disable assert
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@@ -475,9 +475,10 @@ void DSoundBuf::Stop()
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LastPosition = 0;
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LastPosition = 0;
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/* When stopped and rewound, the play and write cursors should both be 0. */
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/* When stopped and rewound, the play and write cursors should both be 0. */
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DWORD play, write;
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/* This isn't true on some broken cards. */
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buf->GetCurrentPosition( &play, &write );
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// DWORD play, write;
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RAGE_ASSERT_M( play == 0 && write == 0, ssprintf("%i, %i", play, write) );
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// buf->GetCurrentPosition( &play, &write );
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// RAGE_ASSERT_M( play == 0 && write == 0, ssprintf("%i, %i", play, write) );
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playing = false;
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playing = false;
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}
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}
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