add default character so Rave/Battle is playable without character models
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@@ -104,7 +104,9 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
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}
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// Display random character
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if( USECHARACTER && GAMESTATE->m_pCharacters.size() && HaveAllCharAnimations() )
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vector<Character*> apCharacters;
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GAMESTATE->GetCharacters( apCharacters );
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if( USECHARACTER && apCharacters.size() && HaveAllCharAnimations() )
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{
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Character* rndchar = GAMESTATE->GetRandomCharacter();
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