make SOUND handle ScreenGameplay's music

This commit is contained in:
Glenn Maynard
2004-01-20 06:08:56 +00:00
parent 614b3d6f3d
commit 42e0413e0f
6 changed files with 25 additions and 35 deletions
+4
View File
@@ -1303,6 +1303,10 @@ static void GameLoop()
}
DISPLAY->Update( fDeltaTime );
/* Update song beat information -before- calling update on all the classes that
* depend on it. If you don't do this first, the classes are all acting on old
* information and will lag. (but no longer fatally, due to timestamping -glenn) */
SOUND->Update( fDeltaTime );
TEXTUREMAN->Update( fDeltaTime );
GAMESTATE->Update( fDeltaTime );