Win and Lose messages in ScreenGameplay and ScreenEvaluation

This commit is contained in:
Chris Danford
2003-04-15 02:47:24 +00:00
parent 577c8567d4
commit 43d99724f9
8 changed files with 576 additions and 205 deletions
+204 -114
View File
@@ -24,63 +24,68 @@
#include "GrooveRadar.h"
#include "ThemeManager.h"
#include "RageSoundManager.h"
#include "ActorUtil.h"
const int NUM_SCORE_DIGITS = 9;
// metrics that are common to all ScreenEvaluation classes
#define BANNER_WIDTH THEME->GetMetricF("ScreenEvaluation","BannerWidth")
#define BANNER_HEIGHT THEME->GetMetricF("ScreenEvaluation","BannerHeight")
#define LARGE_BANNER_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","LargeBannerOnCommand")
#define LARGE_BANNER_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","LargeBannerOffCommand")
#define STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","StageOnCommand")
#define STAGE_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","StageOffCommand")
#define DIFFICULTY_ICON_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dOnCommand",p+1))
#define DIFFICULTY_ICON_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dOffCommand",p+1))
#define PLAYER_OPTIONS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dOnCommand",p+1))
#define PLAYER_OPTIONS_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dOffCommand",p+1))
#define SMALL_BANNER_ON_COMMAND( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dOnCommand",i+1))
#define SMALL_BANNER_OFF_COMMAND( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dOffCommand",i+1))
#define GRADE_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dOnCommand",p+1))
#define GRADE_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dOffCommand",p+1))
#define GRADE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dOnCommand",p+1))
#define GRADE_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dOffCommand",p+1))
#define PERCENT_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dOnCommand",p+1))
#define PERCENT_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dOffCommand",p+1))
#define PERCENT_WHOLE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dOnCommand",p+1))
#define PERCENT_WHOLE_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dOffCommand",p+1))
#define PERCENT_REMAINDER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dOnCommand",p+1))
#define PERCENT_REMAINDER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dOffCommand",p+1))
#define DANCE_POINTS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dOnCommand",p+1))
#define DANCE_POINTS_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dOffCommand",p+1))
const char* JUDGE_STRING[NUM_JUDGE_LINES] = { "Marvelous", "Perfect", "Great", "Good", "Boo", "Miss", "OK", "MaxCombo" };
#define JUDGE_LABEL_ON_COMMAND( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelOnCommand",JUDGE_STRING[l]))
#define JUDGE_LABEL_OFF_COMMAND( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelOffCommand",JUDGE_STRING[l]))
#define JUDGE_NUMBER_ON_COMMAND( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dOnCommand",JUDGE_STRING[l],p+1))
#define JUDGE_NUMBER_OFF_COMMAND( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dOffCommand",JUDGE_STRING[l],p+1))
#define SCORE_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","ScoreLabelOnCommand")
#define SCORE_LABEL_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","ScoreLabelOffCommand")
#define SCORE_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dOnCommand",p+1))
#define SCORE_NUMBER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dOffCommand",p+1))
#define TIME_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","TimeLabelOnCommand")
