Win and Lose messages in ScreenGameplay and ScreenEvaluation
This commit is contained in:
@@ -556,8 +556,8 @@ NextScreenArcade=ScreenEvaluationStage
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NextScreenNonstop=ScreenEvaluationNonstop
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NextScreenOni=ScreenEvaluationOni
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NextScreenEndless=ScreenEvaluationEndless
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NextScreenBattle=ScreenEvaluationStage
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NextScreenRave=ScreenEvaluationStage
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NextScreenBattle=ScreenEvaluationBattle
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NextScreenRave=ScreenEvaluationRave
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BPMX=999 // don't show by default
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BPMY=999
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BPMOnCommand=zoom,0
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@@ -760,172 +760,353 @@ TickEarlySeconds=0.05
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[ScreenEvaluation]
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BannerWidth=248
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BannerHeight=92
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LargeBannerOnCommand=x,320;y,100;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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LargeBannerX=320
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LargeBannerY=100
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LargeBannerOnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
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LargeBannerOffCommand=sleep,0.8;accelerate,0.3;addy,480
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StageOnCommand=x,320;y,66;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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StageX=320
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StageY=66
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StageOnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
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StageOffCommand=sleep,0.8;accelerate,0.3;addy,480
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DifficultyIconP1OnCommand=x,214;y,70;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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DifficultyIconP1X=214
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DifficultyIconP1Y=70
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DifficultyIconP1OnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
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DifficultyIconP1OffCommand=sleep,0.8;accelerate,0.3;addy,480
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DifficultyIconP2OnCommand=x,426;y,70;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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DifficultyIconP2X=426
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DifficultyIconP2Y=70
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DifficultyIconP2OnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
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DifficultyIconP2OffCommand=sleep,0.8;accelerate,0.3;addy,480
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PlayerOptionsP1OnCommand=horizalign,left;vertalign,bottom;x,200;y,140;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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PlayerOptionsP1X=200
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PlayerOptionsP1Y=140
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PlayerOptionsP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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PlayerOptionsP1OffCommand=sleep,0.8;accelerate,0.3;addy,480
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PlayerOptionsP2OnCommand=horizalign,right;vertalign,bottom;x,440;y,140;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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PlayerOptionsP2X=440
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PlayerOptionsP2Y=140
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PlayerOptionsP2OnCommand=horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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PlayerOptionsP2OffCommand=sleep,0.8;accelerate,0.3;addy,480
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SmallBanner1OnCommand=x,260;y,80;zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner1X=260
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SmallBanner1Y=80
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SmallBanner1OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner1OffCommand=sleep,0.8;accelerate,0.3;addy,480
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SmallBanner2OnCommand=x,290;y,90;zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner2X=290
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SmallBanner2Y=90
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SmallBanner2OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner2OffCommand=sleep,0.8;accelerate,0.3;addy,480
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SmallBanner3OnCommand=x,320;y,100;zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner3X=320
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SmallBanner3Y=100
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SmallBanner3OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner3OffCommand=sleep,0.8;accelerate,0.3;addy,480
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SmallBanner4OnCommand=x,350;y,110;zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner4X=350
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SmallBanner4Y=110
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SmallBanner4OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner4OffCommand=sleep,0.8;accelerate,0.3;addy,480
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SmallBanner5OnCommand=x,380;y,120;zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner5X=380
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SmallBanner5Y=120
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SmallBanner5OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
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SmallBanner5OffCommand=sleep,0.8;accelerate,0.3;addy,480
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GradeFrameP1OnCommand=x,94;y,100;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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GradeFrameP1X=94
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GradeFrameP1Y=100
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GradeFrameP1OnCommand=addx,-320;sleep,0.0;decelerate,0.3;addx,320
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GradeFrameP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
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GradeFrameP2OnCommand=x,546;y,100;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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GradeFrameP2X=546
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GradeFrameP2Y=100
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GradeFrameP2OnCommand=addx,320;sleep,0.0;decelerate,0.3;addx,-320
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GradeFrameP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
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GradeP1OnCommand=x,94;y,100;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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GradeP1X=94
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GradeP1Y=100
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GradeP1OnCommand=glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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GradeP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
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GradeP2OnCommand=x,546;y,100;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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GradeP2X=546
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GradeP2Y=100
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GradeP2OnCommand=glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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GradeP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
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PercentFrameP1OnCommand=x,94;y,100;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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PercentFrameP1X=94
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PercentFrameP1Y=100
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PercentFrameP1OnCommand=addx,-320;sleep,0.0;decelerate,0.3;addx,320
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PercentFrameP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
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PercentFrameP2OnCommand=x,546;y,100;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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PercentFrameP2X=546
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PercentFrameP2Y=100
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PercentFrameP2OnCommand=addx,320;sleep,0.0;decelerate,0.3;addx,-320
