rewrite of all Draw() functions
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@@ -20,7 +20,7 @@ void Background::LoadFromSong( Song& song )
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{
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Sprite::LoadFromTexture( song.GetBackgroundPath() );
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Sprite::StretchTo( CRect(0,0,640,480) );
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Sprite::SetColor( D3DXCOLOR(0.7f,0.7f,0.7f,1) );
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Sprite::SetDiffuseColor( D3DXCOLOR(0.7f,0.7f,0.7f,1) );
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CStringArray sVisualizationPaths;
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GetDirListing( sVisDir + "*.*", sVisualizationPaths );
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