color the combo when full combo in progress
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@@ -101,8 +101,9 @@ void Combo::SetCombo( int iCombo )
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m_sprCombo.SetZoom( 1 );
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// don't show a colored combo until 1/4 of the way through the song
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bool bPastMidpoint = GAMESTATE->GetCourseSongIndex()>0 ||
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GAMESTATE->m_fMusicSeconds > GAMESTATE->m_pCurSong->m_fMusicLengthSeconds/2;
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GAMESTATE->m_fMusicSeconds > GAMESTATE->m_pCurSong->m_fMusicLengthSeconds/4;
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if( bPastMidpoint )
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{
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