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PercentFrameP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
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PercentWholeP1OnCommand=horizalign,right;vertalign,bottom;x,120;y,132;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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PercentWholeP1X=120
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PercentWholeP1Y=132
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PercentWholeP1OnCommand=horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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PercentWholeP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
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PercentWholeP2OnCommand=horizalign,right;vertalign,bottom;x,572;y,132;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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PercentWholeP2X=572
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PercentWholeP2Y=132
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PercentWholeP2OnCommand=horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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PercentWholeP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
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PercentRemainderP1OnCommand=horizalign,left;vertalign,bottom;x,120;y,132;zoom,0.5;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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PercentRemainderP1X=120
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PercentRemainderP1Y=132
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PercentRemainderP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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PercentRemainderP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
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PercentRemainderP2OnCommand=horizalign,left;vertalign,bottom;x,572;y,132;zoom,0.5;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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PercentRemainderP2X=572
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PercentRemainderP2Y=132
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PercentRemainderP2OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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PercentRemainderP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
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DancePointsP1OnCommand=x,94;y,100;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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DancePointsP1X=94
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DancePointsP1Y=100
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DancePointsP1OnCommand=glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
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DancePointsP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
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DancePointsP2OnCommand=x,546;y,100;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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DancePointsP2X=546
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DancePointsP2Y=100
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DancePointsP2OnCommand=glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
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DancePointsP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
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MarvelousLabelOnCommand=x,320;y,160;addy,480;sleep,0.1;decelerate,0.3;addy,-480
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MarvelousLabelX=320
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MarvelousLabelY=160
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MarvelousLabelOnCommand=addy,480;sleep,0.1;decelerate,0.3;addy,-480
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MarvelousLabelOffCommand=sleep,0.7;accelerate,0.3;addy,480
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MarvelousNumberP1OnCommand=x,230;y,160;addx,-320;sleep,0.1;decelerate,0.3;addx,320
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MarvelousNumberP1X=230
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MarvelousNumberP1Y=160
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MarvelousNumberP1OnCommand=addx,-320;sleep,0.1;decelerate,0.3;addx,320
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MarvelousNumberP1OffCommand=sleep,0.7;accelerate,0.3;addx,-320
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MarvelousNumberP2OnCommand=x,410;y,160;addx,320;sleep,0.1;decelerate,0.3;addx,-320
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MarvelousNumberP2X=410
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MarvelousNumberP2Y=160
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MarvelousNumberP2OnCommand=addx,320;sleep,0.1;decelerate,0.3;addx,-320
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MarvelousNumberP2OffCommand=sleep,0.7;accelerate,0.3;addx,320
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PerfectLabelOnCommand=x,320;y,192;addy,480;sleep,0.2;decelerate,0.3;addy,-480
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PerfectLabelX=320
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PerfectLabelY=192
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PerfectLabelOnCommand=addy,480;sleep,0.2;decelerate,0.3;addy,-480
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PerfectLabelOffCommand=sleep,0.6;accelerate,0.3;addy,480
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PerfectNumberP1OnCommand=x,230;y,192;addx,-320;sleep,0.2;decelerate,0.3;addx,320
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PerfectNumberP1X=230
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PerfectNumberP1Y=192
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PerfectNumberP1OnCommand=addx,-320;sleep,0.2;decelerate,0.3;addx,320
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PerfectNumberP1OffCommand=sleep,0.6;accelerate,0.3;addx,-320
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PerfectNumberP2OnCommand=x,410;y,192;addx,320;sleep,0.2;decelerate,0.3;addx,-320
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PerfectNumberP2X=410
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PerfectNumberP2Y=192
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PerfectNumberP2OnCommand=addx,320;sleep,0.2;decelerate,0.3;addx,-320
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PerfectNumberP2OffCommand=sleep,0.6;accelerate,0.3;addx,320
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GreatLabelOnCommand=x,320;y,224;addy,480;sleep,0.3;decelerate,0.3;addy,-480
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GreatLabelX=320
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GreatLabelY=224
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GreatLabelOnCommand=addy,480;sleep,0.3;decelerate,0.3;addy,-480
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GreatLabelOffCommand=sleep,0.5;accelerate,0.3;addy,480
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GreatNumberP1OnCommand=x,230;y,224;addx,-320;sleep,0.3;decelerate,0.3;addx,320
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GreatNumberP1X=230
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GreatNumberP1Y=224
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GreatNumberP1OnCommand=addx,-320;sleep,0.3;decelerate,0.3;addx,320
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GreatNumberP1OffCommand=sleep,0.5;accelerate,0.3;addx,-320
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GreatNumberP2OnCommand=x,410;y,224;addx,320;sleep,0.3;decelerate,0.3;addx,-320
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GreatNumberP2X=410
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GreatNumberP2Y=224
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GreatNumberP2OnCommand=addx,320;sleep,0.3;decelerate,0.3;addx,-320
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GreatNumberP2OffCommand=sleep,0.5;accelerate,0.3;addx,320
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GoodLabelOnCommand=x,320;y,256;addy,480;sleep,0.4;decelerate,0.3;addy,-480
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GoodLabelX=320
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GoodLabelY=256
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GoodLabelOnCommand=addy,480;sleep,0.4;decelerate,0.3;addy,-480
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GoodLabelOffCommand=sleep,0.4;accelerate,0.3;addy,480
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GoodNumberP1OnCommand=x,230;y,256;addx,-320;sleep,0.4;decelerate,0.3;addx,320
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GoodNumberP1X=230
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GoodNumberP1Y=256
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GoodNumberP1OnCommand=addx,-320;sleep,0.4;decelerate,0.3;addx,320
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GoodNumberP1OffCommand=sleep,0.4;accelerate,0.3;addx,-320
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GoodNumberP2OnCommand=x,410;y,256;addx,320;sleep,0.4;decelerate,0.3;addx,-320
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GoodNumberP2X=410
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GoodNumberP2Y=256
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GoodNumberP2OnCommand=addx,320;sleep,0.4;decelerate,0.3;addx,-320
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GoodNumberP2OffCommand=sleep,0.4;accelerate,0.3;addx,320
