simplify
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@@ -705,6 +705,8 @@ RageFileBasic *RageFileManager::Open( CString sPath, int mode, int &err )
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if( (mode & RageFile::WRITE) && PathUsesSlowFlush(sPath) )
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if( (mode & RageFile::WRITE) && PathUsesSlowFlush(sPath) )
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mode |= RageFile::SLOW_FLUSH;
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mode |= RageFile::SLOW_FLUSH;
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NormalizePath( sPath );
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/* If writing, we need to do a heuristic to figure out which driver to write with--there
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/* If writing, we need to do a heuristic to figure out which driver to write with--there
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* may be several that will work. */
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* may be several that will work. */
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if( mode & RageFile::WRITE )
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if( mode & RageFile::WRITE )
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@@ -731,8 +733,6 @@ RageFileBasic *RageFileManager::CopyFileObj( const RageFileBasic *cpy )
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RageFileBasic *RageFileManager::OpenForReading( CString sPath, int mode, int &err )
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RageFileBasic *RageFileManager::OpenForReading( CString sPath, int mode, int &err )
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{
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{
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NormalizePath( sPath );
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vector<LoadedDriver> aDriverList;
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vector<LoadedDriver> aDriverList;
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ReferenceAllDrivers( aDriverList );
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ReferenceAllDrivers( aDriverList );
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@@ -782,8 +782,6 @@ RageFileBasic *RageFileManager::OpenForWriting( CString sPath, int mode, int &er
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* If the given path can not be created, return -1. This happens if a path
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* If the given path can not be created, return -1. This happens if a path
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* that needs to be a directory is a file, or vice versa.
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* that needs to be a directory is a file, or vice versa.
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*/
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*/
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NormalizePath( sPath );
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vector<LoadedDriver> aDriverList;
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vector<LoadedDriver> aDriverList;
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ReferenceAllDrivers( aDriverList );
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ReferenceAllDrivers( aDriverList );
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