temporarily use BGs in name entry instead of banners

This commit is contained in:
Glenn Maynard
2003-10-15 20:26:53 +00:00
parent 05c5529df3
commit 43bd673683
+6 -2
View File
@@ -780,8 +780,12 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeats> &asFeatsO
feat.pStringToFill = &vHighScores[j].sName;
feat.g = vHighScores[j].grade;
feat.Score = vHighScores[j].fScore;
if( pSong->HasBanner() )
feat.Banner = pSong->GetBannerPath();
// XXX: temporary hack
if( pSong->HasBackground() )
feat.Banner = pSong->GetBackgroundPath();
// if( pSong->HasBanner() )
// feat.Banner = pSong->GetBannerPath();
asFeatsOut.push_back( feat );
}