CONFLICT RESOLUTION (view entire LOG message to see):
GAMEMANAGER. we did different fixes. I merged the best of both ;) EZ2DANCER columns now aligned correctly EZ2DANCER stage screen stylization now underway NOTE: This Release WILL NOT COMPILE. Some Members of RAGELOG and RAGESOUND have disappeared, and I don't know where to.
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@@ -30,7 +30,7 @@
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#include "AnnouncerManager.h"
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#include "InputMapper.h"
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#include "GameState.h"
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#include "ScreenEz2Stage.h"
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const float SONG_INFO_FRAME_X = 160;
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const float SONG_INFO_FRAME_Y = SCREEN_TOP+118;
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@@ -324,8 +324,14 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
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else
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{
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MUSIC->Stop();
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SCREENMAN->SetNewScreen( new ScreenStage );
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if (GAMESTATE->m_CurGame != GAME_EZ2)
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{
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SCREENMAN->SetNewScreen( new ScreenStage );
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}
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else
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{
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SCREENMAN->SetNewScreen( new ScreenEz2Stage );
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}
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}
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break;
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case SM_PlaySongSample:
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