#define TIME_LABEL_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation","TimeLabelOffCommand")
#define TIME_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dOnCommand",p+1))
#define TIME_NUMBER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dOffCommand",p+1))
#define BONUS_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dOnCommand",p+1))
#define BONUS_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dOffCommand",p+1))
#define BAR_POSSIBLE_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dOnCommand",i+1,p+1))
#define BAR_POSSIBLE_OFF_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dOffCommand",i+1,p+1))
#define BAR_ACTUAL_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dOnCommand",i+1,p+1))
#define BAR_ACTUAL_OFF_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dOffCommand",i+1,p+1))
#define BAR_ACTUAL_MAX_COMMAND THEME->GetMetric ("ScreenEvaluation","BarActualMaxCommand")
#define SURVIVED_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dOnCommand",p+1))
#define SURVIVED_FRAME_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dOffCommand",p+1))
#define SURVIVED_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dOnCommand",p+1))
#define SURVIVED_NUMBER_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dOffCommand",p+1))
#define NEW_RECORD_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dOnCommand",p+1))
#define NEW_RECORD_OFF_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dOffCommand",p+1))
#define TRY_EXTRA_STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageOnCommand"))
#define TRY_EXTRA_STAGE_OFF_COMMAND THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageOffCommand"))
#define SPIN_GRADES THEME->GetMetricB("ScreenEvaluation","SpinGrades")
#define CHEER_DELAY_SECONDS THEME->GetMetricF("ScreenEvaluation","CheerDelaySeconds")
#define BAR_ACTUAL_MAX_COMMAND THEME->GetMetric ("ScreenEvaluation","BarActualMaxCommand")
/*
#define LARGE_BANNER_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","LargeBannerOnCommand")
#define LARGE_BANNER_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","LargeBannerUtilOffCommand")
#define STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","StageOnCommand")
#define STAGE_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","StageUtilOffCommand")
#define DIFFICULTY_ICON_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dOnCommand",p+1))
#define DIFFICULTY_ICON_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DifficultyIconP%dUtilOffCommand",p+1))
#define PLAYER_OPTIONS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dOnCommand",p+1))
#define PLAYER_OPTIONS_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PlayerOptionsP%dUtilOffCommand",p+1))
#define SMALL_BANNER_ON_COMMAND( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dOnCommand",i+1))
#define SMALL_BANNER_UtilOffCommand( i ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SmallBanner%dUtilOffCommand",i+1))
#define GRADE_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dOnCommand",p+1))
#define GRADE_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeFrameP%dUtilOffCommand",p+1))
#define GRADE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dOnCommand",p+1))
#define GRADE_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("GradeP%dUtilOffCommand",p+1))
#define PERCENT_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dOnCommand",p+1))
#define PERCENT_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentFrameP%dUtilOffCommand",p+1))
#define PERCENT_WHOLE_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dOnCommand",p+1))
