CONFLICT RESOLUTION (view entire LOG message to see):

GAMEMANAGER. we did different fixes. I merged the best of both ;)
EZ2DANCER columns now aligned correctly
EZ2DANCER stage screen stylization now underway
NOTE: This Release WILL NOT COMPILE. Some Members of RAGELOG and RAGESOUND have disappeared, and I don't know where to.
This commit is contained in:
Andrew Livy
2002-08-01 21:11:32 +00:00
parent 2d4eb7baff
commit 4343e5aebf
9 changed files with 329 additions and 35 deletions
+9 -3
View File
@@ -30,7 +30,7 @@
#include "AnnouncerManager.h"
#include "InputMapper.h"
#include "GameState.h"
#include "ScreenEz2Stage.h"
const float SONG_INFO_FRAME_X = 160;
const float SONG_INFO_FRAME_Y = SCREEN_TOP+118;
@@ -324,8 +324,14 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
else
{
MUSIC->Stop();
SCREENMAN->SetNewScreen( new ScreenStage );
if (GAMESTATE->m_CurGame != GAME_EZ2)
{
SCREENMAN->SetNewScreen( new ScreenStage );
}
else
{
SCREENMAN->SetNewScreen( new ScreenEz2Stage );
}
}
break;
case SM_PlaySongSample: