Pump Theme Fixes/SM Extreme Fixes: Stretch on Fail caused the two colliding images to be too large.....
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@@ -55,6 +55,7 @@ protected:
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float m_fNextTween;
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CroppedSprite m_RippleCSprite;
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Sprite m_RippleSprite;
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vector<Sprite*> m_apSprites; // stores the list of elements (left to right)
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vector<CroppedSprite*> m_apCSprites; // stores the list of elements (left to right)
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