#define PERCENT_WHOLE_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentWholeP%dUtilOffCommand",p+1))
#define PERCENT_REMAINDER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dOnCommand",p+1))
#define PERCENT_REMAINDER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("PercentRemainderP%dUtilOffCommand",p+1))
#define DANCE_POINTS_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dOnCommand",p+1))
#define DANCE_POINTS_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("DancePointsP%dUtilOffCommand",p+1))
#define JUDGE_LABEL_ON_COMMAND( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelOnCommand",JUDGE_STRING[l]))
#define JUDGE_LABEL_UtilOffCommand( l ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sLabelUtilOffCommand",JUDGE_STRING[l]))
#define JUDGE_NUMBER_ON_COMMAND( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dOnCommand",JUDGE_STRING[l],p+1))
#define JUDGE_NUMBER_UtilOffCommand( l, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("%sNumberP%dUtilOffCommand",JUDGE_STRING[l],p+1))
#define SCORE_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","ScoreLabelOnCommand")
#define SCORE_LABEL_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","ScoreLabelUtilOffCommand")
#define SCORE_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dOnCommand",p+1))
#define SCORE_NUMBER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("ScoreNumberP%dUtilOffCommand",p+1))
#define TIME_LABEL_ON_COMMAND THEME->GetMetric ("ScreenEvaluation","TimeLabelOnCommand")
#define TIME_LABEL_UtilOffCommand THEME->GetMetric ("ScreenEvaluation","TimeLabelUtilOffCommand")
#define TIME_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dOnCommand",p+1))
#define TIME_NUMBER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("TimeNumberP%dUtilOffCommand",p+1))
#define BONUS_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dOnCommand",p+1))
#define BONUS_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BonusFrameP%dUtilOffCommand",p+1))
#define BAR_POSSIBLE_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dOnCommand",i+1,p+1))
#define BAR_POSSIBLE_UtilOffCommand( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarPossible%dP%dUtilOffCommand",i+1,p+1))
#define BAR_ACTUAL_ON_COMMAND( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dOnCommand",i+1,p+1))
#define BAR_ACTUAL_UtilOffCommand( i, p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("BarActual%dP%dUtilOffCommand",i+1,p+1))
#define SURVIVED_FRAME_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dOnCommand",p+1))
#define SURVIVED_FRAME_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedFrameP%dUtilOffCommand",p+1))
#define SURVIVED_NUMBER_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dOnCommand",p+1))
#define SURVIVED_NUMBER_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("SurvivedNumberP%dUtilOffCommand",p+1))
#define NEW_RECORD_ON_COMMAND( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dOnCommand",p+1))
#define NEW_RECORD_UtilOffCommand( p ) THEME->GetMetric ("ScreenEvaluation",ssprintf("NewRecordP%dUtilOffCommand",p+1))
#define TRY_EXTRA_STAGE_ON_COMMAND THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageOnCommand"))
#define TRY_EXTRA_STAGE_UtilOffCommand THEME->GetMetric ("ScreenEvaluation",ssprintf("TryExtraStageUtilOffCommand"))
*/
// metrics that are specific to classes derived from ScreenEvaluation
#define NEXT_SCREEN THEME->GetMetric (m_sName,"NextScreen")
@@ -90,6 +95,7 @@ const char* JUDGE_STRING[NUM_JUDGE_LINES] = { "Marvelous", "Perfect", "Great", "
#define SHOW_POINTS_AREA THEME->GetMetricB(m_sName,"ShowPointsArea")
#define SHOW_BONUS_AREA THEME->GetMetricB(m_sName,"ShowBonusArea")