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BooLabelOnCommand=x,320;y,288;addy,480;sleep,0.5;decelerate,0.3;addy,-480
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BooLabelX=320
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BooLabelY=288
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BooLabelOnCommand=addy,480;sleep,0.5;decelerate,0.3;addy,-480
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BooLabelOffCommand=sleep,0.3;accelerate,0.3;addy,480
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BooNumberP1OnCommand=x,230;y,288;addx,-320;sleep,0.5;decelerate,0.3;addx,320
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BooNumberP1X=230
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BooNumberP1Y=288
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BooNumberP1OnCommand=addx,-320;sleep,0.5;decelerate,0.3;addx,320
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BooNumberP1OffCommand=sleep,0.3;accelerate,0.3;addx,-320
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BooNumberP2OnCommand=x,410;y,288;addx,320;sleep,0.5;decelerate,0.3;addx,-320
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BooNumberP2X=410
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BooNumberP2Y=288
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BooNumberP2OnCommand=addx,320;sleep,0.5;decelerate,0.3;addx,-320
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BooNumberP2OffCommand=sleep,0.3;accelerate,0.3;addx,320
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MissLabelOnCommand=x,320;y,320;addy,480;sleep,0.6;decelerate,0.3;addy,-480
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MissLabelX=320
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MissLabelY=320
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MissLabelOnCommand=addy,480;sleep,0.6;decelerate,0.3;addy,-480
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MissLabelOffCommand=sleep,0.2;accelerate,0.3;addy,480
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MissNumberP1OnCommand=x,230;y,320;addx,-320;sleep,0.6;decelerate,0.3;addx,320
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MissNumberP1X=230
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MissNumberP1Y=320
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MissNumberP1OnCommand=addx,-320;sleep,0.6;decelerate,0.3;addx,320
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MissNumberP1OffCommand=sleep,0.2;accelerate,0.3;addx,-320
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MissNumberP2OnCommand=x,410;y,320;addx,320;sleep,0.6;decelerate,0.3;addx,-320
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MissNumberP2X=410
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MissNumberP2Y=320
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MissNumberP2OnCommand=addx,320;sleep,0.6;decelerate,0.3;addx,-320
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MissNumberP2OffCommand=sleep,0.2;accelerate,0.3;addx,320
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OKLabelOnCommand=x,320;y,352;addy,480;sleep,0.7;decelerate,0.3;addy,-480
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OKLabelX=320
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OKLabelY=352
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OKLabelOnCommand=addy,480;sleep,0.7;decelerate,0.3;addy,-480
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OKLabelOffCommand=sleep,0.1;accelerate,0.3;addy,480
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OKNumberP1OnCommand=x,230;y,352;addx,-320;sleep,0.7;decelerate,0.3;addx,320
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OKNumberP1X=230
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OKNumberP1Y=352
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OKNumberP1OnCommand=addx,-320;sleep,0.7;decelerate,0.3;addx,320
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OKNumberP1OffCommand=sleep,0.1;accelerate,0.3;addx,-320
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OKNumberP2OnCommand=x,410;y,352;addx,320;sleep,0.7;decelerate,0.3;addx,-320
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OKNumberP2X=410
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OKNumberP2Y=352
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OKNumberP2OnCommand=addx,320;sleep,0.7;decelerate,0.3;addx,-320
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OKNumberP2OffCommand=sleep,0.1;accelerate,0.3;addx,320
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MaxComboLabelX=0
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MaxComboLabelY=0
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MaxComboLabelOnCommand=diffusealpha,0
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MaxComboLabelOffCommand=
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MaxComboNumberP1OnCommand=x,134;y,334;zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
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MaxComboNumberP1X=134
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MaxComboNumberP1Y=334
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MaxComboNumberP1OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
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MaxComboNumberP1OffCommand=linear,0.7;diffusealpha,0
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MaxComboNumberP2OnCommand=x,580;y,334;zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
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MaxComboNumberP2X=580
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MaxComboNumberP2Y=334
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MaxComboNumberP2OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
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MaxComboNumberP2OffCommand=linear,0.7;diffusealpha,0
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BonusFrameP1OnCommand=x,96;y,256;diffusealpha,0;linear,0.7;diffusealpha,1
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BonusFrameP1X=96
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BonusFrameP1Y=256
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BonusFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
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BonusFrameP1OffCommand=linear,0.7;diffusealpha,0
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BonusFrameP2OnCommand=x,544;y,256;diffusealpha,0;linear,0.7;diffusealpha,1
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BonusFrameP2X=544
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BonusFrameP2Y=256
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BonusFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
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BonusFrameP2OffCommand=linear,0.7;diffusealpha,0
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BarPossible1P1OnCommand=horizalign,left;x,176;y,194;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
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BarPossible1P1X=176
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BarPossible1P1Y=194
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BarPossible1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
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BarPossible1P1OffCommand=linear,0.7;diffusealpha,0
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BarPossible1P2OnCommand=horizalign,left;x,466;y,194;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
|
||||
BarPossible1P2X=466
|
||||
BarPossible1P2Y=194
|
||||
BarPossible1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
|
||||
BarPossible1P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible2P1OnCommand=horizalign,left;x,176;y,221;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
|
||||
BarPossible2P1X=176
|
||||
BarPossible2P1Y=221
|
||||
BarPossible2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
|
||||
BarPossible2P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible2P2OnCommand=horizalign,left;x,466;y,221;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
|
||||
BarPossible2P2X=466
|
||||
BarPossible2P2Y=221
|
||||
BarPossible2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
|
||||
BarPossible2P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible3P1OnCommand=horizalign,left;x,176;y,248;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
|
||||
BarPossible3P1X=176
|
||||
BarPossible3P1Y=248
|
||||
BarPossible3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
|
||||
BarPossible3P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible3P2OnCommand=horizalign,left;x,466;y,248;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
|
||||
BarPossible3P2X=466
|
||||
BarPossible3P2Y=248
|
||||
BarPossible3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
|
||||
BarPossible3P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible4P1OnCommand=horizalign,left;x,176;y,275;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarPossible4P1X=176
|
||||
BarPossible4P1Y=275
|
||||
BarPossible4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarPossible4P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible4P2OnCommand=horizalign,left;x,466;y,275;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarPossible4P2X=466
|
||||
BarPossible4P2Y=275
|
||||
BarPossible4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarPossible4P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible5P1OnCommand=horizalign,left;x,176;y,302;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
|
||||
BarPossible5P1X=176
|
||||
BarPossible5P1Y=302
|
||||
BarPossible5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
|
||||
BarPossible5P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarPossible5P2OnCommand=horizalign,left;x,466;y,302;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
|
||||
BarPossible5P2X=466
|
||||
BarPossible5P2Y=302
|
||||
BarPossible5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
|
||||
BarPossible5P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual1P1OnCommand=horizalign,left;x,176;y,194;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
|
||||
BarActual1P1X=176
|
||||
BarActual1P1Y=194
|
||||
BarActual1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
|
||||
BarActual1P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual1P2OnCommand=horizalign,left;x,466;y,194;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
|
||||
BarActual1P2X=466
|
||||
BarActual1P2Y=194
|
||||
BarActual1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
|
||||
BarActual1P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual2P1OnCommand=horizalign,left;x,176;y,221;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
|
||||
BarActual2P1X=176
|
||||
BarActual2P1Y=221
|
||||
BarActual2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
|
||||
BarActual2P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual2P2OnCommand=horizalign,left;x,466;y,221;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
|
||||
BarActual2P2X=466
|
||||
BarActual2P2Y=221
|
||||
BarActual2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
|
||||
BarActual2P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual3P1OnCommand=horizalign,left;x,176;y,248;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
|
||||
BarActual3P1X=176
|
||||
BarActual3P1Y=248
|
||||
BarActual3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
|
||||
BarActual3P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual3P2OnCommand=horizalign,left;x,466;y,248;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
|
||||
BarActual3P2X=466
|
||||
BarActual3P2Y=248
|
||||
BarActual3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
|
||||
BarActual3P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual4P1OnCommand=horizalign,left;x,176;y,275;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarActual4P1X=176
|
||||
BarActual4P1Y=275
|
||||
BarActual4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarActual4P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual4P2OnCommand=horizalign,left;x,466;y,275;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarActual4P2X=466
|
||||
BarActual4P2Y=275
|
||||
BarActual4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
|
||||
BarActual4P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual5P1OnCommand=horizalign,left;x,176;y,302;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
|
||||
BarActual5P1X=176
|
||||
BarActual5P1Y=302
|
||||
BarActual5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
|
||||
BarActual5P1OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActual5P2OnCommand=horizalign,left;x,466;y,302;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
|
||||
BarActual5P2X=466
|
||||
BarActual5P2Y=302
|
||||
BarActual5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
|
||||
BarActual5P2OffCommand=linear,0.7;diffusealpha,0
|
||||
BarActualMaxCommand=glowshift;effectperiod,0.5
|
||||
SurvivedFrameP1OnCommand=x,96;y,256;diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedFrameP1X=96
|
||||
SurvivedFrameP1Y=256
|
||||
SurvivedFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedFrameP1OffCommand=linear,0.7;diffusealpha,0
|
||||
SurvivedFrameP2OnCommand=x,544;y,256;diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedFrameP2X=544
|
||||
SurvivedFrameP2Y=256
|
||||
SurvivedFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedFrameP2OffCommand=linear,0.7;diffusealpha,0
|
||||
SurvivedNumberP1OnCommand=x,96;y,240;diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedNumberP1X=96
|
||||
SurvivedNumberP1Y=240
|
||||
SurvivedNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedNumberP1OffCommand=linear,0.7;diffusealpha,0
|
||||
SurvivedNumberP2OnCommand=x,544;y,240;diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedNumberP2X=544
|
||||
SurvivedNumberP2Y=240
|
||||
SurvivedNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
SurvivedNumberP2OffCommand=linear,0.7;diffusealpha,0
|
||||
ScoreLabelOnCommand=x,320;y,380;addy,480;sleep,0.8;decelerate,0.3;addy,-480
|
||||
WinFrameP1X=96
|
||||
WinFrameP1Y=256
|
||||
WinFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
WinFrameP1OffCommand=linear,0.7;diffusealpha,0
|
||||
WinFrameP2X=544
|
||||
WinFrameP2Y=256
|
||||
WinFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
WinFrameP2OffCommand=linear,0.7;diffusealpha,0
|
||||
WinP1X=96
|
||||
WinP1Y=240
|
||||
WinP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
WinP1OffCommand=linear,0.7;diffusealpha,0
|
||||
WinP2X=544
|
||||
WinP2Y=240
|
||||
WinP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
WinP2OffCommand=linear,0.7;diffusealpha,0
|
||||
ScoreLabelX=320
|
||||
ScoreLabelY=380
|
||||
ScoreLabelOnCommand=addy,480;sleep,0.8;decelerate,0.3;addy,-480
|
||||
ScoreLabelOffCommand=sleep,0.0;accelerate,0.3;addy,480
|
||||
ScoreNumberP1OnCommand=x,160;y,380;addx,-320;sleep,0.8;decelerate,0.3;addx,320
|
||||
ScoreNumberP1X=160
|
||||
ScoreNumberP1Y=380
|
||||
ScoreNumberP1OnCommand=addx,-320;sleep,0.8;decelerate,0.3;addx,320
|
||||
ScoreNumberP1OffCommand=sleep,0.0;accelerate,0.3;addx,-320
|
||||
ScoreNumberP2OnCommand=x,480;y,380;addx,320;sleep,0.8;decelerate,0.3;addx,-320
|
||||
ScoreNumberP2X=480
|
||||
ScoreNumberP2Y=380
|
||||
ScoreNumberP2OnCommand=addx,320;sleep,0.8;decelerate,0.3;addx,-320
|
||||
ScoreNumberP2OffCommand=sleep,0.0;accelerate,0.3;addx,320
|
||||
TimeLabelOnCommand=x,320;y,380;addy,480;sleep,0.8;decelerate,0.3;addy,-480
|
||||
TimeLabelX=320
|
||||
TimeLabelY=380
|
||||
TimeLabelOnCommand=addy,480;sleep,0.8;decelerate,0.3;addy,-480
|
||||
TimeLabelOffCommand=sleep,0.0;accelerate,0.3;addy,480
|
||||
TimeNumberP1OnCommand=x,160;y,380;addx,-320;sleep,0.8;decelerate,0.3;addx,320
|
||||
TimeNumberP1X=160
|
||||
TimeNumberP1Y=380
|
||||
TimeNumberP1OnCommand=addx,-320;sleep,0.8;decelerate,0.3;addx,320
|
||||
TimeNumberP1OffCommand=sleep,0.0;accelerate,0.3;addx,-320
|
||||
TimeNumberP2OnCommand=x,480;y,380;addx,320;sleep,0.8;decelerate,0.3;addx,-320
|
||||
TimeNumberP2X=480
|
||||
TimeNumberP2Y=380
|
||||
TimeNumberP2OnCommand=addx,320;sleep,0.8;decelerate,0.3;addx,-320
|
||||
TimeNumberP2OffCommand=sleep,0.0;accelerate,0.3;addx,320
|
||||
NewRecordP1OnCommand=x,150;y,398;diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
|
||||
NewRecordP1X=150
|
||||
NewRecordP1Y=398
|
||||
NewRecordP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
|
||||
NewRecordP1OffCommand=linear,0.7;diffusealpha,0
|
||||
NewRecordP2OnCommand=x,490;y,398;diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
|
||||
NewRecordP2X=490
|
||||
NewRecordP2Y=398
|
||||
NewRecordP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
|
||||
NewRecordP2OffCommand=linear,0.7;diffusealpha,0
|
||||
TryExtraStageOnCommand=x,320;y,428;diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
|
||||
TryExtraStageX=320
|
||||
TryExtraStageY=428
|
||||
TryExtraStageOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
|
||||
TryExtraStageOffCommand=linear,0.7;diffusealpha,0
|
||||
SpinGrades=1
|
||||
CheerDelaySeconds=2.5
|
||||
|
||||
[ScreenEvaluationStage]
|
||||
NextScreen=ScreenSelectMusic
|
||||
@@ -935,6 +1116,7 @@ ShowGradeArea=1
|
||||
ShowPointsArea=0
|
||||
ShowBonusArea=1
|
||||
ShowSurvivedArea=0
|
||||
ShowWinArea=0
|
||||
ShowMarvelous=1
|
||||
ShowPerfect=1
|
||||
ShowGreat=1
|
||||
@@ -956,6 +1138,7 @@ ShowGradeArea=1
|
||||
ShowPointsArea=0
|
||||
ShowBonusArea=1
|
||||
ShowSurvivedArea=0
|
||||
ShowWinArea=0
|
||||
ShowMarvelous=1
|
||||
ShowPerfect=1
|
||||
ShowGreat=1
|
||||
@@ -977,6 +1160,7 @@ ShowGradeArea=1
|
||||
ShowPointsArea=0
|
||||
ShowBonusArea=0
|
||||
ShowSurvivedArea=1
|
||||
ShowWinArea=0
|
||||
ShowMarvelous=1
|
||||
ShowPerfect=1
|
||||
ShowGreat=1
|
||||
@@ -998,6 +1182,7 @@ ShowGradeArea=0
|
||||
ShowPointsArea=1
|
||||
ShowBonusArea=0
|
||||
ShowSurvivedArea=1
|
||||
ShowWinArea=0
|
||||
ShowMarvelous=1
|
||||
ShowPerfect=1
|
||||
ShowGreat=1
|
||||
@@ -1019,6 +1204,7 @@ ShowGradeArea=0
|
||||
ShowPointsArea=1
|
||||
ShowBonusArea=0
|
||||
ShowSurvivedArea=1
|
||||
ShowWinArea=0
|
||||
ShowMarvelous=1
|
||||
ShowPerfect=1
|
||||
ShowGreat=1
|
||||
@@ -1032,6 +1218,50 @@ ShowTimeArea=1
|
||||
HelpText=Press START to continue
|
||||
TimerSeconds=30
|
||||
|
||||
[ScreenEvaluationBattle]
|
||||
NextScreen=ScreenSelectMusic
|
||||
EndScreen=ScreenEvaluationSummary
|
||||
ShowBannerArea=1
|
||||
ShowGradeArea=1
|
||||
ShowPointsArea=0
|
||||
ShowBonusArea=0
|
||||
ShowSurvivedArea=0
|
||||
ShowWinArea=1
|
||||
ShowMarvelous=1
|
||||
ShowPerfect=1
|
||||
ShowGreat=1
|
||||
ShowGood=1
|
||||
ShowBoo=1
|
||||
ShowMiss=1
|
||||
ShowOK=1
|
||||
ShowMaxCombo=1
|
||||
ShowScoreArea=1
|
||||
ShowTimeArea=0
|
||||
HelpText=Press START to continue
|
||||
TimerSeconds=10
|
||||
|
||||
[ScreenEvaluationRave]
|
||||
NextScreen=ScreenSelectMusic
|
||||
EndScreen=ScreenEvaluationSummary
|
||||
ShowBannerArea=1
|
||||
ShowGradeArea=1
|
||||
ShowPointsArea=0
|
||||
ShowBonusArea=0
|
||||
ShowSurvivedArea=0
|
||||
ShowWinArea=1
|
||||
ShowMarvelous=1
|
||||
ShowPerfect=1
|
||||
ShowGreat=1
|
||||
ShowGood=1
|
||||
ShowBoo=1
|
||||
ShowMiss=1
|
||||
ShowOK=1
|
||||
ShowMaxCombo=1
|
||||
ShowScoreArea=1
|
||||
ShowTimeArea=0
|
||||
HelpText=Press START to continue
|
||||
TimerSeconds=10
|
||||
|
||||
[ScreenMusicScroll]
|
||||
ScrollDelay=0.2
|
||||
ScrollSpeed=1.0
|
||||
|
||||
@@ -14,10 +14,36 @@
|
||||
#include "Actor.h"
|
||||
|
||||
|
||||
#define SET_XY( actor ) (actor).SetXY( THEME->GetMetricF(m_sName,(actor).GetName()+"X"), THEME->GetMetricF(m_sName,(actor).GetName()+"Y") );
|
||||
#define ON_COMMAND( actor ) (actor).Command( THEME->GetMetric(m_sName,(actor).GetName()+"OnCommand") )
|
||||
#define OFF_COMMAND( actor ) (actor).Command( THEME->GetMetric(m_sName,(actor).GetName()+"OffCommand") )
|
||||
#define SET_XY_AND_ON_COMMAND( actor ) { SET_XY(actor); ON_COMMAND(actor); }
|
||||
#define SET_XY( actor ) UtilSetXY( actor, m_sName );
|
||||
#define ON_COMMAND( actor ) UtilOnCommand( actor, m_sName );
|
||||
#define OFF_COMMAND( actor ) UtilOffCommand( actor, m_sName );
|
||||
#define SET_XY_AND_ON_COMMAND( actor ) UtilSetXYAndOnCommand( actor, m_sName );
|
||||
|
||||
|
||||
inline void UtilSetXY( Actor& actor, CString sClassName )
|
||||
{
|
||||
actor.SetXY( THEME->GetMetricF(sClassName,actor.GetName()+"X"), THEME->GetMetricF(sClassName,actor.GetName()+"Y") );
|
||||
}
|
||||
|
||||
inline void UtilOnCommand( Actor& actor, CString sClassName )
|
||||
{
|
||||
actor.Command( THEME->GetMetric(sClassName,actor.GetName()+"OnCommand") );
|
||||
}
|
||||
|
||||
inline void UtilOffCommand( Actor& actor, CString sClassName )
|
||||
{
|
||||
// HACK: It's very often that we command things to TweenOffScreen
|
||||
// that we aren't drawing. We know that an Actor is not being
|
||||
// used if it's name is blank. So, do nothing on Actors with a blank name.
|
||||
if( actor.GetName().empty() )
|
||||
return;
|
||||
actor.Command( THEME->GetMetric(sClassName,actor.GetName()+"OffCommand") );
|
||||
}
|
||||
|
||||
inline void UtilSetXYAndOnCommand( Actor& actor, CString sClassName )
|
||||
{
|
||||
UtilSetXY( actor, sClassName );
|
||||
UtilOnCommand( actor, sClassName );
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -328,6 +328,15 @@ bool GameState::HasEarnedExtraStage()
|
||||
return false;
|
||||
}
|
||||
|
||||
PlayerNumber GameState::GetWinner()
|
||||
{
|
||||
PlayerNumber winner = PLAYER_1;
|
||||
for( int p=0; p<NUM_PLAYERS; p++ )
|
||||
if( GAMESTATE->m_CurStageStats.iActualDancePoints[p] > GAMESTATE->m_CurStageStats.iActualDancePoints[winner] )
|
||||
winner = (PlayerNumber)p;
|
||||
return winner;
|
||||
}
|
||||
|
||||
void GameState::GetFinalEvalStatsAndSongs( StageStats& statsOut, vector<Song*>& vSongsOut )
|
||||
{
|
||||
statsOut = StageStats();
|
||||
|
||||
@@ -182,6 +182,7 @@ public:
|
||||
|
||||
|
||||
bool HasEarnedExtraStage();
|
||||
PlayerNumber GetWinner();
|
||||
bool m_bAllow2ndExtraStage; //only used when "Allow Selection of Extra Stage is on"
|
||||
|
||||
|
||||
|
||||
@@ -285,6 +285,8 @@ Screen* Screen::Create( CString sClassName )
|
||||
else if( sClassName=="ScreenEvaluationNonstop" ) ret = new ScreenEvaluationNonstop;
|
||||
else if( sClassName=="ScreenEvaluationOni" ) ret = new ScreenEvaluationOni;
|
||||
else if( sClassName=="ScreenEvaluationEndless" ) ret = new ScreenEvaluationEndless;
|
||||
else if( sClassName=="ScreenEvaluationBattle" ) ret = new ScreenEvaluationBattle;
|
||||
else if( sClassName=="ScreenEvaluationRave" ) ret = new ScreenEvaluationRave;
|
||||
else if( sClassName=="ScreenEz2SelectPlayer" ) ret = new ScreenEz2SelectPlayer;
|
||||
else if( sClassName=="ScreenSelectMode" ) ret = new ScreenSelectMode;
|
||||
else if( sClassName=="ScreenGameOver" ) ret = new ScreenGameOver;
|
||||
|
||||
+204
-114
@@ -24,63 +24,68 @@
|
||||
#include "GrooveRadar.h"
|
||||
#include "ThemeManager.h"
|
||||
#include "RageSoundManager.h"
|
||||
#include "ActorUtil.h"
|
||||
|
||||
const int NUM_SCORE_DIGITS = 9;
|
||||
|
||||
// metrics that are common to all ScreenEvaluation classes
|
||||
#define BANNER_WIDTH THEME->GetMetricF("ScreenEvaluation","BannerWidth")
|
||||
#define BANNER_HEIGHT THEME->GetMetricF("ScreenEvaluation","BannerHeight")
|
||||
#define LARGE_BANNER_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","LargeBannerOnCommand")
|
||||
#define LARGE_BANNER_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","LargeBannerOffCommand")
|
||||
#define STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","StageOnCommand")
|
||||
#define STAGE_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","StageOffCommand")
|
||||
#define DIFFICULTY_ICON_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dOnCommand",p+1))
|
||||
#define DIFFICULTY_ICON_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dOffCommand",p+1))
|
||||
#define PLAYER_OPTIONS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dOnCommand",p+1))
|
||||
#define PLAYER_OPTIONS_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dOffCommand",p+1))
|
||||
#define SMALL_BANNER_ON_COMMAND( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dOnCommand",i+1))
|
||||
#define SMALL_BANNER_OFF_COMMAND( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dOffCommand",i+1))
|
||||
#define GRADE_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dOnCommand",p+1))
|
||||
#define GRADE_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dOffCommand",p+1))
|
||||
#define GRADE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dOnCommand",p+1))
|
||||
#define GRADE_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dOffCommand",p+1))
|
||||
#define PERCENT_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dOnCommand",p+1))
|
||||
#define PERCENT_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dOffCommand",p+1))
|
||||
#define PERCENT_WHOLE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dOnCommand",p+1))
|
||||
#define PERCENT_WHOLE_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dOffCommand",p+1))
|
||||
#define PERCENT_REMAINDER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dOnCommand",p+1))
|
||||
#define PERCENT_REMAINDER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dOffCommand",p+1))
|
||||
#define DANCE_POINTS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dOnCommand",p+1))
|
||||
#define DANCE_POINTS_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dOffCommand",p+1))
|
||||
const char* JUDGE_STRING[NUM_JUDGE_LINES] = { "Marvelous", "Perfect", "Great", "Good", "Boo", "Miss", "OK", "MaxCombo" };
|
||||
#define JUDGE_LABEL_ON_COMMAND( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelOnCommand",JUDGE_STRING[l]))
|
||||
#define JUDGE_LABEL_OFF_COMMAND( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelOffCommand",JUDGE_STRING[l]))
|
||||
#define JUDGE_NUMBER_ON_COMMAND( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dOnCommand",JUDGE_STRING[l],p+1))
|
||||
#define JUDGE_NUMBER_OFF_COMMAND( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dOffCommand",JUDGE_STRING[l],p+1))
|
||||
#define SCORE_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","ScoreLabelOnCommand")
|
||||
#define SCORE_LABEL_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","ScoreLabelOffCommand")
|
||||
#define SCORE_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dOnCommand",p+1))
|
||||
#define SCORE_NUMBER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dOffCommand",p+1))
|
||||
#define TIME_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","TimeLabelOnCommand")
|
||||
#define TIME_LABEL_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","TimeLabelOffCommand")
|
||||
#define TIME_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dOnCommand",p+1))
|
||||
#define TIME_NUMBER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dOffCommand",p+1))
|
||||
#define BONUS_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dOnCommand",p+1))
|
||||
#define BONUS_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dOffCommand",p+1))
|
||||
#define BAR_POSSIBLE_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dOnCommand",i+1,p+1))
|
||||
#define BAR_POSSIBLE_OFF_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dOffCommand",i+1,p+1))
|
||||
#define BAR_ACTUAL_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dOnCommand",i+1,p+1))
|
||||
#define BAR_ACTUAL_OFF_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dOffCommand",i+1,p+1))
|
||||
#define BAR_ACTUAL_MAX_COMMAND THEME->GetMetric ("ScreenEvaluation","BarActualMaxCommand")
|
||||
#define SURVIVED_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dOnCommand",p+1))
|
||||
#define SURVIVED_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dOffCommand",p+1))
|
||||
#define SURVIVED_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dOnCommand",p+1))
|
||||
#define SURVIVED_NUMBER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dOffCommand",p+1))
|
||||
#define NEW_RECORD_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dOnCommand",p+1))
|
||||
#define NEW_RECORD_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dOffCommand",p+1))
|
||||
#define TRY_EXTRA_STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageOnCommand"))
|
||||
#define TRY_EXTRA_STAGE_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageOffCommand"))
|
||||
#define SPIN_GRADES THEME->GetMetricB("ScreenEvaluation","SpinGrades")
|
||||
#define CHEER_DELAY_SECONDS THEME->GetMetricF("ScreenEvaluation","CheerDelaySeconds")
|
||||
