Win and Lose messages in ScreenGameplay and ScreenEvaluation

This commit is contained in:
Chris Danford
2003-04-15 02:47:24 +00:00
parent 577c8567d4
commit 43d99724f9
8 changed files with 576 additions and 205 deletions
+2
View File
@@ -285,6 +285,8 @@ Screen* Screen::Create( CString sClassName )
else if( sClassName=="ScreenEvaluationNonstop" ) ret = new ScreenEvaluationNonstop;
else if( sClassName=="ScreenEvaluationOni" ) ret = new ScreenEvaluationOni;
else if( sClassName=="ScreenEvaluationEndless" ) ret = new ScreenEvaluationEndless;
else if( sClassName=="ScreenEvaluationBattle" ) ret = new ScreenEvaluationBattle;
else if( sClassName=="ScreenEvaluationRave" ) ret = new ScreenEvaluationRave;
else if( sClassName=="ScreenEz2SelectPlayer" ) ret = new ScreenEz2SelectPlayer;
else if( sClassName=="ScreenSelectMode" ) ret = new ScreenSelectMode;
else if( sClassName=="ScreenGameOver" ) ret = new ScreenGameOver;