#define SHOW_SURVIVED_AREA THEME->GetMetricB(m_sName,"ShowSurvivedArea")
#define SHOW_WIN_AREA THEME->GetMetricB(m_sName,"ShowWinArea")
#define SHOW_JUDGMENT( l ) THEME->GetMetricB(m_sName,ssprintf("Show%s",JUDGE_STRING[l]))
#define SHOW_SCORE_AREA THEME->GetMetricB(m_sName,"ShowScoreArea")
#define SHOW_TIME_AREA THEME->GetMetricB(m_sName,"ShowTimeArea")
@@ -257,15 +263,18 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
{
m_LargeBanner.SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
m_LargeBanner.LoadFromSong( GAMESTATE->m_pCurSong );
m_LargeBanner.Command( LARGE_BANNER_ON_COMMAND );
m_LargeBanner.SetName( "LargeBanner" );
UtilSetXYAndOnCommand( m_LargeBanner, "ScreenEvaluation" );
this->AddChild( &m_LargeBanner );
m_sprLargeBannerFrame.Load( THEME->GetPathToG("ScreenEvaluation banner frame") );
m_sprLargeBannerFrame.Command( LARGE_BANNER_ON_COMMAND );
m_sprLargeBannerFrame.SetName( "LargeBanner" );
UtilSetXYAndOnCommand( m_sprLargeBannerFrame, "ScreenEvaluation" );
this->AddChild( &m_sprLargeBannerFrame );
m_sprStage.Load( THEME->GetPathToG("ScreenEvaluation stage "+GAMESTATE->GetStageText()) );
m_sprStage.Command( STAGE_ON_COMMAND );
m_sprStage.SetName( "Stage" );
UtilSetXYAndOnCommand( m_sprStage, "ScreenEvaluation" );
this->AddChild( &m_sprStage );
for( int p=0; p<NUM_PLAYERS; p++ )
@@ -275,13 +284,15 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_DifficultyIcon[p].Load( THEME->GetPathToG("ScreenEvaluation difficulty icons 1x5") );
m_DifficultyIcon[p].SetFromNotes( (PlayerNumber)p, GAMESTATE->m_pCurNotes[p] );
m_DifficultyIcon[p].Command( DIFFICULTY_ICON_ON_COMMAND(p) );
m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) );
UtilSetXYAndOnCommand( m_DifficultyIcon[p], "ScreenEvaluation" );
this->AddChild( &m_DifficultyIcon[p] );
m_textPlayerOptions[p].LoadFromFont( THEME->GetPathToF("Common normal") );
CString sPO = GAMESTATE->m_PlayerOptions[p].GetString();
sPO.Replace( ", ", "\n" );
m_textPlayerOptions[p].Command( PLAYER_OPTIONS_ON_COMMAND(p) );
m_textPlayerOptions[p].SetName( ssprintf("PlayerOptionsP%d",p+1) );
UtilSetXYAndOnCommand( m_textPlayerOptions[p], "ScreenEvaluation" );
m_textPlayerOptions[p].SetText( sPO );
this->AddChild( &m_textPlayerOptions[p] );
}
@@ -293,11 +304,13 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
{
m_SmallBanner[i].SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
m_SmallBanner[i].LoadFromSong( vSongsToShow[i] );
m_SmallBanner[i].Command( SMALL_BANNER_ON_COMMAND(i) );
m_SmallBanner[i].SetName( ssprintf("SmallBanner%d",i+1) );
UtilSetXYAndOnCommand( m_SmallBanner[i], "ScreenEvaluation" );
this->AddChild( &m_SmallBanner[i] );
m_sprSmallBannerFrame[i].Load( THEME->GetPathToG("ScreenEvaluation banner frame") );
m_sprSmallBannerFrame[i].Command( SMALL_BANNER_ON_COMMAND(i) );
m_sprSmallBannerFrame[i].SetName( ssprintf("SmallBanner%d",i+1) );
UtilSetXYAndOnCommand( m_sprSmallBannerFrame[i], "ScreenEvaluation" );
this->AddChild( &m_sprSmallBannerFrame[i] );
}
}
@@ -306,11 +319,13 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
{
m_LargeBanner.SetCroppedSize( BANNER_WIDTH, BANNER_HEIGHT );
m_LargeBanner.LoadFromCourse( GAMESTATE->m_pCurCourse );
m_LargeBanner.Command( LARGE_BANNER_ON_COMMAND );
m_LargeBanner.SetName( "LargeBanner" );
UtilSetXYAndOnCommand( m_LargeBanner, "ScreenEvaluation" );
this->AddChild( &m_LargeBanner );
m_sprLargeBannerFrame.Load( THEME->GetPathToG("ScreenEvaluation banner frame") );
m_sprLargeBannerFrame.Command( LARGE_BANNER_ON_COMMAND );
m_sprLargeBannerFrame.SetName( "LargeBanner" );
UtilSetXYAndOnCommand( m_sprLargeBannerFrame, "ScreenEvaluation" );
this->AddChild( &m_sprLargeBannerFrame );
