GetPathTo -> GetPath

This commit is contained in:
Chris Danford
2005-02-06 03:32:53 +00:00
parent 7e68ac03b4
commit 4223e09cc8
91 changed files with 422 additions and 447 deletions
+3 -3
View File
@@ -22,7 +22,7 @@ ScoreDisplayRave::ScoreDisplayRave()
for( int i=0; i<NUM_ATTACK_LEVELS; i++ )
{
m_sprMeter[i].Load( THEME->GetPathToG(ssprintf("ScoreDisplayRave stream level%d",i+1)) );
m_sprMeter[i].Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("stream level%d",i+1)) );
m_sprMeter[i].SetCropRight( 1.f );
this->AddChild( &m_sprMeter[i] );
}
@@ -41,8 +41,8 @@ void ScoreDisplayRave::Init( const PlayerState* pPlayerState )
PlayerNumber pn = pPlayerState->m_PlayerNumber;
m_sprFrameBase.Load( THEME->GetPathToG(ssprintf("ScoreDisplayRave frame base p%d",pn+1)) );
m_sprFrameOverlay.Load( THEME->GetPathToG(ssprintf("ScoreDisplayRave frame overlay p%d",pn+1)) );
m_sprFrameBase.Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("frame base p%d",pn+1)) );
m_sprFrameOverlay.Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("frame overlay p%d",pn+1)) );
for( int i=0; i<NUM_ATTACK_LEVELS; i++ )
{