Use DeviceInput::NumButtons.

This commit is contained in:
Glenn Maynard
2002-08-20 22:51:47 +00:00
parent fa746ea3f3
commit 43cb55dcde
+1 -15
View File
@@ -26,21 +26,7 @@ void InputFilter::GetInputEvents( InputEventArray &array, float fDeltaTime )
for( int d=0; d<NUM_INPUT_DEVICES; d++ ) // foreach InputDevice
{
int iNumButtonsToCheck;
switch( d )
{
case DEVICE_KEYBOARD:
iNumButtonsToCheck = NUM_KEYBOARD_BUTTONS;
break;
case DEVICE_JOY1:
case DEVICE_JOY2:
case DEVICE_JOY3:
case DEVICE_JOY4:
iNumButtonsToCheck = NUM_JOYSTICK_BUTTONS;
break;
default:
ASSERT( false );
}
int iNumButtonsToCheck = DeviceInput::NumButtons(InputDevice(d));
for( int b=0; b<iNumButtonsToCheck; b++ ) // foreach button
{