}
break;
@@ -332,12 +347,14 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_sprGradeFrame[p].Load( THEME->GetPathToG("ScreenEvaluation grade frame 1x2") );
m_sprGradeFrame[p].StopAnimating();
m_sprGradeFrame[p].SetState( p );
m_sprGradeFrame[p].Command( GRADE_FRAME_ON_COMMAND(p) );
m_sprGradeFrame[p].SetName( ssprintf("GradeFrameP%d",p+1) );
UtilSetXYAndOnCommand( m_sprGradeFrame[p], "ScreenEvaluation" );
this->AddChild( &m_sprGradeFrame[p] );
m_Grades[p].Load( THEME->GetPathToG("ScreenEvaluation grades") );
m_Grades[p].SetGrade( (PlayerNumber)p, grade[p] );
m_Grades[p].Command( GRADE_ON_COMMAND(p) );
m_Grades[p].SetName( ssprintf("GradeP%d",p+1) );
UtilSetXYAndOnCommand( m_Grades[p], "ScreenEvaluation" );
if( SPIN_GRADES )
m_Grades[p].Spin();
this->AddChild( &m_Grades[p] );
@@ -354,19 +371,22 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_sprPercentFrame[p].Load( THEME->GetPathToG("ScreenEvaluation percent frame 1x2") );
m_sprPercentFrame[p].StopAnimating();
m_sprPercentFrame[p].SetState( p );
m_sprPercentFrame[p].Command( PERCENT_FRAME_ON_COMMAND(p) );
m_sprPercentFrame[p].SetName( ssprintf("PercentFrameP%d",p+1) );
UtilSetXYAndOnCommand( m_sprPercentFrame[p], "ScreenEvaluation" );
this->AddChild( &m_sprPercentFrame[p] );
if( !PREFSMAN->m_bDancePointsForOni )
{
m_textPercentWhole[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation percent") );
m_textPercentWhole[p].EnableShadow( false );
m_textPercentWhole[p].Command( PERCENT_WHOLE_ON_COMMAND(p) );
m_textPercentWhole[p].SetName( ssprintf("PercentWholeP%d",p+1) );
UtilSetXYAndOnCommand( m_textPercentWhole[p], "ScreenEvaluation" );
this->AddChild( &m_textPercentWhole[p] );
m_textPercentRemainder[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation percent") );
m_textPercentRemainder[p].EnableShadow( false );
m_textPercentRemainder[p].Command( PERCENT_REMAINDER_ON_COMMAND(p) );
m_textPercentRemainder[p].SetName( ssprintf("PercentRemainderP%d",p+1) );
UtilSetXYAndOnCommand( m_textPercentRemainder[p], "ScreenEvaluation" );
this->AddChild( &m_textPercentRemainder[p] );
stageStats.iPossibleDancePoints[p] = max( 1, stageStats.iPossibleDancePoints[p] );
@@ -382,7 +402,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_textDancePoints[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation percent") );
m_textDancePoints[p].EnableShadow( false );
m_textDancePoints[p].SetText( ssprintf("%d", stageStats.iActualDancePoints[p]) );
m_textDancePoints[p].Command( DANCE_POINTS_ON_COMMAND(p) );
m_textDancePoints[p].SetName( ssprintf("DancePointsP%d",p+1) );
UtilSetXYAndOnCommand( m_textDancePoints[p], "ScreenEvaluation" );
this->AddChild( &m_textDancePoints[p] );
}
}
@@ -401,7 +422,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_sprBonusFrame[p].Load( THEME->GetPathToG("ScreenEvaluation bonus frame 2x1") );
m_sprBonusFrame[p].StopAnimating();
m_sprBonusFrame[p].SetState( p );
m_sprBonusFrame[p].Command( BONUS_FRAME_ON_COMMAND(p) );
m_sprBonusFrame[p].SetName( ssprintf("BonusFrameP%d",p+1) );
UtilSetXYAndOnCommand( m_sprBonusFrame[p], "ScreenEvaluation" );
this->AddChild( &m_sprBonusFrame[p] );
for( int r=0; r<NUM_RADAR_CATEGORIES; r++ ) // foreach line
@@ -410,14 +432,16 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_sprPossibleBar[p][r].StopAnimating();
m_sprPossibleBar[p][r].SetState( p );
m_sprPossibleBar[p][r].SetWidth( m_sprPossibleBar[p][r].GetUnzoomedWidth() * stageStats.fRadarPossible[p][r] );
m_sprPossibleBar[p][r].Command( BAR_POSSIBLE_ON_COMMAND(r,p) );
m_sprPossibleBar[p][r].SetName( ssprintf("BarPossible%dP%d",r+1,p+1) );
UtilSetXYAndOnCommand( m_sprPossibleBar[p][r], "ScreenEvaluation" );
