->Reload(); SONGMAN->Reload();
GAMESTATE->m_pUnlockingSys->UpdateSongs();
SCREENMAN->SetNewScreen( "ScreenTitleMenu" ); SCREENMAN->SetNewScreen( "ScreenTitleMenu" );
break; break;
default: // Exit default: // Exit