#define BAR_ACTUAL_MAX_COMMAND THEME->GetMetric ("ScreenEvaluation","BarActualMaxCommand")
|
||||
|
||||
/*
|
||||
#define LARGE_BANNER_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","LargeBannerOnCommand")
|
||||
#define LARGE_BANNER_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","LargeBannerUtilOffCommand")
|
||||
#define STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","StageOnCommand")
|
||||
#define STAGE_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","StageUtilOffCommand")
|
||||
#define DIFFICULTY_ICON_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dOnCommand",p+1))
|
||||
#define DIFFICULTY_ICON_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dUtilOffCommand",p+1))
|
||||
#define PLAYER_OPTIONS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dOnCommand",p+1))
|
||||
#define PLAYER_OPTIONS_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dUtilOffCommand",p+1))
|
||||
#define SMALL_BANNER_ON_COMMAND( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dOnCommand",i+1))
|
||||
#define SMALL_BANNER_UtilOffCommand( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dUtilOffCommand",i+1))
|
||||
#define GRADE_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dOnCommand",p+1))
|
||||
#define GRADE_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dUtilOffCommand",p+1))
|
||||
#define GRADE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dOnCommand",p+1))
|
||||
#define GRADE_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dUtilOffCommand",p+1))
|
||||
#define PERCENT_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dOnCommand",p+1))
|
||||
#define PERCENT_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dUtilOffCommand",p+1))
|
||||
#define PERCENT_WHOLE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dOnCommand",p+1))
|
||||
#define PERCENT_WHOLE_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dUtilOffCommand",p+1))
|
||||
#define PERCENT_REMAINDER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dOnCommand",p+1))
|
||||
#define PERCENT_REMAINDER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dUtilOffCommand",p+1))
|
||||
#define DANCE_POINTS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dOnCommand",p+1))
|
||||
#define DANCE_POINTS_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dUtilOffCommand",p+1))
|
||||
#define JUDGE_LABEL_ON_COMMAND( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelOnCommand",JUDGE_STRING[l]))
|
||||
#define JUDGE_LABEL_UtilOffCommand( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelUtilOffCommand",JUDGE_STRING[l]))
|
||||
#define JUDGE_NUMBER_ON_COMMAND( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dOnCommand",JUDGE_STRING[l],p+1))
|
||||
#define JUDGE_NUMBER_UtilOffCommand( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dUtilOffCommand",JUDGE_STRING[l],p+1))
|
||||
#define SCORE_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","ScoreLabelOnCommand")
|
||||
#define SCORE_LABEL_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","ScoreLabelUtilOffCommand")
|
||||
#define SCORE_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dOnCommand",p+1))
|
||||
#define SCORE_NUMBER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dUtilOffCommand",p+1))
|
||||
#define TIME_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","TimeLabelOnCommand")
|
||||
#define TIME_LABEL_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","TimeLabelUtilOffCommand")
|
||||
#define TIME_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dOnCommand",p+1))
|
||||
#define TIME_NUMBER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dUtilOffCommand",p+1))
|
||||
#define BONUS_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dOnCommand",p+1))
|
||||
#define BONUS_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dUtilOffCommand",p+1))
|
||||
#define BAR_POSSIBLE_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dOnCommand",i+1,p+1))
|
||||
#define BAR_POSSIBLE_UtilOffCommand( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dUtilOffCommand",i+1,p+1))
|
||||
#define BAR_ACTUAL_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dOnCommand",i+1,p+1))
|
||||
#define BAR_ACTUAL_UtilOffCommand( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dUtilOffCommand",i+1,p+1))
|
||||
#define SURVIVED_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dOnCommand",p+1))
|
||||
#define SURVIVED_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dUtilOffCommand",p+1))
|
||||
#define SURVIVED_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dOnCommand",p+1))
|
||||
#define SURVIVED_NUMBER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dUtilOffCommand",p+1))
|
||||
#define NEW_RECORD_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dOnCommand",p+1))
|
||||
#define NEW_RECORD_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dUtilOffCommand",p+1))
|
||||
#define TRY_EXTRA_STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageOnCommand"))
|
||||
#define TRY_EXTRA_STAGE_UtilOffCommand THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageUtilOffCommand"))
|
||||
*/
|
||||
|
||||
// metrics that are specific to classes derived from ScreenEvaluation
|
||||
#define NEXT_SCREEN THEME->GetMetric (m_sName,"NextScreen")
|
||||
@@ -90,6 +95,7 @@ const char* JUDGE_STRING[NUM_JUDGE_LINES] = { "Marvelous", "Perfect", "Great", "
|
||||
#define SHOW_POINTS_AREA THEME->GetMetricB(m_sName,"ShowPointsArea")
|
||||
#define SHOW_BONUS_AREA THEME->GetMetricB(m_sName,"ShowBonusArea")
|
||||
#define SHOW_SURVIVED_AREA THEME->GetMetricB(m_sName,"ShowSurvivedArea")
|
||||
#define SHOW_WIN_AREA THEME->GetMetricB(m_sName,"ShowWinArea")
|
||||
#define SHOW_JUDGMENT( l ) THEME->GetMetricB(m_sName,ssprintf("Show%s",JUDGE_STRING[l]))
|
||||
#define SHOW_SCORE_AREA THEME->GetMetricB(m_sName,"ShowScoreArea")
|
||||
#define SHOW_TIME_AREA THEME->GetMetricB(m_sName,"ShowTimeArea")
|
||||
@@ -257,15 +263,18 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
{
|
||||
m_LargeBanner.SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
|
||||
m_LargeBanner.LoadFromSong( GAMESTATE->m_pCurSong );
|
||||
m_LargeBanner.Command( LARGE_BANNER_ON_COMMAND );
|
||||
m_LargeBanner.SetName( "LargeBanner" );
|
||||
UtilSetXYAndOnCommand( m_LargeBanner, "ScreenEvaluation" );
|
||||
this->AddChild( &m_LargeBanner );
|
||||
|
||||
m_sprLargeBannerFrame.Load( THEME->GetPathToG("ScreenEvaluation banner frame") );
|
||||
m_sprLargeBannerFrame.Command( LARGE_BANNER_ON_COMMAND );
|
||||
m_sprLargeBannerFrame.SetName( "LargeBanner" );
|
||||
UtilSetXYAndOnCommand( m_sprLargeBannerFrame, "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprLargeBannerFrame );
|
||||
|
||||
m_sprStage.Load( THEME->GetPathToG("ScreenEvaluation stage "+GAMESTATE->GetStageText()) );
|
||||
m_sprStage.Command( STAGE_ON_COMMAND );
|
||||
m_sprStage.SetName( "Stage" );
|
||||
UtilSetXYAndOnCommand( m_sprStage, "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprStage );
|
||||
|
||||
for( int p=0; p<NUM_PLAYERS; p++ )
|
||||
@@ -275,13 +284,15 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
|
||||
m_DifficultyIcon[p].Load( THEME->GetPathToG("ScreenEvaluation difficulty icons 1x5") );
|
||||
m_DifficultyIcon[p].SetFromNotes( (PlayerNumber)p, GAMESTATE->m_pCurNotes[p] );
|
||||
m_DifficultyIcon[p].Command( DIFFICULTY_ICON_ON_COMMAND(p) );
|
||||
m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_DifficultyIcon[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_DifficultyIcon[p] );
|
||||
|
||||
m_textPlayerOptions[p].LoadFromFont( THEME->GetPathToF("Common normal") );
|
||||
CString sPO = GAMESTATE->m_PlayerOptions[p].GetString();
|
||||
sPO.Replace( ", ", "\n" );
|
||||
m_textPlayerOptions[p].Command( PLAYER_OPTIONS_ON_COMMAND(p) );
|
||||
m_textPlayerOptions[p].SetName( ssprintf("PlayerOptionsP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_textPlayerOptions[p], "ScreenEvaluation" );
|
||||
m_textPlayerOptions[p].SetText( sPO );
|
||||
this->AddChild( &m_textPlayerOptions[p] );
|
||||
}
|
||||
@@ -293,11 +304,13 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
{
|
||||
m_SmallBanner[i].SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
|
||||
m_SmallBanner[i].LoadFromSong( vSongsToShow[i] );
|
||||
m_SmallBanner[i].Command( SMALL_BANNER_ON_COMMAND(i) );
|
||||
m_SmallBanner[i].SetName( ssprintf("SmallBanner%d",i+1) );
|
||||
UtilSetXYAndOnCommand( m_SmallBanner[i], "ScreenEvaluation" );
|
||||
this->AddChild( &m_SmallBanner[i] );
|
||||
|
||||
m_sprSmallBannerFrame[i].Load( THEME->GetPathToG("ScreenEvaluation banner frame") );
|
||||
m_sprSmallBannerFrame[i].Command( SMALL_BANNER_ON_COMMAND(i) );
|
||||
m_sprSmallBannerFrame[i].SetName( ssprintf("SmallBanner%d",i+1) );
|
||||
UtilSetXYAndOnCommand( m_sprSmallBannerFrame[i], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprSmallBannerFrame[i] );
|
||||
}
|
||||
}
|
||||
@@ -306,11 +319,13 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
{
|
||||
m_LargeBanner.SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
|
||||
m_LargeBanner.LoadFromCourse( GAMESTATE->m_pCurCourse );
|
||||
m_LargeBanner.Command( LARGE_BANNER_ON_COMMAND );
|
||||
m_LargeBanner.SetName( "LargeBanner" );
|
||||
UtilSetXYAndOnCommand( m_LargeBanner, "ScreenEvaluation" );
|
||||
this->AddChild( &m_LargeBanner );
|
||||
|
||||
m_sprLargeBannerFrame.Load( THEME->GetPathToG("ScreenEvaluation banner frame") );
|
||||
m_sprLargeBannerFrame.Command( LARGE_BANNER_ON_COMMAND );
|
||||
m_sprLargeBannerFrame.SetName( "LargeBanner" );
