Win and Lose messages in ScreenGameplay and ScreenEvaluation
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@@ -285,6 +285,8 @@ Screen* Screen::Create( CString sClassName )
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else if( sClassName=="ScreenEvaluationNonstop" ) ret = new ScreenEvaluationNonstop;
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else if( sClassName=="ScreenEvaluationOni" ) ret = new ScreenEvaluationOni;
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else if( sClassName=="ScreenEvaluationEndless" ) ret = new ScreenEvaluationEndless;
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else if( sClassName=="ScreenEvaluationBattle" ) ret = new ScreenEvaluationBattle;
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else if( sClassName=="ScreenEvaluationRave" ) ret = new ScreenEvaluationRave;
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else if( sClassName=="ScreenEz2SelectPlayer" ) ret = new ScreenEz2SelectPlayer;
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else if( sClassName=="ScreenSelectMode" ) ret = new ScreenSelectMode;
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else if( sClassName=="ScreenGameOver" ) ret = new ScreenGameOver;
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