make SOUND handle ScreenGameplay's music
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@@ -397,7 +397,7 @@ void ScreenEdit::PlayTicks()
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void ScreenEdit::PlayPreviewMusic()
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{
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SOUND->PlayMusic("");
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SOUND->PlayMusic( m_pSong->GetMusicPath(), false,
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SOUND->PlayMusic( m_pSong->GetMusicPath(), true,
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m_pSong->m_fMusicSampleStartSeconds,
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m_pSong->m_fMusicSampleLengthSeconds,
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1.5f );
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