GetPathTo -> GetPath

This commit is contained in:
Chris Danford
2005-02-06 03:32:53 +00:00
parent 7e68ac03b4
commit 4223e09cc8
91 changed files with 422 additions and 447 deletions
+13 -13
View File
@@ -105,11 +105,11 @@ ScreenOptions::ScreenOptions( CString sClassName ) : ScreenWithMenuElements(sCla
m_OptionsNavigation = PREFSMAN->m_bArcadeOptionsNavigation? NAV_THREE_KEY:NAV_FIVE_KEY;
m_SoundChangeCol.Load( THEME->GetPathToS("ScreenOptions change"), true );
m_SoundNextRow.Load( THEME->GetPathToS("ScreenOptions next"), true );
m_SoundPrevRow.Load( THEME->GetPathToS("ScreenOptions prev"), true );
m_SoundToggleOn.Load( THEME->GetPathToS("ScreenOptions toggle on") );
m_SoundToggleOff.Load( THEME->GetPathToS("ScreenOptions toggle off") );
m_SoundChangeCol.Load( THEME->GetPathS("ScreenOptions","change"), true );
m_SoundNextRow.Load( THEME->GetPathS("ScreenOptions","next"), true );
m_SoundPrevRow.Load( THEME->GetPathS("ScreenOptions","prev"), true );
m_SoundToggleOn.Load( THEME->GetPathS("ScreenOptions","toggle on") );
m_SoundToggleOff.Load( THEME->GetPathS("ScreenOptions","toggle off") );
// add everything to m_framePage so we can animate everything at once
this->AddChild( &m_framePage );
@@ -214,7 +214,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
}
}
m_sprPage.Load( THEME->GetPathToG(m_sName+" page") );
m_sprPage.Load( THEME->GetPathG(m_sName,"page") );
m_sprPage->SetName( "Page" );
SET_XY_AND_ON_COMMAND( m_sprPage );
m_framePage.AddChild( m_sprPage );
@@ -222,7 +222,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
// init line highlights
FOREACH_HumanPlayer( p )
{
m_sprLineHighlight[p].Load( THEME->GetPathToG("ScreenOptions line highlight") );
m_sprLineHighlight[p].Load( THEME->GetPathG("ScreenOptions","line highlight") );
m_sprLineHighlight[p].SetName( "LineHighlight" );
m_sprLineHighlight[p].SetX( SCREEN_CENTER_X );
m_framePage.AddChild( &m_sprLineHighlight[p] );
@@ -265,7 +265,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
// init text
BitmapText *bt = new BitmapText;
textItems.push_back( bt );
bt->LoadFromFont( THEME->GetPathToF("ScreenOptions item") );
bt->LoadFromFont( THEME->GetPathF("ScreenOptions","item") );
CString sText = optline.choices[c];
if( CAPITALIZE_ALL_OPTION_NAMES )
sText.MakeUpper();
@@ -317,7 +317,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
const int iChoiceInRowWithFocus = row.m_iChoiceInRowWithFocus[p];
bt->LoadFromFont( THEME->GetPathToF("ScreenOptions item") );
bt->LoadFromFont( THEME->GetPathF("ScreenOptions","item") );
bt->SetText( optline.choices[iChoiceInRowWithFocus] );
bt->SetZoom( ITEMS_ZOOM );
bt->SetShadowLength( 0 );
@@ -365,7 +365,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
BitmapText *bt = new BitmapText;
row.m_textItems.push_back( bt );
bt->LoadFromFont( THEME->GetPathToF("ScreenOptions item") );
bt->LoadFromFont( THEME->GetPathF("ScreenOptions","item") );
bt->SetText( THEME->GetMetric("OptionNames","Exit") );
bt->SetZoom( ITEMS_ZOOM );
bt->SetShadowLength( 0 );
@@ -378,7 +378,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
// add explanation here so it appears on top
FOREACH_PlayerNumber( p )
{
m_textExplanation[p].LoadFromFont( THEME->GetPathToF("ScreenOptions explanation") );
m_textExplanation[p].LoadFromFont( THEME->GetPathF("ScreenOptions","explanation") );
m_textExplanation[p].SetZoom( EXPLANATION_ZOOM );
m_textExplanation[p].SetShadowLength( 0 );
m_framePage.AddChild( &m_textExplanation[p] );
@@ -390,7 +390,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
{
FOREACH_HumanPlayer( p )
{
m_textPlayerName[p].LoadFromFont( THEME->GetPathToF( "ScreenOptions player") );
m_textPlayerName[p].LoadFromFont( THEME->GetPathF("ScreenOptions","player") );
m_textPlayerName[p].SetName( ssprintf("PlayerNameP%i",p+1) );
m_textPlayerName[p].SetText( GAMESTATE->GetPlayerDisplayName(p) );
SET_XY_AND_ON_COMMAND( m_textPlayerName[p] );
@@ -410,7 +410,7 @@ void ScreenOptions::InitMenu( InputMode im, OptionRowData OptionRows[], int iNum
m_framePage.AddChild( &m_ScrollBar );
}
m_sprMore.Load( THEME->GetPathToG( "ScreenOptions more") );
m_sprMore.Load( THEME->GetPathG( "ScreenOptions","more") );
m_sprMore->SetName( "ScreenOptions", "More" );
SET_XY_AND_ON_COMMAND( m_sprMore );
COMMAND( m_sprMore, m_bMoreShown? "ShowMore":"HideMore" );