GetPathTo -> GetPath
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@@ -48,7 +48,7 @@ ScreenEz2SelectPlayer::ScreenEz2SelectPlayer( CString sName ) : ScreenWithMenuEl
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FOREACH_PlayerNumber( p )
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{
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m_sprJoinFrame[p].Load( THEME->GetPathToG("ScreenEz2SelectPlayer join frame 1x2") );
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m_sprJoinFrame[p].Load( THEME->GetPathG("ScreenEz2SelectPlayer","join frame 1x2") );
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m_sprJoinFrame[p].StopAnimating();
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m_sprJoinFrame[p].SetState( p );
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m_sprJoinFrame[p].SetXY( JOIN_FRAME_X(p), JOIN_FRAME_Y(p) );
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@@ -57,7 +57,7 @@ ScreenEz2SelectPlayer::ScreenEz2SelectPlayer( CString sName ) : ScreenWithMenuEl
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if( GAMESTATE->m_bSideIsJoined[p] )
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m_sprJoinFrame[p].SetZoomY( 0 );
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m_sprJoinMessage[p].Load( THEME->GetPathToG("ScreenEz2SelectPlayer join message 2x2") );
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m_sprJoinMessage[p].Load( THEME->GetPathG("ScreenEz2SelectPlayer","join message 2x2") );
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m_sprJoinMessage[p].StopAnimating();
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m_sprJoinMessage[p].SetState( p );
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m_sprJoinMessage[p].SetXY( JOIN_MESSAGE_X(p), JOIN_MESSAGE_Y(p) );
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@@ -79,7 +79,7 @@ ScreenEz2SelectPlayer::ScreenEz2SelectPlayer( CString sName ) : ScreenWithMenuEl
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select player intro") );
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SOUND->PlayMusic( THEME->GetPathToS("ScreenSelectPlayer music") );
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SOUND->PlayMusic( THEME->GetPathS("ScreenSelectPlayer","music") );
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TweenOnScreen();
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}
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