|
||||
UtilSetXYAndOnCommand( m_sprLargeBannerFrame, "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprLargeBannerFrame );
|
||||
}
|
||||
break;
|
||||
@@ -332,12 +347,14 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_sprGradeFrame[p].Load( THEME->GetPathToG("ScreenEvaluation grade frame 1x2") );
|
||||
m_sprGradeFrame[p].StopAnimating();
|
||||
m_sprGradeFrame[p].SetState( p );
|
||||
m_sprGradeFrame[p].Command( GRADE_FRAME_ON_COMMAND(p) );
|
||||
m_sprGradeFrame[p].SetName( ssprintf("GradeFrameP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprGradeFrame[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprGradeFrame[p] );
|
||||
|
||||
m_Grades[p].Load( THEME->GetPathToG("ScreenEvaluation grades") );
|
||||
m_Grades[p].SetGrade( (PlayerNumber)p, grade[p] );
|
||||
m_Grades[p].Command( GRADE_ON_COMMAND(p) );
|
||||
m_Grades[p].SetName( ssprintf("GradeP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_Grades[p], "ScreenEvaluation" );
|
||||
if( SPIN_GRADES )
|
||||
m_Grades[p].Spin();
|
||||
this->AddChild( &m_Grades[p] );
|
||||
@@ -354,19 +371,22 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_sprPercentFrame[p].Load( THEME->GetPathToG("ScreenEvaluation percent frame 1x2") );
|
||||
m_sprPercentFrame[p].StopAnimating();
|
||||
m_sprPercentFrame[p].SetState( p );
|
||||
m_sprPercentFrame[p].Command( PERCENT_FRAME_ON_COMMAND(p) );
|
||||
m_sprPercentFrame[p].SetName( ssprintf("PercentFrameP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprPercentFrame[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprPercentFrame[p] );
|
||||
|
||||
if( !PREFSMAN->m_bDancePointsForOni )
|
||||
{
|
||||
m_textPercentWhole[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation percent") );
|
||||
m_textPercentWhole[p].EnableShadow( false );
|
||||
m_textPercentWhole[p].Command( PERCENT_WHOLE_ON_COMMAND(p) );
|
||||
m_textPercentWhole[p].SetName( ssprintf("PercentWholeP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_textPercentWhole[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_textPercentWhole[p] );
|
||||
|
||||
m_textPercentRemainder[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation percent") );
|
||||
m_textPercentRemainder[p].EnableShadow( false );
|
||||
m_textPercentRemainder[p].Command( PERCENT_REMAINDER_ON_COMMAND(p) );
|
||||
m_textPercentRemainder[p].SetName( ssprintf("PercentRemainderP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_textPercentRemainder[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_textPercentRemainder[p] );
|
||||
|
||||
stageStats.iPossibleDancePoints[p] = max( 1, stageStats.iPossibleDancePoints[p] );
|
||||
@@ -382,7 +402,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_textDancePoints[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation percent") );
|
||||
m_textDancePoints[p].EnableShadow( false );
|
||||
m_textDancePoints[p].SetText( ssprintf("%d", stageStats.iActualDancePoints[p]) );
|
||||
m_textDancePoints[p].Command( DANCE_POINTS_ON_COMMAND(p) );
|
||||
m_textDancePoints[p].SetName( ssprintf("DancePointsP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_textDancePoints[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_textDancePoints[p] );
|
||||
}
|
||||
}
|
||||
@@ -401,7 +422,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_sprBonusFrame[p].Load( THEME->GetPathToG("ScreenEvaluation bonus frame 2x1") );
|
||||
m_sprBonusFrame[p].StopAnimating();
|
||||
m_sprBonusFrame[p].SetState( p );
|
||||
m_sprBonusFrame[p].Command( BONUS_FRAME_ON_COMMAND(p) );
|
||||
m_sprBonusFrame[p].SetName( ssprintf("BonusFrameP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprBonusFrame[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprBonusFrame[p] );
|
||||
|
||||
for( int r=0; r<NUM_RADAR_CATEGORIES; r++ ) // foreach line
|
||||
@@ -410,14 +432,16 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_sprPossibleBar[p][r].StopAnimating();
|
||||
m_sprPossibleBar[p][r].SetState( p );
|
||||
m_sprPossibleBar[p][r].SetWidth( m_sprPossibleBar[p][r].GetUnzoomedWidth() * stageStats.fRadarPossible[p][r] );
|
||||
m_sprPossibleBar[p][r].Command( BAR_POSSIBLE_ON_COMMAND(r,p) );
|
||||
m_sprPossibleBar[p][r].SetName( ssprintf("BarPossible%dP%d",r+1,p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprPossibleBar[p][r], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprPossibleBar[p][r] );
|
||||
|
||||
m_sprActualBar[p][r].Load( THEME->GetPathToG("ScreenEvaluation bars actual 1x2") );
|
||||
m_sprActualBar[p][r].StopAnimating();
|
||||
m_sprActualBar[p][r].SetState( p );
|
||||
m_sprActualBar[p][r].SetWidth( m_sprActualBar[p][r].GetUnzoomedWidth() * stageStats.fRadarActual[p][r] );
|
||||
m_sprActualBar[p][r].Command( BAR_ACTUAL_ON_COMMAND(r,p) );
|
||||
m_sprActualBar[p][r].SetName( ssprintf("BarActual%dP%d",r+1,p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprActualBar[p][r], "ScreenEvaluation" );
|
||||
if( stageStats.fRadarActual[p][r] == stageStats.fRadarPossible[p][r] )
|
||||
m_sprActualBar[p][r].Command( BAR_ACTUAL_MAX_COMMAND );
|
||||
this->AddChild( &m_sprActualBar[p][r] );
|
||||
@@ -438,17 +462,46 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_sprSurvivedFrame[p].Load( THEME->GetPathToG("ScreenEvaluation survived frame 2x1") );
|
||||
m_sprSurvivedFrame[p].StopAnimating();
|
||||
m_sprSurvivedFrame[p].SetState( p );
|
||||
m_sprSurvivedFrame[p].Command( SURVIVED_FRAME_ON_COMMAND(p) );
|
||||
m_sprSurvivedFrame[p].SetName( ssprintf("SurvivedFrameP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprSurvivedFrame[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprSurvivedFrame[p] );
|
||||
|
||||
m_textSurvivedNumber[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation stage") );
|
||||
m_textSurvivedNumber[p].EnableShadow( false );
|
||||
m_textSurvivedNumber[p].SetText( ssprintf("%02d", stageStats.iSongsPlayed[p]) );
|
||||
m_textSurvivedNumber[p].Command( SURVIVED_NUMBER_ON_COMMAND(p) );
|
||||
m_textSurvivedNumber[p].SetName( ssprintf("SurvivedNumberP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_textSurvivedNumber[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_textSurvivedNumber[p] );
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// init win area
|
||||
//
|
||||
if( SHOW_WIN_AREA )
|
||||
{
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
if( !GAMESTATE->IsPlayerEnabled( (PlayerNumber)p ) )
|
||||
continue; // skip
|
||||
|
||||
m_sprWinFrame[p].Load( THEME->GetPathToG("ScreenEvaluation win frame 2x1") );
|
||||
m_sprWinFrame[p].StopAnimating();
|
||||
m_sprWinFrame[p].SetState( p );
|
||||
m_sprWinFrame[p].SetName( ssprintf("WinFrameP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprWinFrame[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprWinFrame[p] );
|
||||
|
||||
m_sprWin[p].Load( THEME->GetPathToN("ScreenEvaluation win 2x2") );
|
||||
m_sprWin[p].StopAnimating();
|
||||
bool bIsWinner = GAMESTATE->GetWinner() == p;
|
||||
m_sprWin[p].SetState( (bIsWinner?0:2) + p );
|
||||
m_sprWin[p].SetName( ssprintf("WinP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprWin[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprWin[p] );
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// init judgment area
|
||||
//
|
||||
@@ -463,7 +516,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_sprJudgeLabels[l].Load( THEME->GetPathToG("ScreenEvaluation judge labels 1x8") );
|
||||
m_sprJudgeLabels[l].StopAnimating();
|
||||
m_sprJudgeLabels[l].SetState( l );
|
||||
m_sprJudgeLabels[l].Command( JUDGE_LABEL_ON_COMMAND(l) );
|
||||
m_sprJudgeLabels[l].SetName( ssprintf("%sLabel",JUDGE_STRING[l]) );
|
||||
UtilSetXYAndOnCommand( m_sprJudgeLabels[l], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprJudgeLabels[l] );
|
||||
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
@@ -474,7 +528,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_textJudgeNumbers[l][p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation judge") );
|
||||
m_textJudgeNumbers[l][p].EnableShadow( false );
|
||||
m_textJudgeNumbers[l][p].SetDiffuse( PlayerToColor(p) );
|
||||
m_textJudgeNumbers[l][p].Command( JUDGE_NUMBER_ON_COMMAND(l,p) );
|
||||
m_textJudgeNumbers[l][p].SetName( ssprintf("%sNumberP%d",JUDGE_STRING[l],p+1) );
|
||||
UtilSetXYAndOnCommand( m_textJudgeNumbers[l][p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_textJudgeNumbers[l][p] );
|
||||
|
||||
int iValue;
|
||||
@@ -500,15 +555,12 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
//
|
||||
if( SHOW_SCORE_AREA )
|
||||
{
|
||||
int s;
|
||||
for( s=0; s<NUM_SCORE_LINES; s++ )
|
||||
{
|
||||
m_sprScoreLabel.Load( THEME->GetPathToG("ScreenEvaluation score labels 1x2") );
|
||||
m_sprScoreLabel.SetState( s );
|
||||
m_sprScoreLabel.StopAnimating();
|
||||
m_sprScoreLabel.Command( SCORE_LABEL_ON_COMMAND );
|
||||
this->AddChild( &m_sprScoreLabel );
|
||||
}
|
||||
m_sprScoreLabel.Load( THEME->GetPathToG("ScreenEvaluation score labels 1x2") );
|
||||
m_sprScoreLabel.SetState( 0 );
|
||||
m_sprScoreLabel.StopAnimating();
|
||||
m_sprScoreLabel.SetName( "ScoreLabel" );
|
||||
UtilSetXYAndOnCommand( m_sprScoreLabel, "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprScoreLabel );
|
||||
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
@@ -518,11 +570,10 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_textScore[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation score") );
|
||||
m_textScore[p].EnableShadow( false );
|
||||
m_textScore[p].SetDiffuse( PlayerToColor(p) );