this->AddChild( &m_sprPossibleBar[p][r] );
m_sprActualBar[p][r].Load( THEME->GetPathToG("ScreenEvaluation bars actual 1x2") );
m_sprActualBar[p][r].StopAnimating();
m_sprActualBar[p][r].SetState( p );
m_sprActualBar[p][r].SetWidth( m_sprActualBar[p][r].GetUnzoomedWidth() * stageStats.fRadarActual[p][r] );
m_sprActualBar[p][r].Command( BAR_ACTUAL_ON_COMMAND(r,p) );
m_sprActualBar[p][r].SetName( ssprintf("BarActual%dP%d",r+1,p+1) );
UtilSetXYAndOnCommand( m_sprActualBar[p][r], "ScreenEvaluation" );
if( stageStats.fRadarActual[p][r] == stageStats.fRadarPossible[p][r] )
m_sprActualBar[p][r].Command( BAR_ACTUAL_MAX_COMMAND );
this->AddChild( &m_sprActualBar[p][r] );
@@ -438,17 +462,46 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_sprSurvivedFrame[p].Load( THEME->GetPathToG("ScreenEvaluation survived frame 2x1") );
m_sprSurvivedFrame[p].StopAnimating();
m_sprSurvivedFrame[p].SetState( p );
m_sprSurvivedFrame[p].Command( SURVIVED_FRAME_ON_COMMAND(p) );
m_sprSurvivedFrame[p].SetName( ssprintf("SurvivedFrameP%d",p+1) );
UtilSetXYAndOnCommand( m_sprSurvivedFrame[p], "ScreenEvaluation" );
this->AddChild( &m_sprSurvivedFrame[p] );
m_textSurvivedNumber[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation stage") );
m_textSurvivedNumber[p].EnableShadow( false );
m_textSurvivedNumber[p].SetText( ssprintf("%02d", stageStats.iSongsPlayed[p]) );
m_textSurvivedNumber[p].Command( SURVIVED_NUMBER_ON_COMMAND(p) );
m_textSurvivedNumber[p].SetName( ssprintf("SurvivedNumberP%d",p+1) );
UtilSetXYAndOnCommand( m_textSurvivedNumber[p], "ScreenEvaluation" );
this->AddChild( &m_textSurvivedNumber[p] );
}
}
//
// init win area
//
if( SHOW_WIN_AREA )
{
for( p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsPlayerEnabled( (PlayerNumber)p ) )
continue; // skip
m_sprWinFrame[p].Load( THEME->GetPathToG("ScreenEvaluation win frame 2x1") );
m_sprWinFrame[p].StopAnimating();
m_sprWinFrame[p].SetState( p );
m_sprWinFrame[p].SetName( ssprintf("WinFrameP%d",p+1) );
UtilSetXYAndOnCommand( m_sprWinFrame[p], "ScreenEvaluation" );
this->AddChild( &m_sprWinFrame[p] );
m_sprWin[p].Load( THEME->GetPathToN("ScreenEvaluation win 2x2") );
m_sprWin[p].StopAnimating();
bool bIsWinner = GAMESTATE->GetWinner() == p;
m_sprWin[p].SetState( (bIsWinner?0:2) + p );
m_sprWin[p].SetName( ssprintf("WinP%d",p+1) );
UtilSetXYAndOnCommand( m_sprWin[p], "ScreenEvaluation" );
this->AddChild( &m_sprWin[p] );
}
}
//
// init judgment area
//
@@ -463,7 +516,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_sprJudgeLabels[l].Load( THEME->GetPathToG("ScreenEvaluation judge labels 1x8") );
m_sprJudgeLabels[l].StopAnimating();
m_sprJudgeLabels[l].SetState( l );
m_sprJudgeLabels[l].Command( JUDGE_LABEL_ON_COMMAND(l) );
m_sprJudgeLabels[l].SetName( ssprintf("%sLabel",JUDGE_STRING[l]) );
UtilSetXYAndOnCommand( m_sprJudgeLabels[l], "ScreenEvaluation" );
this->AddChild( &m_sprJudgeLabels[l] );
for( p=0; p<NUM_PLAYERS; p++ )
@@ -474,7 +528,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_textJudgeNumbers[l][p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation judge") );
m_textJudgeNumbers[l][p].EnableShadow( false );
m_textJudgeNumbers[l][p].SetDiffuse( PlayerToColor(p) );
m_textJudgeNumbers[l][p].Command( JUDGE_NUMBER_ON_COMMAND(l,p) );
m_textJudgeNumbers[l][p].SetName( ssprintf("%sNumberP%d",JUDGE_STRING[l],p+1) );
UtilSetXYAndOnCommand( m_textJudgeNumbers[l][p], "ScreenEvaluation" );
this->AddChild( &m_textJudgeNumbers[l][p] );
int iValue;
@@ -500,15 +555,12 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
//
if( SHOW_SCORE_AREA )
{
int s;
for( s=0; s<NUM_SCORE_LINES; s++ )
{
m_sprScoreLabel.Load( THEME->GetPathToG("ScreenEvaluation score labels 1x2") );
