MenuButton -> GameButton
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@@ -59,7 +59,7 @@ class InputList: public BitmapText
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if( !PREFSMAN->m_bOnlyDedicatedMenuButtons )
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{
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MenuButton mb = INPUTMAPPER->GetInputScheme()->GetMenuButtonSecondaryFunction( gi.button );
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GameButton mb = INPUTMAPPER->GetInputScheme()->GetMenuButtonSecondaryFunction( gi.button );
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if( mb != MenuButton_Invalid )
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{
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RString sGameButtonString = GameButtonToLocalizedString( INPUTMAPPER->GetInputScheme(), mb );
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