|
||||
m_textScore[p].Command( SCORE_NUMBER_ON_COMMAND(p) );
|
||||
m_textScore[p].SetName( ssprintf("ScoreNumberP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_textScore[p], "ScreenEvaluation" );
|
||||
m_textScore[p].SetText( ssprintf("%*.0f", NUM_SCORE_DIGITS, stageStats.fScore[p]) );
|
||||
|
||||
this->AddChild( &m_textScore[p] );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -534,7 +585,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_sprTimeLabel.Load( THEME->GetPathToG("ScreenEvaluation score labels 1x2") );
|
||||
m_sprTimeLabel.SetState( 1 );
|
||||
m_sprTimeLabel.StopAnimating();
|
||||
m_sprTimeLabel.Command( TIME_LABEL_ON_COMMAND );
|
||||
m_sprTimeLabel.SetName( "TimeLabel" );
|
||||
UtilSetXYAndOnCommand( m_sprTimeLabel, "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprTimeLabel );
|
||||
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
@@ -545,7 +597,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
m_textTime[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation score") );
|
||||
m_textTime[p].EnableShadow( false );
|
||||
m_textTime[p].SetDiffuse( PlayerToColor(p) );
|
||||
m_textTime[p].Command( TIME_NUMBER_ON_COMMAND(p) );
|
||||
m_textTime[p].SetName( ssprintf("ScoreNumberP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_textTime[p], "ScreenEvaluation" );
|
||||
m_textTime[p].SetText( SecondsToTime(stageStats.fAliveSeconds[p]) );
|
||||
this->AddChild( &m_textTime[p] );
|
||||
}
|
||||
@@ -560,7 +613,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
if( bNewRecord[p] )
|
||||
{
|
||||
m_sprNewRecord[p].Load( THEME->GetPathToG("ScreenEvaluation new record") );
|
||||
m_sprNewRecord[p].Command( NEW_RECORD_ON_COMMAND(p) );
|
||||
m_sprNewRecord[p].SetName( ssprintf("NewRecordP%d",p+1) );
|
||||
UtilSetXYAndOnCommand( m_sprNewRecord[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprNewRecord[p] );
|
||||
}
|
||||
}
|
||||
@@ -573,7 +627,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
if( m_bTryExtraStage )
|
||||
{
|
||||
m_sprTryExtraStage.Load( THEME->GetPathToG(GAMESTATE->IsExtraStage()?"ScreenEvaluation try extra2":"ScreenEvaluation try extra1") );
|
||||
m_sprTryExtraStage.Command( TRY_EXTRA_STAGE_ON_COMMAND );
|
||||
m_sprTryExtraStage.SetName( "TryExtraStage" );
|
||||
UtilSetXYAndOnCommand( m_sprTryExtraStage, "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprTryExtraStage );
|
||||
|
||||
if( GAMESTATE->IsExtraStage() )
|
||||
@@ -606,7 +661,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
case GRADE_AA:
|
||||
case GRADE_AAA:
|
||||
case GRADE_AAAA:
|
||||
this->PostScreenMessage( SM_PlayCheer, 2.5f );
|
||||
this->PostScreenMessage( SM_PlayCheer, CHEER_DELAY_SECONDS );
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -620,79 +675,114 @@ void ScreenEvaluation::TweenOffScreen()
|
||||
int p;
|
||||
|
||||
// large banner area
|
||||
m_LargeBanner.Command( LARGE_BANNER_OFF_COMMAND );
|
||||
m_sprLargeBannerFrame.Command( LARGE_BANNER_OFF_COMMAND );
|
||||
m_sprStage.Command( STAGE_OFF_COMMAND );
|
||||
UtilOffCommand( m_LargeBanner, "ScreenEvaluation" );
|
||||
UtilOffCommand( m_sprLargeBannerFrame, "ScreenEvaluation" );
|
||||
UtilOffCommand( m_sprStage, "ScreenEvaluation" );
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
m_DifficultyIcon[p].Command( DIFFICULTY_ICON_OFF_COMMAND(p) );
|
||||
m_textPlayerOptions[p].Command( PLAYER_OPTIONS_OFF_COMMAND(p) );
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_DifficultyIcon[p], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_textPlayerOptions[p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// small banner area
|
||||
for( unsigned i=0; i<MAX_SONGS_TO_SHOW; i++ )
|
||||
{
|
||||
m_SmallBanner[i].Command( SMALL_BANNER_OFF_COMMAND(i) );
|
||||
m_sprSmallBannerFrame[i].Command( SMALL_BANNER_OFF_COMMAND(i) );
|
||||
UtilOffCommand( m_SmallBanner[i], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_sprSmallBannerFrame[i], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// grade area
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
m_sprGradeFrame[p].Command( GRADE_FRAME_OFF_COMMAND(p) );
|
||||
m_Grades[p].Command( GRADE_OFF_COMMAND(p) );
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_sprGradeFrame[p], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_Grades[p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// points area
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
m_sprPercentFrame[p].Command( PERCENT_FRAME_OFF_COMMAND(p) );
|
||||
m_textPercentWhole[p].Command( PERCENT_WHOLE_OFF_COMMAND(p) );
|
||||
m_textPercentRemainder[p].Command( PERCENT_REMAINDER_OFF_COMMAND(p) );
|
||||
m_textDancePoints[p].Command( DANCE_POINTS_OFF_COMMAND(p) );
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_sprPercentFrame[p], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_textPercentWhole[p], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_textPercentRemainder[p], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_textDancePoints[p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// bonus area
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
m_sprBonusFrame[p].Command( BONUS_FRAME_OFF_COMMAND(p) );
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_sprBonusFrame[p], "ScreenEvaluation" );
|
||||
for( int r=0; r<NUM_RADAR_CATEGORIES; r++ ) // foreach line
|
||||
{
|
||||
m_sprPossibleBar[p][r].Command( BAR_POSSIBLE_OFF_COMMAND(r,p) );
|
||||
m_sprActualBar[p][r].Command( BAR_ACTUAL_OFF_COMMAND(r,p) );
|
||||
UtilOffCommand( m_sprPossibleBar[p][r], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_sprActualBar[p][r], "ScreenEvaluation" );
|
||||
}
|
||||
}
|
||||
|
||||
// survived area
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
m_sprSurvivedFrame[p].Command( SURVIVED_FRAME_OFF_COMMAND(p) );
|
||||
m_textSurvivedNumber[p].Command( SURVIVED_NUMBER_OFF_COMMAND(p) );
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_sprSurvivedFrame[p], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_textSurvivedNumber[p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// win area
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_sprWinFrame[p], "ScreenEvaluation" );
|
||||
UtilOffCommand( m_sprWin[p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// judgement area
|
||||
int l;
|
||||
for( l=0; l<NUM_JUDGE_LINES; l++ )
|
||||
m_sprJudgeLabels[l].Command( JUDGE_LABEL_OFF_COMMAND(l) );
|
||||
UtilOffCommand( m_sprJudgeLabels[l], "ScreenEvaluation" );
|
||||
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
{
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
for( l=0; l<NUM_JUDGE_LINES; l++ )
|
||||
m_textJudgeNumbers[l][p].Command( JUDGE_NUMBER_OFF_COMMAND(l,p) );
|
||||
UtilOffCommand( m_textJudgeNumbers[l][p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// score area
|
||||
m_sprScoreLabel.Command( SCORE_LABEL_OFF_COMMAND );
|
||||
UtilOffCommand( m_sprScoreLabel, "ScreenEvaluation" );
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
m_textScore[p].Command( SCORE_NUMBER_OFF_COMMAND(p) );
|
||||
{
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_textScore[p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// time area
|
||||
m_sprTimeLabel.Command( TIME_LABEL_OFF_COMMAND );
|
||||
UtilOffCommand( m_sprTimeLabel, "ScreenEvaluation" );
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
m_textTime[p].Command( TIME_NUMBER_OFF_COMMAND(p) );
|
||||
{
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_textTime[p], "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
// extra area
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
m_sprNewRecord[p].Command( NEW_RECORD_OFF_COMMAND(p) );
|
||||
m_sprTryExtraStage.Command( TRY_EXTRA_STAGE_OFF_COMMAND );
|
||||
{
|
||||
if( !GAMESTATE->IsPlayerEnabled(p) )
|
||||
continue;
|
||||
UtilOffCommand( m_sprNewRecord[p], "ScreenEvaluation" );
|
||||
}
|
||||
UtilOffCommand( m_sprTryExtraStage, "ScreenEvaluation" );
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -77,6 +77,10 @@ protected:
|
||||
Sprite m_sprSurvivedFrame[NUM_PLAYERS];
|
||||
BitmapText m_textSurvivedNumber[NUM_PLAYERS];
|
||||
|
||||
// win area
|
||||
Sprite m_sprWinFrame[NUM_PLAYERS];
|
||||
Sprite m_sprWin[NUM_PLAYERS];
|
||||
|
||||
// judgment area
|
||||
Sprite m_sprJudgeLabels[NUM_JUDGE_LINES];
|
||||
BitmapText m_textJudgeNumbers[NUM_JUDGE_LINES][NUM_PLAYERS];
|
||||
@@ -125,4 +129,16 @@ public:
|
||||
ScreenEvaluationEndless() : ScreenEvaluation("ScreenEvaluationEndless",ScreenEvaluation::course) {};
|
||||
};
|
||||
|
||||
class ScreenEvaluationBattle : public ScreenEvaluation
|
||||
{
|
||||
public:
|
||||
ScreenEvaluationBattle() : ScreenEvaluation("ScreenEvaluationBattle",ScreenEvaluation::stage) {};
|
||||
};
|
||||
|
||||
class ScreenEvaluationRave : public ScreenEvaluation
|
||||
{
|
||||
public:
|
||||
ScreenEvaluationRave() : ScreenEvaluation("ScreenEvaluationRave",ScreenEvaluation::stage) {};
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -1331,10 +1331,7 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
|
||||
{
|
||||
case PLAY_MODE_BATTLE:
|
||||
{
|
||||
PlayerNumber winner = PLAYER_1;
|
||||
for( int p=0; p<NUM_PLAYERS; p++ )
|
||||
if( GAMESTATE->m_CurStageStats.iActualDancePoints[p] > GAMESTATE->m_CurStageStats.iActualDancePoints[winner] )
|
||||
winner = (PlayerNumber)p;
|
||||
PlayerNumber winner = GAMESTATE->GetWinner();
|
||||
m_Win[winner].StartTransitioning( SM_GoToStateAfterCleared );
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user