GetPathTo -> GetPath

This commit is contained in:
Chris Danford
2005-02-06 03:32:53 +00:00
parent 7e68ac03b4
commit 4223e09cc8
91 changed files with 422 additions and 447 deletions
+5 -5
View File
@@ -56,7 +56,7 @@ ScreenSystemLayer::ScreenSystemLayer() : Screen("ScreenSystemLayer")
/* This is somewhat big. Let's put it on the right side, where it'll
* obscure the 2P side during gameplay; there's nowhere to put it that
* doesn't obscure something, and it's just a diagnostic. */
m_textSkips[i].LoadFromFont( THEME->GetPathToF("Common normal") );
m_textSkips[i].LoadFromFont( THEME->GetPathF("Common","normal") );
m_textSkips[i].SetXY( SKIP_LEFT, SKIP_TOP + SKIP_Y_DIST*i );
m_textSkips[i].SetHorizAlign( Actor::align_left );
m_textSkips[i].SetVertAlign( Actor::align_top );
@@ -74,22 +74,22 @@ ScreenSystemLayer::ScreenSystemLayer() : Screen("ScreenSystemLayer")
void ScreenSystemLayer::ReloadCreditsText()
{
m_textMessage.LoadFromFont( THEME->GetPathToF("ScreenSystemLayer message") );
m_textMessage.LoadFromFont( THEME->GetPathF("ScreenSystemLayer","message") );
m_textMessage.SetName( "Message" );
SET_XY_AND_ON_COMMAND( m_textMessage );
m_textStats.LoadFromFont( THEME->GetPathToF("ScreenSystemLayer stats") );
m_textStats.LoadFromFont( THEME->GetPathF("ScreenSystemLayer","stats") );
m_textStats.SetName( "Stats" );
SET_XY_AND_ON_COMMAND( m_textStats );
m_textTime.LoadFromFont( THEME->GetPathToF("ScreenSystemLayer time") );
m_textTime.LoadFromFont( THEME->GetPathF("ScreenSystemLayer","time") );
m_textTime.SetName( "Time" );
m_textTime.SetHidden( !PREFSMAN->m_bTimestamping );
SET_XY_AND_ON_COMMAND( m_textTime );
FOREACH_PlayerNumber( p )
{
m_textCredits[p].LoadFromFont( THEME->GetPathToF("ScreenManager credits") );
m_textCredits[p].LoadFromFont( THEME->GetPathF("ScreenManager","credits") );
m_textCredits[p].SetName( ssprintf("CreditsP%d",p+1) );
SET_XY_AND_ON_COMMAND( &m_textCredits[p] );
}