Fix warnings.

This commit is contained in:
Steve Checkoway
2003-12-24 20:32:20 +00:00
parent 6c642539e8
commit 42c4f7415b
6 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -307,7 +307,7 @@ void PaneDisplay::SetContent( PaneContents c )
m_textContents[c].SetText( str );
const unsigned num = NUM_ITEM_COLORS( g_Contents[c].name );
const int num = NUM_ITEM_COLORS( g_Contents[c].name );
for( p = 0; p < num; ++p )
{
const CString metric = ITEM_COLOR(g_Contents[c].name, p);
+3 -3
View File
@@ -188,7 +188,7 @@ static CString GLToString( GLenum e )
if( g_Strings.find(e) != g_Strings.end() )
return g_Strings[e];
return ssprintf( "%i", e );
return ssprintf( "%i", int(e) );
}
/* GL_PIXFMT_INFO is used for both texture formats and surface formats. For example,
@@ -497,7 +497,7 @@ static void CheckPalettedTextures( bool LowColor )
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
if( bits > size || size > 8 )
{
error = ssprintf("Expected %i-bit palette, got a %i-bit one instead", bits, size);
error = ssprintf("Expected %i-bit palette, got a %i-bit one instead", bits, int(size));
goto fail;
}
@@ -506,7 +506,7 @@ static void CheckPalettedTextures( bool LowColor )
GL_CHECK_ERROR( "glGetColorTableParameterivEXT(GL_COLOR_TABLE_WIDTH)" );
if( RealWidth != 1 << bits )
{
error = ssprintf("GL_COLOR_TABLE_WIDTH returned %i instead of %i", RealWidth, 1 << bits );
error = ssprintf("GL_COLOR_TABLE_WIDTH returned %i instead of %i", int(RealWidth), 1 << bits );
goto fail;
}
+1 -1
View File
@@ -228,7 +228,7 @@ void RageSounds::PlayMusic( const CString &file, const CString &timing_file, boo
MsdFile msd;
bool bResult = msd.ReadFile( real_timing_file );
if( !bResult )
LOG->Warn( "Couldn't load %s", real_timing_file.c_str(), msd.GetError().c_str() );
LOG->Warn( "Couldn't load %s, \"%s\"", real_timing_file.c_str(), msd.GetError().c_str() );
else
{
SMLoader::LoadTimingFromSMFile( msd, g_MusicToPlay.timing );
+2 -2
View File
@@ -32,8 +32,8 @@ void ScreenExit::Update( float fDelta )
if( !DoQuit && m_ShutdownTimer.PeekDeltaTime() > 3 )
{
DoQuit = true;
CString warn = ssprintf("ScreenExit: %i sound%s failed to finish playing quickly: ",
PlayingSounds.size(), PlayingSounds.size()==1?"":"s" );
CString warn = ssprintf("ScreenExit: %lu sound%s failed to finish playing quickly: ",
PlayingSounds.size(), (PlayingSounds.size()==1?"":"s") );
for( set<RageSound *>::const_iterator i = PlayingSounds.begin();
i != PlayingSounds.end(); ++i )
{
+1 -1
View File
@@ -1724,7 +1724,7 @@ void ScreenGameplay::StageFinished()
{
if( GAMESTATE->IsCourseMode() && GAMESTATE->m_PlayMode != PLAY_MODE_ENDLESS )
{
LOG->Trace("Stage finished at index %i/%i", GAMESTATE->GetCourseSongIndex(), m_apSongsQueue.size() );
LOG->Trace("Stage finished at index %i/%lu", GAMESTATE->GetCourseSongIndex(), m_apSongsQueue.size() );
/* +1 to skip the current song; that's done already. */
for( unsigned iPlaySongIndex = GAMESTATE->GetCourseSongIndex()+1;
iPlaySongIndex < m_apSongsQueue.size(); ++iPlaySongIndex )
+1 -1
View File
@@ -594,7 +594,7 @@ void ScreenOptionsMaster::RefreshIcons()
if( iSelection >= (int)m_OptionRow[i].choices.size() )
{
/* Invalid selection. Send debug output, to aid debugging. */
CString error = ssprintf("Option row with name '%s' selects item %i, but there are only %i items:\n",
CString error = ssprintf("Option row with name '%s' selects item %i, but there are only %lu items:\n",
m_OptionRow[i].name.c_str(),
iSelection, m_OptionRow[i].choices.size() );