add default character so Rave/Battle is playable without character models
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@@ -53,6 +53,9 @@ DancingCharacters::DancingCharacters()
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if( !pChar )
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continue;
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if( pChar->GetModelPath().empty() )
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continue;
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if( GAMESTATE->GetNumPlayersEnabled()==2 )
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m_Character[p].SetX( MODEL_X_TWO_PLAYERS[p] );
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else
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