fix DoSwitchAnyways
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@@ -392,7 +392,7 @@ try_again:
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return false; // went full circle and none found
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seen.insert( iSwitchToIndex );
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if( !m_aGameCommands[iSwitchToIndex].IsPlayable() )
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if( !m_aGameCommands[iSwitchToIndex].IsPlayable() && !DO_SWITCH_ANYWAYS )
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goto try_again;
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return ChangeSelection( pn, dir, iSwitchToIndex );
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