m_sprScoreLabel.SetState( s );
m_sprScoreLabel.StopAnimating();
m_sprScoreLabel.Command( SCORE_LABEL_ON_COMMAND );
this->AddChild( &m_sprScoreLabel );
}
m_sprScoreLabel.Load( THEME->GetPathToG("ScreenEvaluation score labels 1x2") );
m_sprScoreLabel.SetState( 0 );
m_sprScoreLabel.StopAnimating();
m_sprScoreLabel.SetName( "ScoreLabel" );
UtilSetXYAndOnCommand( m_sprScoreLabel, "ScreenEvaluation" );
this->AddChild( &m_sprScoreLabel );
for( p=0; p<NUM_PLAYERS; p++ )
{
@@ -518,11 +570,10 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_textScore[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation score") );
m_textScore[p].EnableShadow( false );
m_textScore[p].SetDiffuse( PlayerToColor(p) );
m_textScore[p].Command( SCORE_NUMBER_ON_COMMAND(p) );
m_textScore[p].SetName( ssprintf("ScoreNumberP%d",p+1) );
UtilSetXYAndOnCommand( m_textScore[p], "ScreenEvaluation" );
m_textScore[p].SetText( ssprintf("%*.0f", NUM_SCORE_DIGITS, stageStats.fScore[p]) );
this->AddChild( &m_textScore[p] );
}
}
@@ -534,7 +585,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_sprTimeLabel.Load( THEME->GetPathToG("ScreenEvaluation score labels 1x2") );
m_sprTimeLabel.SetState( 1 );
m_sprTimeLabel.StopAnimating();
m_sprTimeLabel.Command( TIME_LABEL_ON_COMMAND );
m_sprTimeLabel.SetName( "TimeLabel" );
UtilSetXYAndOnCommand( m_sprTimeLabel, "ScreenEvaluation" );
this->AddChild( &m_sprTimeLabel );
for( p=0; p<NUM_PLAYERS; p++ )
@@ -545,7 +597,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
m_textTime[p].LoadFromNumbers( THEME->GetPathToN("ScreenEvaluation score") );
m_textTime[p].EnableShadow( false );
m_textTime[p].SetDiffuse( PlayerToColor(p) );
m_textTime[p].Command( TIME_NUMBER_ON_COMMAND(p) );
m_textTime[p].SetName( ssprintf("ScoreNumberP%d",p+1) );
UtilSetXYAndOnCommand( m_textTime[p], "ScreenEvaluation" );
m_textTime[p].SetText( SecondsToTime(stageStats.fAliveSeconds[p]) );
this->AddChild( &m_textTime[p] );
}
@@ -560,7 +613,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
if( bNewRecord[p] )
{
m_sprNewRecord[p].Load( THEME->GetPathToG("ScreenEvaluation new record") );
m_sprNewRecord[p].Command( NEW_RECORD_ON_COMMAND(p) );
m_sprNewRecord[p].SetName( ssprintf("NewRecordP%d",p+1) );
UtilSetXYAndOnCommand( m_sprNewRecord[p], "ScreenEvaluation" );
this->AddChild( &m_sprNewRecord[p] );
}
}
@@ -573,7 +627,8 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
if( m_bTryExtraStage )
{
m_sprTryExtraStage.Load( THEME->GetPathToG(GAMESTATE->IsExtraStage()?"ScreenEvaluation try extra2":"ScreenEvaluation try extra1") );
m_sprTryExtraStage.Command( TRY_EXTRA_STAGE_ON_COMMAND );
m_sprTryExtraStage.SetName( "TryExtraStage" );
UtilSetXYAndOnCommand( m_sprTryExtraStage, "ScreenEvaluation" );
this->AddChild( &m_sprTryExtraStage );
if( GAMESTATE->IsExtraStage() )
@@ -606,7 +661,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
case GRADE_AA:
case GRADE_AAA:
case GRADE_AAAA:
this->PostScreenMessage( SM_PlayCheer, 2.5f );
this->PostScreenMessage( SM_PlayCheer, CHEER_DELAY_SECONDS );
break;
}
@@ -620,79 +675,114 @@ void ScreenEvaluation::TweenOffScreen()
int p;
// large banner area
m_LargeBanner.Command( LARGE_BANNER_OFF_COMMAND );
m_sprLargeBannerFrame.Command( LARGE_BANNER_OFF_COMMAND );
m_sprStage.Command( STAGE_OFF_COMMAND );
UtilOffCommand( m_LargeBanner, "ScreenEvaluation" );
UtilOffCommand( m_sprLargeBannerFrame, "ScreenEvaluation" );
UtilOffCommand( m_sprStage, "ScreenEvaluation" );
for( p=0; p<NUM_PLAYERS; p++ )
{
m_DifficultyIcon[p].Command( DIFFICULTY_ICON_OFF_COMMAND(p) );
m_textPlayerOptions[p].Command( PLAYER_OPTIONS_OFF_COMMAND(p) );
