GetPathTo -> GetPath

This commit is contained in:
Chris Danford
2005-02-06 03:32:53 +00:00
parent 7e68ac03b4
commit 4223e09cc8
91 changed files with 422 additions and 447 deletions
+5 -3
View File
@@ -29,12 +29,14 @@ ScreenPlayerOptions::ScreenPlayerOptions( CString sClassName ) :
/* If we're going to "press start for more options" or skipping options
* entirely, we need a different fade out. XXX: this is a hack */
if( PREFSMAN->m_ShowSongOptions == PrefsManager::NO || GAMESTATE->m_bEditing )
m_Out.Load( THEME->GetPathToB("ScreenPlayerOptions direct out") ); /* direct to stage */
{
m_Out.Load( THEME->GetPathB("ScreenPlayerOptions","direct out") ); /* direct to stage */
}
else if( m_bAskOptionsMessage )
{
m_Out.Load( THEME->GetPathToB("ScreenPlayerOptions option out") ); /* optional song options */
m_Out.Load( THEME->GetPathB("ScreenPlayerOptions","option out") ); /* optional song options */
m_sprOptionsMessage.Load( THEME->GetPathToG("ScreenPlayerOptions options") );
m_sprOptionsMessage.Load( THEME->GetPathG("ScreenPlayerOptions","options") );
m_sprOptionsMessage.StopAnimating();
m_sprOptionsMessage.SetXY( SCREEN_CENTER_X, SCREEN_CENTER_Y );
m_sprOptionsMessage.SetZoom( 1 );