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_DifficultyIcon[p], "ScreenEvaluation" );
UtilOffCommand( m_textPlayerOptions[p], "ScreenEvaluation" );
}
// small banner area
for( unsigned i=0; i<MAX_SONGS_TO_SHOW; i++ )
{
m_SmallBanner[i].Command( SMALL_BANNER_OFF_COMMAND(i) );
m_sprSmallBannerFrame[i].Command( SMALL_BANNER_OFF_COMMAND(i) );
UtilOffCommand( m_SmallBanner[i], "ScreenEvaluation" );
UtilOffCommand( m_sprSmallBannerFrame[i], "ScreenEvaluation" );
}
// grade area
for( p=0; p<NUM_PLAYERS; p++ )
{
m_sprGradeFrame[p].Command( GRADE_FRAME_OFF_COMMAND(p) );
m_Grades[p].Command( GRADE_OFF_COMMAND(p) );
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_sprGradeFrame[p], "ScreenEvaluation" );
UtilOffCommand( m_Grades[p], "ScreenEvaluation" );
}
// points area
for( p=0; p<NUM_PLAYERS; p++ )
{
m_sprPercentFrame[p].Command( PERCENT_FRAME_OFF_COMMAND(p) );
m_textPercentWhole[p].Command( PERCENT_WHOLE_OFF_COMMAND(p) );
m_textPercentRemainder[p].Command( PERCENT_REMAINDER_OFF_COMMAND(p) );
m_textDancePoints[p].Command( DANCE_POINTS_OFF_COMMAND(p) );
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_sprPercentFrame[p], "ScreenEvaluation" );
UtilOffCommand( m_textPercentWhole[p], "ScreenEvaluation" );
UtilOffCommand( m_textPercentRemainder[p], "ScreenEvaluation" );
UtilOffCommand( m_textDancePoints[p], "ScreenEvaluation" );
}
// bonus area
for( p=0; p<NUM_PLAYERS; p++ )
{
m_sprBonusFrame[p].Command( BONUS_FRAME_OFF_COMMAND(p) );
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_sprBonusFrame[p], "ScreenEvaluation" );
for( int r=0; r<NUM_RADAR_CATEGORIES; r++ ) // foreach line
{
m_sprPossibleBar[p][r].Command( BAR_POSSIBLE_OFF_COMMAND(r,p) );
m_sprActualBar[p][r].Command( BAR_ACTUAL_OFF_COMMAND(r,p) );
UtilOffCommand( m_sprPossibleBar[p][r], "ScreenEvaluation" );
UtilOffCommand( m_sprActualBar[p][r], "ScreenEvaluation" );
}
}
// survived area
for( p=0; p<NUM_PLAYERS; p++ )
{
m_sprSurvivedFrame[p].Command( SURVIVED_FRAME_OFF_COMMAND(p) );
m_textSurvivedNumber[p].Command( SURVIVED_NUMBER_OFF_COMMAND(p) );
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_sprSurvivedFrame[p], "ScreenEvaluation" );
UtilOffCommand( m_textSurvivedNumber[p], "ScreenEvaluation" );
}
// win area
for( p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_sprWinFrame[p], "ScreenEvaluation" );
UtilOffCommand( m_sprWin[p], "ScreenEvaluation" );
}
// judgement area
int l;
for( l=0; l<NUM_JUDGE_LINES; l++ )
m_sprJudgeLabels[l].Command( JUDGE_LABEL_OFF_COMMAND(l) );
UtilOffCommand( m_sprJudgeLabels[l], "ScreenEvaluation" );
for( p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
for( l=0; l<NUM_JUDGE_LINES; l++ )
m_textJudgeNumbers[l][p].Command( JUDGE_NUMBER_OFF_COMMAND(l,p) );
UtilOffCommand( m_textJudgeNumbers[l][p], "ScreenEvaluation" );
}
// score area
m_sprScoreLabel.Command( SCORE_LABEL_OFF_COMMAND );
UtilOffCommand( m_sprScoreLabel, "ScreenEvaluation" );
for( p=0; p<NUM_PLAYERS; p++ )
m_textScore[p].Command( SCORE_NUMBER_OFF_COMMAND(p) );
{
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_textScore[p], "ScreenEvaluation" );
}
// time area
m_sprTimeLabel.Command( TIME_LABEL_OFF_COMMAND );
UtilOffCommand( m_sprTimeLabel, "ScreenEvaluation" );
for( p=0; p<NUM_PLAYERS; p++ )
m_textTime[p].Command( TIME_NUMBER_OFF_COMMAND(p) );
{
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_textTime[p], "ScreenEvaluation" );
}
// extra area
for( p=0; p<NUM_PLAYERS; p++ )
m_sprNewRecord[p].Command( NEW_RECORD_OFF_COMMAND(p) );
m_sprTryExtraStage.Command( TRY_EXTRA_STAGE_OFF_COMMAND );
{
if( !GAMESTATE->IsPlayerEnabled(p) )
continue;
UtilOffCommand( m_sprNewRecord[p], "ScreenEvaluation" );
}
UtilOffCommand( m_sprTryExtraStage, "ScreenEvaluation" );
}